MTG / Unstable
101 - 125 of 288 results
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Old-Fashioned Vampire
Unstable
(U)
Collector #: 062
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3/3 Creature - Vampyre
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Flying Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors. |
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- NM
- EX
- VG
- G
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Selfie Preservation
Unstable
(C)
Collector #: 119
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Sorcery
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| Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Shellephant
Unstable
(U)
Collector #: 121
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/ Creature - Turtle and/or Elephant
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- NM
- EX
- VG
- G
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Spy Eye
Unstable
(U)
Collector #: 046
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1/3 Creature - Eye Spy
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Flying Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library. |
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- NM
- EX
- VG
- G
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Staff of the Letter Magus
Unstable
(U)
Collector #: 159
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Artifact
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As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T. Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name. |
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- NM
- EX
- VG
- G
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Steamflogger Service Rep
Unstable
(U)
Collector #: 124
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1/1 Creature - Goblin Rigger
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Whenever another Goblin enters the battlefield under your control, you may pay |
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- NM
- EX
- VG
- G
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Do-It-Yourself Seraph
Unstable
(M)
Collector #: 006
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4/4 Artifact Creature - Cyborg Angel
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Flying Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle your library. Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own. |
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- NM
- EX
- VG
- G
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Phoebe, Head of S.N.E.A.K.
Unstable
(M)
Collector #: 135
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2/3 Legendary Creature - Human Spy
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Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text. |
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- NM
- EX
- VG
- G
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Dual Doomsuits
Unstable
(R)
Collector #: 179
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Artifact - Contraption
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| Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead. | |
- NM
- EX
- VG
- G
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Gift Horse
Unstable
(R)
Collector #: 183
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Artifact - Contraption
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| Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. | |
- NM
- EX
- VG
- G
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Goblin Slingshot
Unstable
(R)
Collector #: 185
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Artifact - Contraption
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| Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end or turn. | |
- NM
- EX
- VG
- G
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Graveyard Busybody
Unstable
(R)
Collector #: 034
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*/* Creature - Human Spy
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All graveyards are also your graveyards. Graveyard Busybody's power and toughness are equal to the number of cards with flavor text in your graveyards. |
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- NM
- EX
- VG
- G
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Hot Fix
Unstable
(R)
Collector #: 133
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Sorcery
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| You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle your library. | |
- NM
- EX
- VG
- G
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Oaken Power Suit
Unstable
(R)
Collector #: 196
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Artifact - Contraption
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| Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control. | |
- NM
- EX
- VG
- G
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Over My Dead Bodies
Unstable
(R)
Collector #: 063
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Enchantment
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Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.) Creature cards in your graveyard have haste. |
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- NM
- EX
- VG
- G
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Refibrillator
Unstable
(R)
Collector #: 202
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Artifact - Contraption
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| Whenever you crank Refibrillator, return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Split Screen
Unstable
(R)
Collector #: 158
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Artifact
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When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it. Play with your libraries' top cards revealed. When Split Screen leaves the battlefield, shuffle your libraries together. |
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- NM
- EX
- VG
- G
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Extremely Slow Zombie (C - Winter)
Unstable
(C)
Collector #: 054
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3/3 Creature - Zombie
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| Last strike. (This creature deals combat damage after creatures without last strike.) | |
- NM
- EX
- VG
- G
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Knight of the Kitchen Sink (C - Juicer)
Unstable
(U)
Collector #: 012
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2/2 Artifact Creature - Cyborg Knight
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| First strike, protection from loose lips (Nothing with an open mouth in its artwork can block, target, deal damage to, or attach to this creature.) | |
- NM
- EX
- VG
- G
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Clever Combo
Unstable
(U)
Collector #: 105
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Sorcery
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| Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Crafty Octopus
Unstable
(C)
Collector #: 030
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1/3 Host Creature - Octopus Rigger
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When this creature enters the battlefield, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) |
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- NM
- EX
- VG
- G
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Eager Beaver
Unstable
(C)
Collector #: 107
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3/2 Host Creature - Beaver
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When this creature enters the battlefield, you may untap target permanent. |
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- NM
- EX
- VG
- G
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GO TO JAIL
Unstable
(C)
Collector #: 008
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Enchantment
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When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield. At the beginning of the upkeep of the exiled card’s owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL. |
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- NM
- EX
- VG
- G
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It That Gets Left Hanging
Unstable
(C)
Collector #: 089
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5/4 Creature - Elemental Horror
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| When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won’t, It That Gets Left Hanging gains haste until end of turn. | |
- NM
- EX
- VG
- G
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More or Less
Unstable
(U)
Collector #: 040
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Instant
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| Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. | |
- NM
- EX
- VG
- G
101 - 125 of 288 results