MTG / Zendikar Rising
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Silundi Vision
Zendikar Rising
(U)
Collector #: 080
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Instant
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Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Back Silundi Isle Land Silundi Isle enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Clearwater Pathway
Zendikar Rising
(R)
Collector #: 260
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Land
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Back Murkwater Pathway Land |
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- NM
- EX
- VG
- G
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Iridescent Hornbeetle
Zendikar Rising
(U)
Collector #: 187
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3/4 Creature - Insect
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| At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn. | |
- NM
- EX
- VG
- G
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Valakut Exploration
Zendikar Rising
(R)
Collector #: 175
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent. |
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- NM
- EX
- VG
- G
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Khalni Ambush
Zendikar Rising
(U)
Collector #: 192
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Instant
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Target creature you control fights target creatures you don't control. (Each deal damage equal to its power to the other.) Back Khalni Territory Land Khalni Territory enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Ruin Crab
Zendikar Rising
(U)
Collector #: 075
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0/3 Creature - Crab
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| Landfall - Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Brightclimb Pathway
Zendikar Rising
(R)
Collector #: 259
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Land
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Back Grimclimb Pathway Land |
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- NM
- EX
- VG
- G
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Jwari Disruption
Zendikar Rising
(U)
Collector #: 064
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Instant
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Counter target spell unless its controller pays Back Jwari Ruins Land Jwari Ruins enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Ondu Inversion
Zendikar Rising
(R)
Collector #: 030
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Sorcery
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Destroy all nonland permanents. Back Ondu Skyruins Land Ondu Skyruins enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Archon of Emeria
Zendikar Rising
(R)
Collector #: 004
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2/3 Creature - Archon
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Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter the battlefield tapped. |
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- NM
- EX
- VG
- G
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Skyclave Relic
Zendikar Rising
(R)
Collector #: 252
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Artifact
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Kicker Indestructible When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. |
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- NM
- EX
- VG
- G
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Akiri, Fearless Voyager
Zendikar Rising
(R)
Collector #: 220
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3/3 Legendary Creature - Kor Warrior
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Whenever you attack a player with one or more equipped creatures, draw a card. |
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- NM
- EX
- VG
- G
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Cragcrown Pathway
Zendikar Rising
(R)
Collector #: 261
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Land
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Back Timbercrown Pathway Land |
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- NM
- EX
- VG
- G
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Hagra Mauling
Zendikar Rising
(R)
Collector #: 106
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Instant
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This spell costs Destroy target creature. Back Hagra Broodpit Land Hagra Broodpit enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Felidar Retreat
Zendikar Rising
(R)
Collector #: 016
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, choose one -
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- NM
- EX
- VG
- G
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Leyline Tyrant
Zendikar Rising
(M)
Collector #: 147
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4/4 Creature - Dragon
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Flying You don't lose unspent red mana as steps and phases end. When Leyline Tyrant dies, you may pay any amount of |
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- NM
- EX
- VG
- G
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Forest (280)
Zendikar Rising
(L)
Collector #: 280
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Spikefield Hazard
Zendikar Rising
(U)
Collector #: 166
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Instant
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Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead. Back Spikefield Cave Land Spikefield Cave enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Omnath, Locus of Creation
Zendikar Rising
(M)
Collector #: 232
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4/4 Legendary Creature - Elemental
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When Omnath enters, draw a card. Landfall - Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it’s the second time, add |
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- NM
- EX
- VG
- G
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Cat Token
Zendikar Rising
(S)
Collector #: 002
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1/1 Token Creature - Cat
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- NM
- EX
- VG
- G
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Roiling Regrowth
Zendikar Rising
(U)
Collector #: 201
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Instant
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| Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. | |
- NM
- EX
- VG
- G
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Demon's Disciple
Zendikar Rising
(U)
Collector #: 097
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3/1 Creature - Human Cleric
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| When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker. | |
- NM
- EX
- VG
- G
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Nahiri's Lithoforming
Zendikar Rising
(R)
Collector #: 151
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Sorcery
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| Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn. | |
- NM
- EX
- VG
- G
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Drana, the Last Bloodchief
Zendikar Rising
(M)
Collector #: 098
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4/4 Legendary Creature - Vampire Cleric
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Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types. |
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- NM
- EX
- VG
- G
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Island (271)
Zendikar Rising
(L)
Collector #: 271
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Basic Land - Island
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- NM
- EX
- VG
- G
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