MTG / Zendikar Rising

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Akoum Hellhound
Zendikar Rising (C)
Collector #: 133
R
0/1 Creature - Elemental Dog
Landfall - Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.
  • NM
  • EX
  • VG
  • G
  • 13 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Cleric of Chill Depths
Zendikar Rising (C)
Collector #: 051
1 U
1/3 Creature - Merfolk Cleric
Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Kor Celebrant
Zendikar Rising (C)
Collector #: 022
2 W
1/4 Creature - Kor Cleric
Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Skyclave Cleric
Zendikar Rising (U)
Collector #: 040
1 W
1/3 Creature - Kor Cleric
When Skyclave Cleric enters the battlefield, you gain 2 life.

Back
Skyclave Basilica
Land
Skyclave Basilica enters the battlefield tapped.
{T}: Add {W}.
  • NM
  • EX
  • VG
  • G
  • 5 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Jace, Mirror Mage
Zendikar Rising (M)
Collector #: 063
1 U U
Legendary Planeswalker - Jace
Kicker {2}
When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1.
[+1]: Scry 2.
[0]: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage.
|4|
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.99
  • $0.79
    Out of stock.
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Chilling Trap
Zendikar Rising (C)
Collector #: 050
U
Instant
Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
  • NM
  • EX
  • VG
  • G
  • 11 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
DFC Helper Card (1)
Zendikar Rising (S)
Collector #: 1
You can use this card to represent a double-faced card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Malakir Blood-Priest
Zendikar Rising (C)
Collector #: 110
1 B
2/1 Creature — Vampire Cleric
When this creature enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party.
  • NM
  • EX
  • VG
  • G
  • 13 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Shell Shield
Zendikar Rising (C)
Collector #: 079
U
Instant
Kicker {1} (You may pay an additional {1} as you cast this spell.)
Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponent controls.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Acquisitions Expert
Zendikar Rising (U)
Collector #: 089
1 B
1/2 Creature - Human Rogue
When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one of each Cleric, Rogue, Warrior, and Wizard.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Crawling Barrens
Zendikar Rising (R)
Collector #: 262
Land
{T}: Add {C}.
{4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Reclaim the Wastes
Zendikar Rising (C)
Collector #: 200
G
Sorcery
Kicker {3} (You may pay an additional {3} as you cast this spell.)
Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. If this spell was kicked, search your library for two basic land cards instead of one.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Swarm Shambler
Zendikar Rising (R)
Collector #: 207
G
0/0 Creature - Fungus Beast
Swarm Shambler enters the battlefield with a +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.
{1}, {T}: Put a +1/+1 counter on Swarm Shambler.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Umara Wizard
Zendikar Rising (U)
Collector #: 086
4 U
4/3 Creature - Merfolk Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.

Back
Umara Skyfalls
Land
Umara Skyfalls enters the battlefield tapped.
{T}: Add {U}.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Into the Roil
Zendikar Rising (C)
Collector #: 062
1 U
Instant
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Magmatic Channeler
Zendikar Rising (R)
Collector #: 148
1 R
1/3 Creature - Human Wizard
As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.
{T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Relic Robber
Zendikar Rising (R)
Collector #: 153
2 R
2/2 Creature - Goblin Rogue
Haste
Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you."
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Squad Commander
Zendikar Rising (R)
Collector #: 041
3 W
3/3 Creature - Kor Warrior
When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Skyclave Plunder
Zendikar Rising (U)
Collector #: 081
4 U
Sorcery
Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
  • NM
  • EX
  • VG
  • G
  • 10 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Stonework Packbeast
Zendikar Rising (C)
Collector #: 255
2
2/1 Artifact Creature - Beast
Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.
{2}: Add one mana of any color.
  • NM
  • EX
  • VG
  • G
  • 19 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Canopy Baloth
Zendikar Rising (C)
Collector #: 182
3 G
4/3 Creature - Beast
Landfall - Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Fissure Wizard
Zendikar Rising (C)
Collector #: 140
1 R
2/1 Creature - Goblin Wizard
When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card.
  • NM
  • EX
  • VG
  • G
  • 12 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Inordinate Rage
Zendikar Rising (C)
Collector #: 144
1 R
Instant
Target creature gets +3/+2 until end of turn. Scry 1.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Archpriest of Iona
Zendikar Rising (R)
Collector #: 005
W
*/2 Creature - Human Cleric
Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Windrider Wizard
Zendikar Rising (U)
Collector #: 087
2 U
2/2 Creature - Human Wizard
Flying
Whenever you cast an instant, sorcery, or Wizard, you may draw a card. If you do, discard a card.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
151 - 175 of 306 results