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Captain America, First Avenger (1726 - Foil)
Secret Lair
(M)
Collector #: 1726
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4/4 Legendary Creature - Human Soldier Hero
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Throw... - ...Catch - At the beginning of combat on your turn, attach up to one target equipment you control to Captain America. |
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- NM
- EX
- VG
- G
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Sigarda's Aid (1727 - Captain America's Aid - Foil)
Secret Lair
(R)
Collector #: 1727
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Enchantment
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You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control. |
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- NM
- EX
- VG
- G
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Sigarda's Aid (1727 - Captain America's Aid - Non-Foil)
Secret Lair
(R)
Collector #: 1727
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Enchantment
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You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control. |
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- NM
- EX
- VG
- G
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Captain America, First Avenger (1726 - Non-Foil)
Secret Lair
(M)
Collector #: 1726
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4/4 Legendary Creature - Human Soldier Hero
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Throw... - ...Catch - At the beginning of combat on your turn, attach up to one target equipment you control to Captain America. |
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- NM
- EX
- VG
- G
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Captain America's Shield
Marvel Super Heroes
(R)
Collector #: 0244
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Legendary Artifact - Equipment
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Indestructible Equipped creature gets +0/+8 and has vigilance. Whenever equipped creature attacks, tap target creature defending player controls. Equip |
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- NM
- EX
- VG
- G
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Captain America, Super-Soldier
Marvel Super Heroes
(M)
Collector #: 0009
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3/2 Legendary Creature - Human Soldier Hero
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First strike Captain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.) As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof. |
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- NM
- EX
- VG
- G
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Captain America, Liberator
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0587
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5/5 Legendary Creature - Human Soldier Hero
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When Captain America enters, you may search your library for an Equipment card with mana value 3 or less, put it onto the battlefield, then shuffle. Whenever Captain America attacks, for each Equipment attached to him, create a 1/1 white Soldier creature token. |
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- NM
- EX
- VG
- G
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Captain America, Unbowed (0505 - Borderless)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0505
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3/4 Legendary Creature - Human Soldier Hero
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Flash When Captain America enters, Soldiers and Heroes you control gain indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Captain America, Wings of Freedom
Marvel Super Heroes
(R)
Collector #: 0010
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3/1 Legendary Creature - Human Soldier Hero
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Flying, first strike, ward Whenever Captain America attacks, each other Hero you control gets +X/+X until end of turn, where X is Captain America's toughness. |
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- NM
- EX
- VG
- G
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Captain America, Living Legend
Marvel Super Heroes
(U)
Collector #: 0210
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3/4 Legendary Creature - Human Soldier Hero
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Vigilance Whenever a creature you control becomes tapped during your turn, if it's the first time that creature has become tapped this turn, untap it. |
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- NM
- EX
- VG
- G
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Captain America's Shield (0317 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0317
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Legendary Artifact - Equipment
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Indestructible Equipped creature gets +0/+8 and has vigilance. Whenever equipped creature attacks, tap target creature defending player controls. Equip |
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- NM
- EX
- VG
- G
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Captain America, Super-Soldier (0316 - Borderless)
Marvel Super Heroes Variants
(M)
Collector #: 0316
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3/2 Legendary Creature - Human Soldier Hero
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First strike Captain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.) As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof. |
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- NM
- EX
- VG
- G
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Captain America, Team Leader (0005 - Borderless)
Marvel Super Heroes Eternal-Legal Variants
(M)
Collector #: 0005
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3/3 Legendary Creature - Human Soldier Hero
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| Whenever another Hero you control enters, it gains vigilance and haste until end of turn. Put a +1/+1 counter on that Hero and a +1/+1 counter on Captain America. | |
- NM
- EX
- VG
- G
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Captain America, Super-Soldier (0352 - Borderless)
Marvel Super Heroes Variants
(M)
Collector #: 0352
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3/2 Legendary Creature - Human Soldier Hero
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First strike Captain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.) As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof. |
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- NM
- EX
- VG
- G
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Captain America, First Avenger
Marvel Eternal-Legal
(M)
Collector #: 0088
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4/4 Legendary Creature - Human Soldier Hero
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Throw... - ...Catch - At the beginning of combat on your turn, attach up to one target equipment you control to Captain America. |
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- NM
- EX
- VG
- G
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Captain America's Shield (0311 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0311
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Legendary Artifact - Equipment
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Indestructible Equipped creature gets +0/+8 and has vigilance. Whenever equipped creature attacks, tap target creature defending player controls. Equip |
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- NM
- EX
- VG
- G
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Captain America, Wings of Freedom (0353 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0353
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3/1 Legendary Creature - Human Soldier Hero
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Flying, first strike, ward Whenever Captain America attacks, each other Hero you control gets +X/+X until end of turn, where X is Captain America's toughness. |
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- NM
- EX
- VG
- G
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Captain America's Motorcycle
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0681
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3/1 Artifact - Vehicle
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Flash When this Vehicle enters, target creature or Vehicle gets +2/+0 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Captain America, Skybound
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0588
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3/5 Legendary Creature - Human Soldier Hero
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Flying, vigilance Battalion - Whenever Captain America and at least two other creatures attack, put a +1/+1 counter on each attacking creature. They gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
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- NM
- EX
- VG
- G
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Origin of Captain America
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0605
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Put a +1/+1 counter on target creature you control. It gains first strike and vigilance until end of turn. II - Create a colorless Equipment artifact token named Sturdy Shield with "Equipped creature gets +1/+2" and equip III - Tap up to one target creature and put a stun counter on it. |
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- NM
- EX
- VG
- G
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Captain America, Steve Rogers
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0835
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4/4 Legendary Creature - Human Soldier Hero
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Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever Captain America attacks, put a +1/+1 counter on another target creature you control. That creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
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- NM
- EX
- VG
- G
1 - 21 of 21 results