MTG / Zendikar Rising
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Phylath, World Sculptor
Zendikar Rising
(R)
Collector #: 234
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5/5 Legendary Creature - Elemental
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When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall - Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. |
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- NM
- EX
- VG
- G
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Blackbloom Rogue
Zendikar Rising
(U)
Collector #: 091
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2/3 Creature - Human Rogue
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Menace (This creature can't be blocked except by two or more creatures.) Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard. Back Blackbloom Bog Land Blackbloom Bog enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Spare Supplies
Zendikar Rising
(C)
Collector #: 254
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Artifact
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Spare Supplies enters the battlefield tapped. When Spare Supplies enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Makindi Stampede
Zendikar Rising
(U)
Collector #: 026
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Sorcery
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Creatures you control get +2/+2 until end of turn. Back Makindi Mesas Land Makindi Mesas enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Grakmaw, Skyclave Ravager
Zendikar Rising
(R)
Collector #: 223
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0/0 Legendary Creature - Hydra Horror
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Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw. |
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- NM
- EX
- VG
- G
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Ghastly Gloomhunter
Zendikar Rising
(C)
Collector #: 103
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1/1 Creature - Zombie Bat
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Kicker Flying, lifelink If Ghastly Gloomhunter is kicked, it enters the battlefield with two +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Gnarlid Colony
Zendikar Rising
(C)
Collector #: 185
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2/2 Creature - Beast
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Kicker If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has trample. |
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- NM
- EX
- VG
- G
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Tormenting Voice
Zendikar Rising
(C)
Collector #: 172
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Sorcery
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Bloodchief's Thirst
Zendikar Rising
(U)
Collector #: 094
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Sorcery
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Kicker Destroy target creature or planeswalker with converted mana cost 2 or less. If this spell was kicked, instead destroy target creature or planeswalker. |
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- NM
- EX
- VG
- G
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DFC Helper Card (5)
Zendikar Rising
(S)
Collector #: 5
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Concerted Defense
Zendikar Rising
(U)
Collector #: 052
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Instant
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Counter target noncreature spell unless its controller pays |
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- NM
- EX
- VG
- G
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Island (270)
Zendikar Rising
(L)
Collector #: 270
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Basic Land - Island
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- NM
- EX
- VG
- G
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Oblivion's Hunger
Zendikar Rising
(C)
Collector #: 119
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Instant
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| Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy this creature.) | |
- NM
- EX
- VG
- G
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Spoils of Adventure
Zendikar Rising
(U)
Collector #: 237
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Instant
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This spell costs You gain 3 life and draw three cards. |
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- NM
- EX
- VG
- G
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Oran-Rief Ooze
Zendikar Rising
(R)
Collector #: 198
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2/2 Creature - Ooze
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When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Rockslide Sorcerer
Zendikar Rising
(U)
Collector #: 154
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3/3 Creature - Human Wizard Sorcerer
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| Whenever you cast an instant, sorcery, or Wizard spell, this creature deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Nimble Trapfinder
Zendikar Rising
(R)
Collector #: 072
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2/1 Creature - Human Rogue
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Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn. |
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- NM
- EX
- VG
- G
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Relic Vial
Zendikar Rising
(U)
Collector #: 250
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Artifact
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As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life." |
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- NM
- EX
- VG
- G
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Island (269)
Zendikar Rising
(L)
Collector #: 269
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Basic Land - Island
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- NM
- EX
- VG
- G
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Shell Shield
Zendikar Rising
(C)
Collector #: 079
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Instant
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Kicker Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponent controls.) |
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- NM
- EX
- VG
- G
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Zagras, Thief of Heartbeats
Zendikar Rising
(R)
Collector #: 241
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4/4 Legendary Creature - Vampire Rogue
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This spell costs Flying, deathtouch, haste Other creatures you control have deathtouch. Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker. |
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- NM
- EX
- VG
- G
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Adventure Awaits
Zendikar Rising
(C)
Collector #: 177
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Sorcery
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| Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card. | |
- NM
- EX
- VG
- G
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Pelakka Predation
Zendikar Rising
(U)
Collector #: 120
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Sorcery
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Target opponent reveals their hand. You choose a card from it with converted mana cost 3 or greater. That player discards that card. Back Pelakka Caverns Land Pelakka Caverns enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Kor Warrior Token
Zendikar Rising
(S)
Collector #: 004
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1/1 Token Creature - Kor Warrior
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- NM
- EX
- VG
- G
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Kazandu Mammoth
Zendikar Rising
(R)
Collector #: 189
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3/3 Creature - Elephant
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Landfall - Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn. Back Kazandu Valley Land Kazandu Valley enters the battlefield tapped. |
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- NM
- EX
- VG
- G
101 - 125 of 306 results