MTG / Unstable
226 - 250 of 288 results
Refine search:
|
Mer Man
Unstable
(C)
Collector #: 039
|
3/3 Host Creature - Human Fish
|
|
When this creature enters the battlefield, you may draw a card. |
|
- NM
- EX
- VG
- G
|
Neural Network
Unstable
(U)
Collector #: 195
|
Artifact - Contraption
|
| Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
|
Novellamental (A "My grandmother...")
Unstable
(C)
Collector #: 041
|
2/1 Creature - Elemental
|
|
Flying Novellamental can block only creatures with flying. |
|
- NM
- EX
- VG
- G
|
Riveting Rigger
Unstable
(C)
Collector #: 019
|
2/2 Artifact Creature - Cyborg Rigger
|
| When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
|
Sacrifice Play
Unstable
(C)
Collector #: 021
|
Instant
|
| A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature. | |
- NM
- EX
- VG
- G
|
Secret Base (S.N.E.A.K.)
Unstable
(C)
Collector #: 165
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Skull Saucer
Unstable
(U)
Collector #: 066
|
4/1 Creature - Zombie Head
|
|
Flying When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table. |
|
- NM
- EX
- VG
- G
|
Sly Spy (A 'Reveals hand')
Unstable
(U)
Collector #: 067
|
2/2 Creature - Human Spy
|
| Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card. | |
- NM
- EX
- VG
- G
|
Sly Spy (B 'Left')
Unstable
(U)
Collector #: 067
|
2/2 Creature - Human Spy
|
| Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.) | |
- NM
- EX
- VG
- G
|
Steady-Handed Mook
Unstable
(C)
Collector #: 071
|
1/1 Creature - Human Rigger
|
|
Deathtouch When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) |
|
- NM
- EX
- VG
- G
|
Stinging Scorpion
Unstable
(C)
Collector #: 072
|
3/2 Host Creature - Scorpion
|
|
When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. |
|
- NM
- EX
- VG
- G
|
Subcontract
Unstable
(C)
Collector #: 073
|
Sorcery
|
| A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card. | |
- NM
- EX
- VG
- G
|
Success!
Unstable
(C)
Collector #: 024
|
Instant
|
| Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn. | |
- NM
- EX
- VG
- G
|
Target Minotaur (B - Fire)
Unstable
(C)
Collector #: 098
|
2/1 Creature - Minotaur Warrior
|
| Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | |
- NM
- EX
- VG
- G
|
Targeting Rocket
Unstable
(U)
Collector #: 205
|
Artifact - Contraption
|
| Whenever you crank Targeting Rocket, target creature blocks this turn if able. | |
- NM
- EX
- VG
- G
|
Thud-for-Duds
Unstable
(U)
Collector #: 206
|
Artifact - Contraption
|
| Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results. | |
- NM
- EX
- VG
- G
|
Time Out
Unstable
(C)
Collector #: 048
|
Instant
|
| Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result. | |
- NM
- EX
- VG
- G
|
Tread Mill
Unstable
(C)
Collector #: 208
|
Artifact - Contraption
|
| Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types. | |
- NM
- EX
- VG
- G
|
Twiddlestick Charger
Unstable
(C)
Collector #: 210
|
Artifact - Contraption
|
| Whenever you crank Twiddlestick Charger, tap or untap target creature. | |
- NM
- EX
- VG
- G
|
Garbage Elemental (D 'Cascade')
Unstable
(U)
Collector #: 082
|
3/3 Creature - Elemental
|
|
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent. |
|
- NM
- EX
- VG
- G
|
Incite Insight
Unstable
(R)
Collector #: 036
|
Sorcery
|
| Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
|
Mary O'Kill
Unstable
(R)
Collector #: 138
|
5/5 Legendary Creature - Human Villian
|
|
|
|
- NM
- EX
- VG
- G
|
Secret Base (Goblin Explosioneers)
Unstable
(C)
Collector #: 165
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
The Countdown Is at One
Unstable
(R)
Collector #: 080
|
Sorcery
|
| Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead. | |
- NM
- EX
- VG
- G
|
Garbage Elemental (B 'Contraption')
Unstable
(U)
Collector #: 082
|
3/1 Creature - Elemental Rigger
|
|
When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) Undying (When this creature dies, if it has no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
|
- NM
- EX
- VG
- G
226 - 250 of 288 results