MTG / Unstable
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Graveyard Busybody
Unstable
(R)
Collector #: 034
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*/* Creature - Human Spy
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All graveyards are also your graveyards. Graveyard Busybody's power and toughness are equal to the number of cards with flavor text in your graveyards. |
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- NM
- EX
- VG
- G
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Hot Fix
Unstable
(R)
Collector #: 133
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Sorcery
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| You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle your library. | |
- NM
- EX
- VG
- G
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Modular Monstrosity
Unstable
(R)
Collector #: 155
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3/3 Artifact Creature - Construct
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| Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, Modular Monstrosity gains that ability. Otherwise, Modular Monstrosity loses all keyword abilities. | |
- NM
- EX
- VG
- G
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Oaken Power Suit
Unstable
(R)
Collector #: 196
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Artifact - Contraption
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| Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control. | |
- NM
- EX
- VG
- G
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Refibrillator
Unstable
(R)
Collector #: 202
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Artifact - Contraption
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| Whenever you crank Refibrillator, return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Split Screen
Unstable
(R)
Collector #: 158
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Artifact
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When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it. Play with your libraries' top cards revealed. When Split Screen leaves the battlefield, shuffle your libraries together. |
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- NM
- EX
- VG
- G
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Ineffable Blessing (E - Odd or Even)
Unstable
(R)
Collector #: 113
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Enchantment
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As Ineffable Blessing enters the battlefield, choose odd or even. Whenever a creature with a collector number of the chosen value enters the battlefield under your control, draw a card. |
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- NM
- EX
- VG
- G
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Border Guardian
Unstable
(U)
Collector #: 140
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1/1 Artifact Creature - Knight
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Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian. Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn. Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn. |
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- NM
- EX
- VG
- G
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Buzzing Whack-a-Doodle
Unstable
(U)
Collector #: 141
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Artifact
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As Buzzing Whack-a-Doodle enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise it has Buzz.
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- NM
- EX
- VG
- G
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Clever Combo
Unstable
(U)
Collector #: 105
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Sorcery
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| Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Crafty Octopus
Unstable
(C)
Collector #: 030
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1/3 Host Creature - Octopus Rigger
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When this creature enters the battlefield, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) |
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- NM
- EX
- VG
- G
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Defective Detective
Unstable
(C)
Collector #: 032
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2/1 Creature - Human Spy
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Defective Detective can't be blocked. When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card. |
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- NM
- EX
- VG
- G
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Dogsnail Engine
Unstable
(U)
Collector #: 178
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Artifact - Contraption
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| Whenever you crank Dogsnail Engine, target player gains life equal to the greatest power among creatures you control. | |
- NM
- EX
- VG
- G
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Eager Beaver
Unstable
(C)
Collector #: 107
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3/2 Host Creature - Beaver
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When this creature enters the battlefield, you may untap target permanent. |
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- NM
- EX
- VG
- G
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Extremely Slow Zombie (A - Summer)
Unstable
(C)
Collector #: 054
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3/3 Creature - Zombie
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| Last strike. (This creature deals combat damage after creatures without last strike.) | |
- NM
- EX
- VG
- G
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Five-Finger Discount
Unstable
(U)
Collector #: 033
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Sorcery
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| Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card. | |
- NM
- EX
- VG
- G
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More or Less
Unstable
(U)
Collector #: 040
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Instant
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| Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. | |
- NM
- EX
- VG
- G
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Old-Fashioned Vampire
Unstable
(U)
Collector #: 062
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3/3 Creature - Vampyre
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Flying Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors. |
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- NM
- EX
- VG
- G
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Rhino-
Unstable
(U)
Collector #: 018
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1/4 Creature - Rhino
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Whenever this creature blocks, Augment |
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- NM
- EX
- VG
- G
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Rogue Token (Foil)
Unstable
(S)
Collector #: 007
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2/2 Token Creature - Rogue
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| Menace | |
- NM
- EX
- VG
- G
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Slaying Mantis
Unstable
(U)
Collector #: 122
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6/6 Creature - Insect Wrestler
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Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. |
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- NM
- EX
- VG
- G
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Snickering Squirrel
Unstable
(C)
Collector #: 068
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1/1 Creature - Squirrel Advisor
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| You may tap Snickering Squirrel to increase the result of a die any player rolled by 1. | |
- NM
- EX
- VG
- G
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Staff of the Letter Magus
Unstable
(U)
Collector #: 159
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Artifact
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As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T. Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name. |
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- NM
- EX
- VG
- G
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Stamp of Approval
Unstable
(U)
Collector #: 160
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Artifact
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As Stamp of Approval enters the battlefield, choose a watermark. Creatures you control with the chosen watermark get +1/+1. |
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- NM
- EX
- VG
- G
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Steam-Powered
Unstable
(U)
Collector #: 161
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0/4 Artifact Creature - Construct
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Augment |
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- NM
- EX
- VG
- G
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