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Unbreakable Formation
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0179
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Pawpatch Formation
Bloomburrow
(U)
Collector #: 0186
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Unbreakable Formation
Ravnica Allegiance
(R)
Collector #: 029
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Unbreakable Formation (NYCC 2025 Promo Foil)
Promotional
(R)
Collector #: 0001
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Unbreakable Formation (Commander Deck)
Commander Legends
(R)
Collector #: 388
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Assault Formation
Tarkir: Dragonstorm Commander Decks
(R)
Collector #: 0246
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Enchantment
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Each creature you control assigns combat damage equal to its toughness rather than its power. |
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- NM
- EX
- VG
- G
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Unbreakable Formation (7052 - Foil)
Secret Lair
(R)
Collector #: 7052
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Unbreakable Formation
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 095
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Unbreakable Formation
The Brothers' War Commander Decks
(R)
Collector #: 078
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Formation
Ice Age
(R)
Collector #: 025
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Instant
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Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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Unbreakable Formation (7052 - Non-Foil)
Secret Lair
(R)
Collector #: 7052
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Unbreakable Formation
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 710
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Unbreakable Formation
Dominaria United Commander Decks
(R)
Collector #: 106
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Unbreakable Formation
March of the Machine Commander Decks
(R)
Collector #: 0213
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Unbreakable Formation
Ravnica Remastered
(R)
Collector #: 0032
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Unbreakable Formation (310 - Foil)
Secret Lair
(R)
Collector #: 310
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Assault Formation
Dragons of Tarkir
(R)
Collector #: 173
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Enchantment
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Each creature you control assigns combat damage equal to its toughness rather than its power. |
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- NM
- EX
- VG
- G
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Faerie Formation
Starter Commander Decks
(R)
Collector #: 051
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5/4 Creature - Faerie
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Flying |
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- NM
- EX
- VG
- G
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Assault Formation
Mystery Booster/The List
(U)
Collector #: 155
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Enchantment
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Each creature you control assigns combat damage equal to its toughness rather than its power. |
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- NM
- EX
- VG
- G
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Faerie Formation (Brawl Deck Card)
Throne of Eldraine
(R)
Collector #: 316
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5/4 Creature - Faerie
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Flying |
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- NM
- EX
- VG
- G
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Assault Formation
Iconic Masters
(U)
Collector #: 155
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Enchantment
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Each creature you control assigns combat damage equal to its toughness rather than its power. |
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- NM
- EX
- VG
- G
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Assault Formation
Jumpstart
(R)
Collector #: 378
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Enchantment
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Each creature you control assigns combat damage equal to its toughness rather than its power. |
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- NM
- EX
- VG
- G
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Unbreakable Formation (310 - Non-Foil)
Secret Lair
(R)
Collector #: 310
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Defensive Formation
Urza's Saga
(U)
Collector #: 009
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Enchantment
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| Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it. | |
- NM
- EX
- VG
- G
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Unbreakable Formation (Prerelease Foil)
Promotional
(R)
Collector #: 029
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
1 - 25 of 34 results