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Dryad Arbor (2281 - Foil)
Secret Lair
(R)
Collector #: 2281
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1/1 Land Creature - Forest Dryad
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(This land isn't a spell, it's affected by summoning sickness, and it has " |
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- NM
- EX
- VG
- G
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Ethereal Armor (Year of the Rabbit Foil)
Promotional
(S)
Collector #: 0003
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike. |
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- NM
- EX
- VG
- G
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Arbor Elf (1317 - Foil)
Secret Lair
(R)
Collector #: 1317
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
| Empyrial Armor (Arena Foil) |
Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 for each card in your hand. |
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- NM
- EX
- VG
- G
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T-45 Power Armor (2452 - T-60 Power Armor - Foil)
Secret Lair
(R)
Collector #: 2452
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Artifact - Equipment
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When this Equipment enters, you get ![]() (two energy counters).Equipped creature gets +3/+3 and doesn't untap during its controller's untap step. At the beginning of your upkeep, you may pay . If you do, untap equipped creature, then put your choice of a menace, trample, or lifelink counter on it.Equip |
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- NM
- EX
- VG
- G
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Celestial Armor (Prerelease Foil)
Promotional
(R)
Collector #: 0005
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Artifact - Equipment
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Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. Equipped creature gets +2/+0 and has flying. Equip |
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- NM
- EX
- VG
- G
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Open the Armory (2089 - Foil)
Secret Lair
(R)
Collector #: 2089
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Sorcery
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| Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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