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Force of Despair (0029 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0029
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Instant
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If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. Destroy all creatures that entered the battlefield this turn. |
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- NM
- EX
- VG
- G
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Jace, the Mind Sculptor (8001 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 8001
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Legendary Planeswalker - Jace
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[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [-1]: Return target creature to its owner's hand. [-12]: Exile all cards from target player's library, then that player shuffles their hand into their library. |3| |
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- NM
- EX
- VG
- G
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Herald of Secret Streams
Ixalan
(R)
Collector #: 059
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2/3 Creature - Merfolk Warrior
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| Creatures you control with +1/+1 counters on them can't be blocked. | |
- NM
- EX
- VG
- G
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Valakut, the Molten Pinnacle (0014 - Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0014
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Land
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Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target. |
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- NM
- EX
- VG
- G
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Herald of Secret Streams
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0158
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2/3 Creature - Merfolk Warrior
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| Creatures you control with +1/+1 counters on them can't be blocked. | |
- NM
- EX
- VG
- G
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Karn Liberated (0036 - Secret Lair Prize - Non-Foil)
Secret Lair
(M)
Collector #: 0036
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Legendary Planeswalker - Karn
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[+4]: Target player exiles a card from their hand. [-3]: Exile target permanent. [-14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. |6| |
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- NM
- EX
- VG
- G
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An Offer You Can't Refuse (0007 - Non-Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0007
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Instant
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Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Secret Tunnel
Avatar: The Last Airbender
(R)
Collector #: 0278
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Land - Cave
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This land can't be blocked. |
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- NM
- EX
- VG
- G
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Herald of Secret Streams (Ixalan)
Mystery Booster/The List
(R)
Collector #: 059
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2/3 Creature - Merfolk Warrior
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| Creatures you control with +1/+1 counters on them can't be blocked. | |
- NM
- EX
- VG
- G
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Questing Druid (0038 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0038
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1/1 Creature - Human Druid
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Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. Seek the Beast Instant - Adventure Exile the top two cards of your library. Until your next end step, you may play those cards. |
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- NM
- EX
- VG
- G
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The Sentry, Golden Guardian (0358 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0358
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5/5 Legendary Creature - Human Hero
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Flying, vigilance, indestructible When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able." |
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- NM
- EX
- VG
- G
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An Offer You Can't Refuse (0007 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0007
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Instant
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Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Nexus of Fate (0027 - Secret Lair Prize - Foil)
Secret Lair
(M)
Collector #: 0027
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Instant
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Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Dragonlord Silumgar (0009 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0009
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3/5 Legendary Creature - Elder Dragon
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Flying, deathtouch When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. |
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- NM
- EX
- VG
- G
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Island (0032 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0032
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Basic Land - Island
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- NM
- EX
- VG
- G
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Forest (0035 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0035
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Supreme Verdict (0026 - Secret Lair Prize - Non-Foil)
Secret Lair
(R)
Collector #: 0026
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Sorcery
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This spell can’t be countered. Destroy all creatures. |
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- NM
- EX
- VG
- G
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Fauna Shaman (0041 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0041
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2/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Seasoned Pyromancer (0024 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0024
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2/2 Creature - Human Shaman
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When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. |
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- NM
- EX
- VG
- G
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Eldritch Evolution (0005 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0005
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature’s mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution. |
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- NM
- EX
- VG
- G
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The Sentry, Golden Guardian
Marvel Super Heroes
(R)
Collector #: 0035
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5/5 Legendary Creature - Human Hero
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Flying, vigilance, indestructible When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able." |
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- NM
- EX
- VG
- G
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Fatal Push (0003 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0003
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Innkeeper's Talent (0045 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0045
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Enchantment - Class
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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- NM
- EX
- VG
- G
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Seasoned Pyromancer (0024 - Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0024
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2/2 Creature - Human Shaman
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When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. |
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- NM
- EX
- VG
- G
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Swamp (0033 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0033
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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