MTG / Zendikar Rising
226 - 250 of 306 results
Refine search:
|
Subtle Strike
Zendikar Rising
(C)
Collector #: 128
|
Instant
|
Choose one or both -
|
|
- NM
- EX
- VG
- G
|
Taunting Arbormage
Zendikar Rising
(U)
Collector #: 212
|
2/3 Creature - Elf Wizard
|
|
Kicker When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. |
|
- NM
- EX
- VG
- G
|
Umara Mystic
Zendikar Rising
(U)
Collector #: 238
|
1/3 Creature - Merfolk Wizard
|
|
Flying Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. |
|
- NM
- EX
- VG
- G
|
Tajuru Paragon
Zendikar Rising
(R)
Collector #: 209
|
3/2 Creature - Elf
|
|
Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard. Kicker When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order. |
|
- NM
- EX
- VG
- G
|
Angelheart Protector
Zendikar Rising
(C)
Collector #: 003
|
3/2 Creature - Human Cleric
|
| When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
|
Blood Price
Zendikar Rising
(C)
Collector #: 093
|
Sorcery
|
| Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life. | |
- NM
- EX
- VG
- G
|
Nahiri's Binding
Zendikar Rising
(C)
Collector #: 029
|
Enchantment - Aura
|
|
Enchant creature or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
|
- NM
- EX
- VG
- G
|
Sea Gate Colossus
Zendikar Rising
(C)
Collector #: 251
|
7/5 Artifact Creature - Golem Warrior
|
|
This spell costs |
|
- NM
- EX
- VG
- G
|
Skyclave Pick-Axe
Zendikar Rising
(U)
Collector #: 204
|
Artifact - Equipment
|
|
When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip |
|
- NM
- EX
- VG
- G
|
Sure-Footed Infiltrator
Zendikar Rising
(U)
Collector #: 083
|
2/3 Creature - Merfolk Rogue
|
|
Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn. Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card. |
|
- NM
- EX
- VG
- G
|
Bubble Snare
Zendikar Rising
(C)
Collector #: 047
|
Enchantment - Aura
|
|
Kicker Enchant creature When Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
|
- NM
- EX
- VG
- G
|
Cleric of Chill Depths
Zendikar Rising
(C)
Collector #: 051
|
1/3 Creature - Merfolk Cleric
|
| Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step. | |
- NM
- EX
- VG
- G
|
Dauntless Survivor
Zendikar Rising
(C)
Collector #: 184
|
1/1 Creature - Human Warrior
|
| When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature. | |
- NM
- EX
- VG
- G
|
Lullmage's Familiar
Zendikar Rising
(U)
Collector #: 227
|
2/4 Creature - Beast
|
|
Whenever you cast a kicked spell, you gain 2 life. |
|
- NM
- EX
- VG
- G
|
Pyroclastic Hellion
Zendikar Rising
(C)
Collector #: 152
|
4/5 Creature - Hellion
|
| When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent. | |
- NM
- EX
- VG
- G
|
Relic Axe
Zendikar Rising
(U)
Collector #: 248
|
Artifact - Equipment
|
|
When Relic Axe enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead. Equip |
|
- NM
- EX
- VG
- G
|
Scavenged Blade
Zendikar Rising
(C)
Collector #: 157
|
Artifact - Equipment
|
|
When Scavenged Blade enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip |
|
- NM
- EX
- VG
- G
|
Sea Gate Banneret
Zendikar Rising
(C)
Collector #: 036
|
1/2 Creature - Kor Warrior
|
|
|
|
- NM
- EX
- VG
- G
|
Turntimber Ascetic
Zendikar Rising
(C)
Collector #: 214
|
5/4 Creature - Giant Cleric
|
| When Turntimber Ascentic enters the battlefield, you gain 3 life. | |
- NM
- EX
- VG
- G
|
Tazri, Beacon of Unity
Zendikar Rising
(M)
Collector #: 044
|
4/6 Legendary Creature - Human Warrior
|
|
This spell costs |
|
- NM
- EX
- VG
- G
|
Kaza, Roil Chaser
Zendikar Rising
(R)
Collector #: 225
|
1/2 Legendary Creature - Human Wizard
|
|
Flying, haste |
|
- NM
- EX
- VG
- G
|
Plains (380)
Zendikar Rising
(L)
Collector #: 380
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Expedition Champion
Zendikar Rising
(C)
Collector #: 138
|
2/3 Creature - Human Warrior
|
| Expedition Champion gets +2/+0 as long as you control another Warrior. | |
- NM
- EX
- VG
- G
|
Grotag Bug-Catcher
Zendikar Rising
(C)
Collector #: 142
|
1/2 Creature - Goblin Warrior
|
|
Trample Whenever Grotag Bug-Catcher attacks, it gets +1/+0 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |
|
- NM
- EX
- VG
- G
|
Mind Carver
Zendikar Rising
(U)
Collector #: 113
|
Artifact - Equipment
|
|
When Mind Carver enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. Equip |
|
- NM
- EX
- VG
- G
226 - 250 of 306 results