MTG / Zendikar Rising
201 - 225 of 306 results
Refine search:
|
Verazol, the Split Current
Zendikar Rising
(R)
Collector #: 239
|
0/0 Legendary Creature - Serpent
|
|
Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it. Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) |
|
- NM
- EX
- VG
- G
|
Farsight Adept
Zendikar Rising
(C)
Collector #: 014
|
3/3 Creature - Kor Wizard
|
| When Farsight Adept enters the battlefield, you and target opponent each draw a card. | |
- NM
- EX
- VG
- G
|
Kor Blademaster
Zendikar Rising
(U)
Collector #: 021
|
1/1 Creature - Kor Warrior
|
|
Double strike Equipped Warriors you control have double strike. |
|
- NM
- EX
- VG
- G
|
DFC Helper Card (4)
Zendikar Rising
(S)
Collector #: 3
|
|
| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
|
Dreadwurm
Zendikar Rising
(C)
Collector #: 100
|
5/4 Creature - Wurm Horror
|
| Landfall - Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
|
Pressure Point
Zendikar Rising
(C)
Collector #: 033
|
Instant
|
|
Tap target creature. Draw a card. |
|
- NM
- EX
- VG
- G
|
Teeterpeak Ambusher
Zendikar Rising
(C)
Collector #: 169
|
1/3 Creature - Goblin Warrior
|
|
|
|
- NM
- EX
- VG
- G
|
Inscription of Ruin
Zendikar Rising
(R)
Collector #: 108
|
Sorcery
|
|
Kicker Choose one. If this spell was kicked, choose any number instead.
|
|
- NM
- EX
- VG
- G
|
Master of Winds
Zendikar Rising
(R)
Collector #: 068
|
1/4 Creature - Sphinx Wizard
|
|
Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. |
|
- NM
- EX
- VG
- G
|
Brushfire Elemental
Zendikar Rising
(U)
Collector #: 221
|
1/1 Creature - Elemental
|
|
Haste Brushfire Elemental can't be blocked by creatures with power 2 or less. Landfall - Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn. |
|
- NM
- EX
- VG
- G
|
Canopy Baloth
Zendikar Rising
(C)
Collector #: 182
|
4/3 Creature - Beast
|
| Landfall - Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn. | |
- NM
- EX
- VG
- G
|
Field Research
Zendikar Rising
(C)
Collector #: 058
|
Sorcery
|
|
Kicker Draw two cards. If this spell was kicked, draw three cards instead. |
|
- NM
- EX
- VG
- G
|
Nissa's Zendikon
Zendikar Rising
(C)
Collector #: 197
|
Enchantment - Aura
|
|
Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand. |
|
- NM
- EX
- VG
- G
|
Vine Gecko
Zendikar Rising
(U)
Collector #: 219
|
2/2 Creature - Elemental Lizard
|
|
The first kicked spell you cast each turn costs Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko. |
|
- NM
- EX
- VG
- G
|
Sea Gate Stormcaller
Zendikar Rising
(M)
Collector #: 077
|
2/1 Creature - Human Wizard
|
|
Kicker When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with converted mana cost 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies. |
|
- NM
- EX
- VG
- G
|
Archpriest of Iona
Zendikar Rising
(R)
Collector #: 005
|
*/2 Creature - Human Cleric
|
|
Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. |
|
- NM
- EX
- VG
- G
|
Myriad Construct
Zendikar Rising
(R)
Collector #: 246
|
4/4 Artifact Creature - Construct
|
|
Kicker If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control. When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power. |
|
- NM
- EX
- VG
- G
|
Skyclave Shade
Zendikar Rising
(R)
Collector #: 125
|
3/1 Creature - Shade
|
|
Kicker Skyclave Shade can't block. If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. Landfall - Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn. |
|
- NM
- EX
- VG
- G
|
Throne of Makindi
Zendikar Rising
(R)
Collector #: 265
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
DFC Helper Card (8)
Zendikar Rising
(S)
Collector #: 8
|
|
| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
|
Emeria Captain
Zendikar Rising
(U)
Collector #: 011
|
1/1 Creature - Angel Warrior
|
|
Flying, vigilance When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |
|
- NM
- EX
- VG
- G
|
Goblin Construct Token
Zendikar Rising
(S)
Collector #: 011
|
0/1 Token Artifact Creature - Goblin Construct
|
|
This creature can't block. At the beginning of your upkeep, this creature deals 1 damage to you. |
|
- NM
- EX
- VG
- G
|
Joraga Visionary
Zendikar Rising
(C)
Collector #: 188
|
3/2 Creature - Elf Wizard
|
| When Joraga Visionary enters the battlefield, draw a card. | |
- NM
- EX
- VG
- G
|
Murasa Brute
Zendikar Rising
(C)
Collector #: 195
|
3/3 Creature - Troll Warrior
|
- NM
- EX
- VG
- G
|
Shepherd of Heroes
Zendikar Rising
(C)
Collector #: 038
|
3/4 Creature - Angel Cleric
|
|
Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one of each Cleric, Rogue, Warrior, and Wizard.) |
|
- NM
- EX
- VG
- G
201 - 225 of 306 results