- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Illness in the Ranks
Gatecrash
(U)
Collector #: 069
|
Enchantment
|
Creature tokens get -1/-1. | |
Domri Rade
Gatecrash
(M)
Collector #: 156
|
Legendary Planeswalker - Domri
|
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -2 Target creature you control fights another target creature. -7: You get an emblem with "Creatures you control have double strike, trample, hexproof and haste." |3| |
|
Gideon, Champion of Justice
Gatecrash
(M)
Collector #: 013
|
Legendary Planeswalker - Gideon
|
[+1]: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. [0]: Until end of turn, Gideon Champion of Justice becomes an indestructible Human Soldier creature with power and toughness each equal to the number of loyalty counters on him. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. [-15]: Exile all other permanents. |4| |
|
Rubblehulk
Gatecrash
(R)
Collector #: 191
|
*/* Creature - Elemental
|
Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush - , Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. |
|
Hands of Binding
Gatecrash
(C)
Collector #: 037
|
Sorcery
|
Tap target creature an opponent controls. That creature doesn't untap during its controller's untap step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
|
Orzhov Keyrune
Gatecrash
(U)
Collector #: 233
|
Artifact
|
: Add or to your mana pool. : Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn. |
|
Diluvian Primordial
Gatecrash
(R)
Collector #: 033
|
5/5 Creature - Avatar
|
Flying When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it instead. |
|
High Priest of Penance
Gatecrash
(R)
Collector #: 171
|
1/1 Creature - Human Cleric
|
Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent. | |
Realmwright
Gatecrash
(R)
Collector #: 045
|
1/1 Creature - Vedalken Wizard
|
As Realmwright enters the battlefield, choose a basic land type. Lands you control are the chosen type in addition to their other types. |
|
Sylvan Primordial
Gatecrash
(R)
Collector #: 136
|
6/8 Creature - Avatar
|
Reach When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library. |
|
Boros Keyrune
Gatecrash
(U)
Collector #: 227
|
Artifact
|
: Add or to your mana pool. : Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. |
|
Contaminated Ground
Gatecrash
(C)
Collector #: 059
|
Enchantment - Aura
|
Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life. |
|
Greenside Watcher
Gatecrash
(C)
Collector #: 122
|
1/2 Creature - Elf Druid
|
: Untap target Gate. | |
Elusive Krasis
Gatecrash
(U)
Collector #: 160
|
0/4 Creature - Fish Mutant
|
Elusive Krasis is unblockable. Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) |
|
Paranoid Delusions
Gatecrash
(C)
Collector #: 186
|
Sorcery
|
Target player mills three cards. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
|
Burning-Tree Emissary
Gatecrash
(U)
Collector #: 216
|
2/2 Creature - Human Shaman
|
When Burning-Tree Emissary enters the battlefield, add to your mana pool. | |
Horror Token
Gatecrash
(S)
Collector #: 005
|
1/1 Creature - Horror
|
Flying | |
Rust Scarab
Gatecrash
(U)
Collector #: 130
|
4/5 Creature - Insect
|
Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls. | |
Stolen Identity
Gatecrash
(R)
Collector #: 053
|
Sorcery
|
Put a token onto the battlefield that's a copy of target artifact or creature. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
|
Deathpact Angel
Gatecrash
(M)
Collector #: 153
|
5/5 Creature - Angel
|
Flying When Deathpact Angel dies, put a 1/1 white and black Cleric creature token onto the battlefield. It has ", , Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield." |
|
Zameck Guildmage
Gatecrash
(U)
Collector #: 209
|
2/2 Creature - Elf Wizard
|
: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. , Remove a +1/+1 counter from a creature you control: Draw a card. |
|
Madcap Skills
Gatecrash
(C)
Collector #: 098
|
Enchantment - Aura
|
Enchant creature Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures. |
|
Wasteland Viper
Gatecrash
(U)
Collector #: 139
|
1/2 Creature - Snake
|
Deathtouch Bloodrush - , Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn. |
|
Naturalize
Gatecrash
(C)
Collector #: 127
|
Instant
|
Destroy target artifact or enchantment. | |
Syndic of Tithes
Gatecrash
(C)
Collector #: 026
|
2/2 Creature - Human Cleric
|
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) | |