MTG / Zendikar Rising Expeditions

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Seachrome Coast
Land
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {W} or {U}
  • NM
  • EX
  • VG
  • G
  • 7 available @ $3.99
  • $3.19
    Out of stock.
  • $2.79
    Out of stock.
  • $2.00
    Out of stock.
Darkslick Shores
Land
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {U} or {B} to your mana pool.
  • NM
  • EX
  • VG
  • G
  • 3 available @ $5.49
  • 2 available @ $4.39
  • $3.84
    Out of stock.
  • $2.75
    Out of stock.
Celestial Colonnade
Land
This land enters tapped.
{T}: Add {W} or {U}.
{3}{W}{U}: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
  • NM
  • EX
  • VG
  • G
  • 2 available @ $2.49
  • $1.99
    Out of stock.
  • $1.74
    Out of stock.
  • $1.25
    Out of stock.
Copperline Gorge
Land
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {R} or {G}.
  • NM
  • EX
  • VG
  • G
  • 7 available @ $2.99
  • $2.39
    Out of stock.
  • $2.09
    Out of stock.
  • $1.50
    Out of stock.
Creeping Tar Pit
Land
Creeping Tar Pit enters the battlefield tapped.
{T}: Add {U} or {B}.
{1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.
  • NM
  • EX
  • VG
  • G
  • 3 available @ $2.29
  • $1.83
    Out of stock.
  • $1.60
    Out of stock.
  • $1.15
    Out of stock.
26 - 30 of 30 results