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Linvala, Shield of Sea Gate
Zendikar Rising
(R)
Collector #: 226
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3/3 Legendary Creature - Angel Wizard
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Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. |
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Linvala, Shield of Sea Gate (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 368
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3/3 Legendary Creature - Angel Wizard
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Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. |
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Linvala, Shield of Sea Gate (Promo Pack)
Promo Pack
(R)
Collector #: 226
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3/3 Legendary Creature - Angel Wizard
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Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. |
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Linvala, Shield of Sea Gate (Prerelease Foil)
Promotional
(R)
Collector #: 226
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3/3 Legendary Creature - Angel Wizard
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Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. |
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Linvala, Shield of Sea Gate
Mystery Booster/The List
(R)
Collector #: 226
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3/3 Legendary Creature - Angel Wizard
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Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. |
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