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Serra Ascendant
2011 Core Set
(R)
Collector #: 028
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1/1 Creature - Human Monk
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Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. |
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Captivating Vampire
2011 Core Set
(R)
Collector #: 087
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2/2 Creature - Vampire
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Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types. |
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Overwhelming Stampede
2011 Core Set
(R)
Collector #: 189
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Sorcery
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Until end of turn, creatures you control gain trample and get +X/+X where X is the greatest power among creatures you control. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) | |
Relentless Rats
2011 Core Set
(U)
Collector #: 113
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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Protean Hydra
2011 Core Set
(R)
Collector #: 194
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0/0 Creature - Hydra
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Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. |
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Preordain
2011 Core Set
(C)
Collector #: 070
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Sorcery
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Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
Temple Bell
2011 Core Set
(R)
Collector #: 217
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Artifact
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: Each player draws a card. | |
Leyline of the Void
2011 Core Set
(R)
Collector #: 101
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Enchantment
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If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead. |
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Diabolic Tutor
2011 Core Set
(U)
Collector #: 093
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Sorcery
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Search your library for a card and put that card into your hand. Then shuffle your library. | |
Time Reversal
2011 Core Set
(M)
Collector #: 075
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Sorcery
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Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal. | |
Reverberate
2011 Core Set
(R)
Collector #: 155
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Instant
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Copy target instant or sorcery spell. You may choose new targets for the copy. | |
Pyretic Ritual
2011 Core Set
(C)
Collector #: 153
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Instant
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Add to your mana pool. | |
Liliana's Caress
2011 Core Set
(U)
Collector #: 103
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Enchantment
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Whenever an opponent discards a card, that player loses 2 life. | |
Goblin Chieftain
2011 Core Set
(R)
Collector #: 141
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2/2 Creature - Goblin
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Haste (This creature can attack and as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. |
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Birds of Paradise
2011 Core Set
(R)
Collector #: 165
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0/1 Creature - Bird
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Flying : Add one mana of any color. |
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Sunpetal Grove
2011 Core Set
(R)
Collector #: 228
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Land
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Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. : Add or to your mana pool. |
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Lightning Bolt
2011 Core Set
(C)
Collector #: 149
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Instant
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Lightning Bolt deals 3 damage to any target. | |
Whispersilk Cloak
2011 Core Set
(U)
Collector #: 221
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Artifact - Equipment
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Equipped creature is unblockable. Equipped creature has shroud. (It can't be the target of spells or abilities.) Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Fauna Shaman
2011 Core Set
(R)
Collector #: 172
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2/2 Creature - Elf Shaman
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, , Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library. | |
Cultivate
2011 Core Set
(C)
Collector #: 168
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Sorcery
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Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |
Rootbound Crag
2011 Core Set
(R)
Collector #: 227
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Land
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Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. : Add or to your mana pool. |
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Angelic Arbiter
2011 Core Set
(R)
Collector #: 004
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5/6 Creature - Angel
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Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells. |
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Leyline of Anticipation
2011 Core Set
(R)
Collector #: 061
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Enchantment
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If Leyline of Anticipation is in your opening hand, you may begin the game with it ont the battlefield. You may cast nonland cards as though they had flash. (You may cast them any time you could cast an instant.) |
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Leyline of Sanctity
2011 Core Set
(R)
Collector #: 021
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Enchantment
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If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.) |
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Knight Exemplar
2011 Core Set
(R)
Collector #: 020
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and are indestructible. (Lethal damage and effects that say "destroy" don't destroy them.) |
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