MTG / Zendikar Rising
251 - 275 of 306 results
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Nahiri's Binding
Zendikar Rising
(C)
Collector #: 029
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Enchantment - Aura
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Enchant creature or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
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- NM
- EX
- VG
- G
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Nissa's Zendikon
Zendikar Rising
(C)
Collector #: 197
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Enchantment - Aura
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Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand. |
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- NM
- EX
- VG
- G
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Relic Axe
Zendikar Rising
(U)
Collector #: 248
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Artifact - Equipment
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When Relic Axe enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead. Equip |
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- NM
- EX
- VG
- G
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Roost of Drakes
Zendikar Rising
(U)
Collector #: 074
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Enchantment
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Kicker When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying. Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying. |
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- NM
- EX
- VG
- G
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Sea Gate Banneret
Zendikar Rising
(C)
Collector #: 036
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1/2 Creature - Kor Warrior
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- NM
- EX
- VG
- G
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Seafloor Stalker
Zendikar Rising
(C)
Collector #: 078
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2/3 Creature - Merfolk Rogue
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- NM
- EX
- VG
- G
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Skyclave Shade
Zendikar Rising
(R)
Collector #: 125
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3/1 Creature - Shade
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Kicker Skyclave Shade can't block. If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. Landfall - Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn. |
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- NM
- EX
- VG
- G
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Tajuru Paragon
Zendikar Rising
(R)
Collector #: 209
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3/2 Creature - Elf
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Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard. Kicker When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Acquisitions Expert
Zendikar Rising
(U)
Collector #: 089
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1/2 Creature - Human Rogue
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| When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one of each Cleric, Rogue, Warrior, and Wizard.) | |
- NM
- EX
- VG
- G
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Expedition Skulker
Zendikar Rising
(C)
Collector #: 101
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2/2 Creature - Vampire Rogue
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| Expedition Skulker has deathtouch as long as you control another Rogue. | |
- NM
- EX
- VG
- G
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Guul Draz Mucklord
Zendikar Rising
(C)
Collector #: 104
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2/3 Creature - Crocodile
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| When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control. | |
- NM
- EX
- VG
- G
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Highborn Vampire
Zendikar Rising
(C)
Collector #: 107
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4/3 Creature - Vampire Warrior
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- NM
- EX
- VG
- G
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Kabira Outrider
Zendikar Rising
(C)
Collector #: 018
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3/3 Creature - Human Warrior
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| When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
- NM
- EX
- VG
- G
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Ravager's Mace
Zendikar Rising
(U)
Collector #: 235
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Artifact - Equipment
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When Ravager's Mace enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.) Equip |
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- NM
- EX
- VG
- G
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Skyclave Geopede
Zendikar Rising
(U)
Collector #: 163
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3/1 Creature - Insect
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Trample Landfall - Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Strength of Solidarity
Zendikar Rising
(C)
Collector #: 206
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Sorcery
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| Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
- NM
- EX
- VG
- G
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Cascade Seer
Zendikar Rising
(C)
Collector #: 048
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3/3 Creature - Merfolk Wizard
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| When Cascade Seer enters the battlefield, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
- NM
- EX
- VG
- G
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DFC Helper Card (1)
Zendikar Rising
(S)
Collector #: 1
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Drana's Silencer
Zendikar Rising
(C)
Collector #: 099
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3/2 Creature - Vampire Rogue
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| When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
- NM
- EX
- VG
- G
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Expedition Champion
Zendikar Rising
(C)
Collector #: 138
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2/3 Creature - Human Warrior
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| Expedition Champion gets +2/+0 as long as you control another Warrior. | |
- NM
- EX
- VG
- G
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Expedition Diviner
Zendikar Rising
(C)
Collector #: 057
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3/2 Creature - Merfolk Wizard
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Flying As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card." |
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- NM
- EX
- VG
- G
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Expedition Healer
Zendikar Rising
(C)
Collector #: 013
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2/2 Creature - Kor Cleric
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Vigilance Expedition Healer has lifelink as long as you control another Cleric. |
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- NM
- EX
- VG
- G
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Merfolk Falconer
Zendikar Rising
(U)
Collector #: 069
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4/4 Creature - Merfolk Wizard
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Flying Whenever you cast a kicked spell, scry 2. |
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- NM
- EX
- VG
- G
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Mesa Lynx
Zendikar Rising
(C)
Collector #: 028
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2/1 Creature - Cat
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| As long as it's not your turn, Mesa Lynx gets +0/+2. | |
- NM
- EX
- VG
- G
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Mind Carver
Zendikar Rising
(U)
Collector #: 113
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Artifact - Equipment
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When Mind Carver enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. Equip |
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- NM
- EX
- VG
- G
251 - 275 of 306 results