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Aang, Airbending Master
Avatar: The Last Airbender Eternal-Legal
(M)
Collector #: 0074
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4/4 Legendary Creature - Human Avatar Ally
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When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter. At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have. |
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- NM
- EX
- VG
- G
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Teferi's Protection (Aang's Shelter)
Avatar: The Last Airbender Eternal-Legal Variants
(M)
Collector #: 0007
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Instant
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Until your next turn, your life total can’t change and you gain protection from everything. All permanents you control phase out. Exile Aang's Shelter. |
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- NM
- EX
- VG
- G
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Aang, Swift Savior
Avatar: The Last Airbender
(R)
Collector #: 0204
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2/3 Legendary Creature - Human Avatar Ally
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Flash Flying When Aang enters, airbend up to one other target creature or spell. (Exile it. While it's exiled, its owner may cast it for Waterbend Back Aang and La, Ocean's Fury Legendary Creature - Avatar Spirit Ally Reach, trample Whenever Aang and La attack, put a +1/+1 counter on each tapped creature you control. 5/5 |
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- NM
- EX
- VG
- G
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Serra Ascendant (2291 - Aang, Ascendant Airbender - Foil)
Secret Lair
(R)
Collector #: 2291
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1/1 Creature - Human Monk
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Lifelink As long as you have 30 or more life, this creature gets +5/+5 and has flying. |
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- NM
- EX
- VG
- G
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Avatar Aang (0308 - Borderless)
Avatar: The Last Airbender Variants
(M)
Collector #: 0308
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4/4 Legendary Creature - Human Avatar Ally
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Flying, firebending 2 Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang. Back Aang, Master of Elements Legendary Creature - Avatar Ally Flying Spells you cast cost 6/6 |
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- NM
- EX
- VG
- G
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Avatar Aang
Avatar: The Last Airbender
(M)
Collector #: 0207
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4/4 Legendary Creature - Human Avatar Ally
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Flying, firebending 2 Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang. Back Aang, Master of Elements Legendary Creature - Avatar Ally Flying Spells you cast cost 6/6 |
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- NM
- EX
- VG
- G
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Aang and Katara
Avatar: The Last Airbender Eternal-Legal Variants
(R)
Collector #: 0069
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5/5 Legendary Creature - Human Avatar Ally
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| Whenever Aang and Katara enter or attack, create X 1/1 white Ally creature tokens, where X is the number of tapped artifacts and/or creatures you control. | |
- NM
- EX
- VG
- G
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Serra Ascendant (2291 - Aang, Ascendant Airbender - Non-Foil)
Secret Lair
(R)
Collector #: 2291
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1/1 Creature - Human Monk
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Lifelink As long as you have 30 or more life, this creature gets +5/+5 and has flying. |
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- NM
- EX
- VG
- G
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Aang, Swift Savior (0298 - Borderless)
Avatar: The Last Airbender Variants
(R)
Collector #: 0298
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2/3 Legendary Creature - Human Avatar Ally
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Flash Flying When Aang enters, airbend up to one other target creature or spell. (Exile it. While it's exiled, its owner may cast it for Waterbend Back Aang and La, Ocean's Fury Legendary Creature - Avatar Spirit Ally Reach, trample Whenever Aang and La attack, put a +1/+1 counter on each tapped creature you control. 5/5 |
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- NM
- EX
- VG
- G
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Aang, Airbending Master (0171 - Extended Art)
Avatar: The Last Airbender Eternal-Legal Variants
(M)
Collector #: 0171
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4/4 Legendary Creature - Human Avatar Ally
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When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter. At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have. |
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- NM
- EX
- VG
- G
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Aang, at the Crossroads (0304 - Borderless)
Avatar: The Last Airbender Variants
(R)
Collector #: 0304
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3/3 Legendary Creature - Human Avatar Ally
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Flying When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep. Back Aang, Destined Savior Legendary Creature - Avatar Ally Flying Land creatures you control have vigilance. At the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put 2 +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) 4/4 |
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- NM
- EX
- VG
- G
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Avatar Aang (Prerelease Foil)
Promotional
(M)
Collector #: 0207
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4/4 Legendary Creature - Human Avatar Ally
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Flying, firebending 2 Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang. Back Aang, Master of Elements Legendary Creature - Avatar Ally Flying Spells you cast cost 6/6 |
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- NM
- EX
- VG
- G
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Aang, Swift Savior (0347 - Showcase)
Avatar: The Last Airbender Variants
(R)
Collector #: 0347
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2/3 Legendary Creature - Human Avatar Ally
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Flash Flying When Aang enters, airbend up to one other target creature or spell. (Exile it. While it's exiled, its owner may cast it for Waterbend Back Aang and La, Ocean's Fury Legendary Creature - Avatar Spirit Ally Reach, trample Whenever Aang and La attack, put a +1/+1 counter on each tapped creature you control. 5/5 |
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- NM
- EX
- VG
- G
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Aang, at the Crossroads (0346 - Showcase)
Avatar: The Last Airbender Variants
(R)
Collector #: 0346
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3/3 Legendary Creature - Human Avatar Ally
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Flying When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep. Back Aang, Destined Savior Legendary Creature - Avatar Ally Flying Land creatures you control have vigilance. At the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put 2 +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) 4/4 |
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- NM
- EX
- VG
- G
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Aang's Iceberg (0336 - Showcase)
Avatar: The Last Airbender Variants
(R)
Collector #: 0336
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Enchantment
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Flash When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. Waterbend |
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- NM
- EX
- VG
- G
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Aang, at the Crossroads
Avatar: The Last Airbender
(R)
Collector #: 0203
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3/3 Legendary Creature - Human Avatar Ally
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Flying When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep. Back Aang, Destined Savior Legendary Creature - Avatar Ally Flying Land creatures you control have vigilance. At the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put 2 +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) 4/4 |
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- NM
- EX
- VG
- G
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Aang's Iceberg
Avatar: The Last Airbender
(R)
Collector #: 0005
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Enchantment
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Flash When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. Waterbend |
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- NM
- EX
- VG
- G
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Aang, Swift Savior (Prerelease Foil)
Promotional
(R)
Collector #: 0204
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2/3 Legendary Creature - Human Avatar Ally
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Flash Flying When Aang enters, airbend up to one other target creature or spell. (Exile it. While it's exiled, its owner may cast it for Waterbend Back Aang and La, Ocean's Fury Legendary Creature - Avatar Spirit Ally Reach, trample Whenever Aang and La attack, put a +1/+1 counter on each tapped creature you control. 5/5 |
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- NM
- EX
- VG
- G
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Aang's Journey
Avatar: The Last Airbender
(C)
Collector #: 0001
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Sorcery - Lesson
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Kicker Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle. You gain 2 life. |
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- NM
- EX
- VG
- G
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Aang, Air Nomad
Avatar: The Last Airbender Eternal-Legal
(R)
Collector #: 0210
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5/4 Legendary Creature - Human Avatar Ally
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Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance. |
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- NM
- EX
- VG
- G
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Aang, the Last Airbender
Avatar: The Last Airbender
(U)
Collector #: 0004
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3/2 Legendary Creature - Human Avatar Ally
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Flying When Aang enters, airbend up to one other target nonland permanent. (Exile it. While it's exiled, its owner may cast it for Whenever you cast a Lesson spell, Aang gains lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Appa, Aang's Companion
Avatar: The Last Airbender Eternal-Legal
(U)
Collector #: 0214
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2/4 Legendary Creature - Bison Ally
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Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Appa attacks, another target attacking creature without flying gains flying until end of turn. |
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- NM
- EX
- VG
- G
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Aang, Air Nomad (Store Promo Foil)
Promotional
(R)
Collector #: 0001
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5/4 Legendary Creature - Human Avatar Ally
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Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance. |
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- NM
- EX
- VG
- G
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Aang's Iceberg (Prerelease Foil)
Promotional
(R)
Collector #: 0005
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Enchantment
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Flash When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. Waterbend |
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- NM
- EX
- VG
- G
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Aang, at the Crossroads (Prerelease Foil)
Promotional
(R)
Collector #: 0203
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3/3 Legendary Creature - Human Avatar Ally
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Flying When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep. Back Aang, Destined Savior Legendary Creature - Avatar Ally Flying Land creatures you control have vigilance. At the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put 2 +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) 4/4 |
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- NM
- EX
- VG
- G
1 - 25 of 30 results