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Angrath's Marauders
Ixalan
(R)
Collector #: 132
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4/4 Creature - Human Pirate
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| If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | |
- NM
- EX
- VG
- G
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Angrath's Marauders
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0215
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4/4 Creature - Human Pirate
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| If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | |
- NM
- EX
- VG
- G
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Angrath's Marauders
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0153
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4/4 Creature - Human Pirate
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| If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | |
- NM
- EX
- VG
- G
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Coastline Marauders
Commander Legends
(U)
Collector #: 168
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0/3 Creature - Human Pirate
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Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore |
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- NM
- EX
- VG
- G
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Falkenrath Marauders
Innistrad
(R)
Collector #: 141
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2/2 Creature - Vampire Warrior
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Flying, haste Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Scuzzback Marauders
Shadowmoor
(C)
Collector #: 216
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5/2 Creature - Goblin Warrior
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Trample Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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- NM
- EX
- VG
- G
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Keldon Marauders
Planar Chaos
(C)
Collector #: 102
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3/3 Creature - Human Warrior
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Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player. |
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- NM
- EX
- VG
- G
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Falkenrath Marauders
Foundations Jumpstart
(R)
Collector #: 0543
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2/2 Creature - Vampire Warrior
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Flying, haste Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Keldon Marauders
Premium Deck Series: Fire & Lightning
(C)
Collector #: 007
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3/3 Creature - Human Warrior
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Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player. |
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- NM
- EX
- VG
- G
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Scuzzback Marauders
Ultimate Masters
(C)
Collector #: 221
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5/2 Creature - Goblin Warrior
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Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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- NM
- EX
- VG
- G
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Angrath's Marauders (Prerelease Foil)
Promotional
(R)
Collector #: 132
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4/4 Creature - Human Pirate
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| If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | |
- NM
- EX
- VG
- G
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Keldon Marauders
Eternal Masters
(C)
Collector #: 136
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3/3 Creature - Human Warrior
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Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed sacrifice it.) When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player. |
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- NM
- EX
- VG
- G
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