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7001 - 7025 of 9472 results
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| Wilt-Leaf Cavaliers (Gateway Foil) |
3/4 Creature - Elf Knight
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| Vigilance | |
- NM
- EX
- VG
- G
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Amber Gristle O'Maul (Foil Etched)
Commander Legends: Battle for Baldur's Gate Variants
(U)
Collector #: 502
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3/3 Legendary Creature - Dwarf Cleric
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Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
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Divine Gambit (Foil Etched)
Strixhaven Mystical Archive
(U)
Collector #: 004
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Sorcery
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| Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Cabaretti Charm (Showcase - Gilded Foil)
Streets of New Capenna Variants
(U)
Collector #: 365
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Cheering Crowd (Prerelease Foil)
Promotional
(R)
Collector #: 0126
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2/2 Creature - Human Citizen
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At the beginning of each player's first main phase, that player may put a +1/+1 counter on this creature. If they do, they add |
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- NM
- EX
- VG
- G
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Dragon-Style Twins (Prerelease Foil)
Promotional
(R)
Collector #: 108
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3/3 Creature - Human Monk
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Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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- NM
- EX
- VG
- G
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Erhnam Djinn (Foil)
Beatdown
(U)
Collector #: 054
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4/5 Creature - Djinn
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| At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. | |
- NM
- EX
- VG
- G
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Garna, the Bloodflame (Prerelease Foil)
Promotional
(U)
Collector #: 200
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3/3 Legendary Creature - Human Warrior
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Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste. |
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- NM
- EX
- VG
- G
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Kazarov, Sengir Pureblood (Prerelease Foil)
Promotional
(R)
Collector #: 096
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4/4 Legendary Creature - Vampire
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Flying Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. |
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- NM
- EX
- VG
- G
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Memoricide (Buy-a-Box Foil)
Promotional
(R)
Collector #: 069
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Sorcery
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| Choose a nonland card name. Search target player’s graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Mishra, Tamer of Mak Fawa (Prerelease Foil)
Promotional
(R)
Collector #: 217
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4/4 Legendary Creature - Human Artificer
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Permanents you control have "Ward - Sacrifice a permanent." Each artifact card in your graveyard has unearth |
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- NM
- EX
- VG
- G
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Two-Headed Giant (Prerelease Foil)
Promotional
(R)
Collector #: 147
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4/4 Creature - Giant Warrior
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| Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn. | |
- NM
- EX
- VG
- G
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Warmaker Gunship (Prerelease Foil)
Promotional
(R)
Collector #: 0167
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4/3 Artifact - Spacecraft
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When this Spacecraft enters, it deals damage equal to the number of artifacts you control to target creature an opponent controls. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.) (6+) Flying |
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- NM
- EX
- VG
- G
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Alania, Divergent Storm (Prerelease Foil)
Promotional
(R)
Collector #: 0204
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3/5 Legendary Creature - Otter Wizard
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| Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. | |
- NM
- EX
- VG
- G
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Angelic Captain (Prerelease Foil)
Promotional
(R)
Collector #: 208
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4/3 Creature - Angel Ally
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Flying Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally. |
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- NM
- EX
- VG
- G
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Another Round (Prerelease Foil)
Promotional
(R)
Collector #: 0001
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Sorcery
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| Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. | |
- NM
- EX
- VG
- G
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Assembled Alphas (Prerelease Foil)
Promotional
(R)
Collector #: 117
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5/5 Creature - Wolf
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| Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller. | |
- NM
- EX
- VG
- G
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Blood Sun (Prerelease Foil)
Promotional
(R)
Collector #: 092
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Enchantment
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When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities. |
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- NM
- EX
- VG
- G
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Blood-Chin Fanatic (Prerelease Foil)
Promotional
(R)
Collector #: 088
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3/3 Creature - Orc Warrior
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- NM
- EX
- VG
- G
| Boggart Ram-Gang (Gateway Foil) |
3/3 Creature - Goblin Warrior
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Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) |
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- NM
- EX
- VG
- G
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Bonecrusher Giant (Prerelease Foil)
Promotional
(R)
Collector #: 115
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4/3 Creature - Giant
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Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. Stomp Instant - Adventure Damage can't be prevented this turn. Stomp deals 2 damage to any target. |
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- NM
- EX
- VG
- G
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Corrupted Crossroads (Prerelease Foil)
Promotional
(R)
Collector #: 169
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Land
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- NM
- EX
- VG
- G
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Dance of the Manse (Prerelease Foil)
Promotional
(R)
Collector #: 186
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Sorcery
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| Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types. | |
- NM
- EX
- VG
- G
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Declaration in Stone (Prerelease Foil)
Promotional
(R)
Collector #: 012
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Sorcery
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| Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. | |
- NM
- EX
- VG
- G
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Haphazard Bombardment (Prerelease Foil)
Promotional
(R)
Collector #: 131
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Enchantment
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When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random. |
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- NM
- EX
- VG
- G
7001 - 7025 of 9472 results