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1726 - 1750 of 9362 results
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Questing Beast (0017 - Foil)
Secret Lair
(M)
Collector #: 0017
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4/4 Legendary Creature - Beast
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Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. |
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- NM
- EX
- VG
- G
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Feed the Swarm (7001 - Primogenesis - Foil)
Secret Lair
(R)
Collector #: 7001
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Sorcery
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| Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. | |
- NM
- EX
- VG
- G
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Soul's Attendant (Foil - Rise of the Eldrazi)
Mystery Booster/The List
(C)
Collector #: 044
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1/1 Creature - Human Cleric
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| Whenever another creature enters the battlefield, you may gain 1 life. | |
- NM
- EX
- VG
- G
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Temur Battlecrier (Bundle Foil)
Promotional
(R)
Collector #: 0425
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4/3 Creature - Orc Ranger
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During your turn, spells you cast cost |
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- NM
- EX
- VG
- G
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Branchloft Pathway (013 - Foil)
Secret Lair
(R)
Collector #: 013
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Land
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Back Boulderloft Pathway Land |
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- NM
- EX
- VG
- G
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Ancient Den (300 - Foil)
Secret Lair
(R)
Collector #: 300
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Artifact Land
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- NM
- EX
- VG
- G
| Duress (FNM Foil) |
Sorcery
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| Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | |
- NM
- EX
- VG
- G
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Heartless Hidetsugu (262 - Foil)
Secret Lair
(R)
Collector #: 262
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4/3 Legendary Creature - Ogre Shaman
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- NM
- EX
- VG
- G
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Seize the Day (480 - Round Two - Foil)
Secret Lair
(R)
Collector #: 480
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Sorcery
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Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback |
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- NM
- EX
- VG
- G
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Sol Ring (1011 - Foil)
Secret Lair
(R)
Collector #: 1011
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Artifact
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- NM
- EX
- VG
- G
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Soul Warden (1708 - Foil)
Secret Lair
(R)
Collector #: 1708
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1/1 Creature - Human Cleric
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| Whenever another creature enters the battlefield, you gain 1 life. | |
- NM
- EX
- VG
- G
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Swamp (394 - Foil)
Secret Lair
(R)
Collector #: 394
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Conqueror's Flail (1571 - Foil)
Secret Lair
(R)
Collector #: 1571
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Artifact - Equipment
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Equipped creature gets +1/+1 for each color among permanents you control. As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. Equip |
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- NM
- EX
- VG
- G
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Explore (2327 - Confetti Foil)
Secret Lair
(R)
Collector #: 2327
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Sorcery
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You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Grimgrin, Corpse-Born (1461 - Foil)
Secret Lair
(M)
Collector #: 1461
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5/5 Legendary Creature - Zombie Warrior
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Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. |
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- NM
- EX
- VG
- G
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Hypnotic Specter (Player Reward Foil)
Promotional
(S)
Collector #: 001
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2/2 Creature - Specter
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Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. |
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- NM
- EX
- VG
- G
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Mind's Dilation (1180 - Foil)
Secret Lair
(M)
Collector #: 1180
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Enchantment
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| Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it’s a nonland card, you may cast it without paying its mana cost. | |
- NM
- EX
- VG
- G
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Tovolar, Dire Overlord (1612 - NOT A WOLF - Foil)
Secret Lair
(R)
Collector #: 1612
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3/3 Legendary Creature - Human Werewolf
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Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound Back Tovolar, The Midnight Scourge Legendary Creature - Werewolf Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. Nightbound 4/4 |
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- NM
- EX
- VG
- G
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Blasphemous Act (1998 - Foil)
Secret Lair
(R)
Collector #: 1998
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Sorcery
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This spell costs Blasphemous Act deals 13 damage to each creature. |
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- NM
- EX
- VG
- G
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Clearwater Pathway (015 - Foil)
Secret Lair
(R)
Collector #: 015
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Land
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Back Murkwater Pathway Land |
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- NM
- EX
- VG
- G
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Elvish Mystic (475 - Foil)
Secret Lair
(R)
Collector #: 475
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Laboratory Maniac (1097 - Foil)
Secret Lair
(R)
Collector #: 1097
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2/2 Creature - Human Wizard
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| If you would draw a card while your library has no cards in it, you win the game instead. | |
- NM
- EX
- VG
- G
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Pack Rat (1448 - Rodents of Unusual Size - Foil)
Secret Lair
(R)
Collector #: 1448
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*/* Creature - Rat
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Pack Rat's power and toughness are each equal to the number of Rats you control. |
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- NM
- EX
- VG
- G
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Questing Beast (1263 - Halo Foil)
Secret Lair
(M)
Collector #: 1263
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4/4 Legendary Creature - Beast
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Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. |
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- NM
- EX
- VG
- G
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Crux of Fate (Foil Etched)
Strixhaven Mystical Archive
(M)
Collector #: 025
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
1726 - 1750 of 9362 results