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2501 - 2525 of 9362 results
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Temporal Manipulation (1169 - Foil)
Secret Lair
(M)
Collector #: 1169
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Sorcery
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| Take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Thought-Knot Seer (1151 - Foil)
Secret Lair
(R)
Collector #: 1151
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4/4 Creature - Eldrazi
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( When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. |
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- NM
- EX
- VG
- G
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Blightstep Pathway (012 - Foil)
Secret Lair
(R)
Collector #: 012
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Land
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Back Searstep Pathway Land |
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- NM
- EX
- VG
- G
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Chaos Warp (Foil Etched)
Strixhaven Mystical Archive
(M)
Collector #: 036
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Instant
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| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Fabricate (Foil)
Mystery Booster/The List
(U)
Collector #: 052
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Mizzix's Mastery (Foil Etched - 106 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 106
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Sorcery
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Exile target card that’s an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix’s Mastery. Overload |
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- NM
- EX
- VG
- G
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Omniscience (Prerelease Foil - FDN)
Promotional
(M)
Collector #: 0161
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Enchantment
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| You may cast spells from your hand without paying their mana costs. | |
- NM
- EX
- VG
- G
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Oracle of Mul Daya (Foil Etched)
Double Masters 2022 Variants
(R)
Collector #: 464
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2/2 Creature - Elf Shaman
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You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card. |
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- NM
- EX
- VG
- G
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Seraph Sanctuary (1292 - Foil)
Secret Lair
(R)
Collector #: 1292
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Land
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When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. |
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- NM
- EX
- VG
- G
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Smuggler's Copter (446 - Battle Bus - Foil)
Secret Lair
(R)
Collector #: 446
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3/3 Artifact - Vehicle
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Flying Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 |
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- NM
- EX
- VG
- G
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Adrix and Nev, Twincasters (Foil)
Commander 2021
(M)
Collector #: 009
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2/2 Legendary Creature - Merfolk Wizard
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Ward If one or more tokens would be created under your control, twice that many of those tokens are created instead. |
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- NM
- EX
- VG
- G
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Anguished Unmaking (1800 - Foil)
Secret Lair
(R)
Collector #: 1800
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Instant
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| Exile target nonland permanent. You lose 3 life. | |
- NM
- EX
- VG
- G
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Lethal Scheme (2187 - Foil)
Secret Lair
(R)
Collector #: 2187
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
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- NM
- EX
- VG
- G
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Mirari's Wake (Foil Etched)
Modern Horizons 2
(M)
Collector #: 291
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Enchantment
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Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. |
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- NM
- EX
- VG
- G
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Wood Elves (2280 - Foil)
Secret Lair
(R)
Collector #: 2280
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1/1 Creature - Elf Scout
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| When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Food Token (2011 - Foil)
Secret Lair
(S)
Collector #: 2011
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Token Artifact - Food
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- NM
- EX
- VG
- G
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Hydroid Krasis (1332 - Foil)
Secret Lair
(R)
Collector #: 1332
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0/0 Creature - Jellyfish Hydra Beast
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When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters the battlefield with X +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Nowhere to Run (Standard Showdown Foil)
Promotional
(R)
Collector #: 0001
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Enchantment
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Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger. |
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- NM
- EX
- VG
- G
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Rampaging Baloths (2370 - Stampeding Brutes - Foil)
Secret Lair
(R)
Collector #: 2370
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6/6 Creature - Beast
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Trample Landfall - Whenever a land you control enters, you may create a 4/4 green Beast creature token. |
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- NM
- EX
- VG
- G
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Xanathar, Guild Kingpin (1785 - Foil)
Secret Lair
(M)
Collector #: 1785
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5/6 Legendary Creature - Beholder
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| At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way. | |
- NM
- EX
- VG
- G
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Druid of Purification (0877 - Foil)
Secret Lair
(R)
Collector #: 0877
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2/3 Creature - Human Druid
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| When Druid of Purification enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. | |
- NM
- EX
- VG
- G
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Glistener Elf (FNM Foil)
Promotional
(C)
Collector #: 001
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1/1 Creature - Phyrexian Elf Warrior
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| Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | |
- NM
- EX
- VG
- G
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Escape to the Wilds (1916 - Foil)
Secret Lair
(R)
Collector #: 1916
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Sorcery
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Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. |
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- NM
- EX
- VG
- G
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Goblin Rabblemaster (215 - Foil)
Secret Lair
(R)
Collector #: 215
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2/2 Creature - Goblin Warrior
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Other Goblin creatures you control attack each turn if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. |
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- NM
- EX
- VG
- G
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Cauldron Familiar (1759 - Foil)
Secret Lair
(R)
Collector #: 1759
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1/1 Creature - Cat
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When Cauldron Familiar enters, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
2501 - 2525 of 9362 results