MTG / Unstable
51 - 75 of 288 results
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Everythingamajig (E - 'Sacrifice a Land')
Unstable
(R)
Collector #: 147
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Artifact
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Sacrifice a land: You gain 2 life. Sacrifice a creature: Add |
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- NM
- EX
- VG
- G
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Ineffable Blessing (B - Artist)
Unstable
(R)
Collector #: 113
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Enchantment
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As Ineffable Blessing enters the battlefield, choose an artist. Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card. |
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- NM
- EX
- VG
- G
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Everythingamajig (F - 'Scry 2')
Unstable
(R)
Collector #: 147
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Artifact
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- NM
- EX
- VG
- G
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Hard Hat Area
Unstable
(M)
Collector #: 187
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Artifact - Contraption
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| When you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
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Rapid Prototyper
Unstable
(M)
Collector #: 200
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Artifact - Contraption
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| Whenever you crank Rapid Prototyper, create X/X colorless Construct artifact creature token, where X is the number of artifacts you control. | |
- NM
- EX
- VG
- G
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The Grand Calcutron
Unstable
(M)
Collector #: 131
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Legendary Artifact
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The Grand Calcutron can be your commander. When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference. |
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- NM
- EX
- VG
- G
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Dragon Token (Foil)
Unstable
(S)
Collector #: 016
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4/4 Token Creature - Dragon
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| Flying | |
- NM
- EX
- VG
- G
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Grusilda, Monster Masher
Unstable
(R)
Collector #: 132
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4/4 Legendary Creature - Zombie Villain
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Combined, enchanted, and equipped creatures you control have menace. |
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- NM
- EX
- VG
- G
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Spike, Tournament Grinder
Unstable
(R)
Collector #: 069
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1/1 Legendary Creature - Human Gamer
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( |
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- NM
- EX
- VG
- G
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Lobe Lobber
Unstable
(U)
Collector #: 153
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Artifact - Equipment
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Equipped creature has " Equip |
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- NM
- EX
- VG
- G
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Mad Science Fair Project
Unstable
(C)
Collector #: 154
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Artifact
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- NM
- EX
- VG
- G
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Snickering Squirrel
Unstable
(C)
Collector #: 068
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1/1 Creature - Squirrel Advisor
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| You may tap Snickering Squirrel to increase the result of a die any player rolled by 1. | |
- NM
- EX
- VG
- G
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Squirrel-Powered Scheme
Unstable
(U)
Collector #: 070
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Enchantment
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| Increase the result of each die you roll by 2. | |
- NM
- EX
- VG
- G
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Entirely Normal Armchair
Unstable
(U)
Collector #: 146
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Artifact
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During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. |
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- NM
- EX
- VG
- G
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Wrench-Rigger
Unstable
(C)
Collector #: 101
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1/1 Creature - Goblin Rigger
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| When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
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Dr. Julius Jumblemorph
Unstable
(M)
Collector #: 130
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4/4 Legendary Creature
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Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield). Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle it. |
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- NM
- EX
- VG
- G
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Garbage Elemental (C 'Battle Cry')
Unstable
(U)
Collector #: 082
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3/2 Creature - Elemental
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Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between the results. |
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- NM
- EX
- VG
- G
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Pet Project
Unstable
(M)
Collector #: 198
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Artifact - Contraption
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| Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control. | |
- NM
- EX
- VG
- G
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Hangman
Unstable
(R)
Collector #: 056
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1/1 Creature - Human Villian
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As Hangman enters the battlefield, secretly note a word with six to eight letters. When a player guesses the noted word or all of its letters, sacrifice Hangman. |
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- NM
- EX
- VG
- G
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Masterful Ninja
Unstable
(R)
Collector #: 060
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1/1 Creature - Troll Ninja
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Haste Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. |
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- NM
- EX
- VG
- G
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Dirty Rat
Unstable
(C)
Collector #: 053
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1/1 Host Creature - Rat
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When this creature enters the battlefield, target opponent discards a card. |
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- NM
- EX
- VG
- G
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Five-Finger Discount
Unstable
(U)
Collector #: 033
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Sorcery
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| Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card. | |
- NM
- EX
- VG
- G
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Hammerfest Boomtacular
Unstable
(U)
Collector #: 087
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Enchantment
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| Whenever you cast a spell with the Goblin Explosioneers watermark, Hammerfest Boomtacular deals damage to any target. | |
- NM
- EX
- VG
- G
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Joyride Rigger
Unstable
(C)
Collector #: 114
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3/3 Creature - Goblin Rigger
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| When Joyride Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
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Ineffable Blessing (A - Flavorful/Bland)
Unstable
(R)
Collector #: 113
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Enchantment
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As Ineffable Blessing enters the battlefield, choose Flavorful or Bland.
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- NM
- EX
- VG
- G
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