MTG / War Of The Spark
201 - 225 of 293 results
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Law-Rune Enforcer
War of the Spark
(C)
Collector #: 020
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1/2 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Nahiri's Stoneblades
War of the Spark
(C)
Collector #: 139
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Instant
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| Up to two target creatures each get +2/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Prison Realm
War of the Spark
(U)
Collector #: 026
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Enchantment
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When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. When Prison Realm enters the battlefield, scry 1. |
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- NM
- EX
- VG
- G
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Storm the Citadel
War of the Spark
(U)
Collector #: 178
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Sorcery
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| Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls." | |
- NM
- EX
- VG
- G
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Bioessence Hydra
War of the Spark
(R)
Collector #: 186
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4/4 Creature - Hydra Mutant
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Trample Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra. |
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- NM
- EX
- VG
- G
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Jace's Ruse (Planeswalker Deck)
War of the Spark
(R)
Collector #: 273
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Sorcery
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| Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle it. | |
- NM
- EX
- VG
- G
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Swamp (258 C)
War of the Spark
(L)
Collector #: 258
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Bleeding Edge
War of the Spark
(U)
Collector #: 078
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Sorcery
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| Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) | |
- NM
- EX
- VG
- G
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Davriel's Shadowfugue
War of the Spark
(C)
Collector #: 084
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Sorcery
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| Target player discards two cards and loses 2 life. | |
- NM
- EX
- VG
- G
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Desperate Lunge (Planeswalker Deck)
War of the Spark
(C)
Collector #: 266
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Instant
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| Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life. | |
- NM
- EX
- VG
- G
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New Horizons
War of the Spark
(C)
Collector #: 168
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Enchantment - Aura
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Enchant land When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted land has " |
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- NM
- EX
- VG
- G
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Spellgorger Weird
War of the Spark
(C)
Collector #: 145
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2/2 Creature - Weird
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| Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird. | |
- NM
- EX
- VG
- G
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Toll of the Invasion
War of the Spark
(C)
Collector #: 108
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Sorcery
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Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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- NM
- EX
- VG
- G
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Wolf Token
War of the Spark
(S)
Collector #: 015
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2/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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Zombie Army Token (010)
War of the Spark
(S)
Collector #: 010
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0/0 Token Creature - Zombie Army
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- NM
- EX
- VG
- G
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Enter the God-Eternals
War of the Spark
(R)
Collector #: 196
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Sorcery
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| Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. | |
- NM
- EX
- VG
- G
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Heartfire
War of the Spark
(C)
Collector #: 131
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Instant
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As an additional cost to cast this spell, sacrifice a creature or planeswalker. Heartfire deals 4 damage to any target. |
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- NM
- EX
- VG
- G
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Kaya, Bane of the Dead
War of the Spark
(U)
Collector #: 231
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Legendary Planeswalker - Kaya
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Your opponent and permanents your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof. [-3]: Exile target creature. |7| |
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- NM
- EX
- VG
- G
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Merfolk Skydiver
War of the Spark
(U)
Collector #: 205
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1/1 Creature - Merfolk Mutant
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Flying When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
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Rescuer Sphinx
War of the Spark
(U)
Collector #: 065
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3/2 Creature - Sphinx
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Flying As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Servo Token
War of the Spark
(S)
Collector #: 018
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1/1 Token Artifact Creature - Servo
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- NM
- EX
- VG
- G
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Steady Aim
War of the Spark
(C)
Collector #: 177
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Instant
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| Untap target creature. It gets +1/+4 and gains reach until end of turn. | |
- NM
- EX
- VG
- G
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Thunder Drake
War of the Spark
(C)
Collector #: 073
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2/3 Creature - Elemental Drake
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Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake. |
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- NM
- EX
- VG
- G
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Bulwark Giant
War of the Spark
(C)
Collector #: 007
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3/6 Creature - Giant Soldier
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| When Bulwark Giant enters the battlefield, you gain 5 life. | |
- NM
- EX
- VG
- G
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Crush Dissent
War of the Spark
(C)
Collector #: 047
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Instant
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Counter target spell unless its controller pays Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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- NM
- EX
- VG
- G
201 - 225 of 293 results