MTG / Universes Beyond Fallout Variants
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V.A.T.S. (0333 - Pip-Boy)
Universes Beyond: Fallout Variants
(R)
Collector #: 0333
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose any number of target creatures with equal toughness. Destroy the chosen creatures. |
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- NM
- EX
- VG
- G
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Treasure Vault (0526 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0526
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Artifact Land
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- NM
- EX
- VG
- G
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Blasphemous Act (0465 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0465
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Sorcery
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This spell costs Blasphemous Act deals 13 damage to each creature. |
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- NM
- EX
- VG
- G
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Dragonskull Summit (0493 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0493
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Land
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. |
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- NM
- EX
- VG
- G
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MacCready, Lamplight Mayor (0417 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0417
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1/3 Legendary Creature - Human Advisor
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Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.) Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Yes Man, Personal Securitron (0373 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0373
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2/2 Legendary Artifact Creature - Robot
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Wild Card - When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it. |
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- NM
- EX
- VG
- G
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Liberty Prime, Recharged (0416 - Extended Art)
Universes Beyond: Fallout Variants
(M)
Collector #: 0416
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8/8 Legendary Artifact Creature - Robot
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Vigilance, trample, haste Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay ![]() (two energy counters).![]() and draw a card.
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- NM
- EX
- VG
- G
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Ruinous Ultimatum (0478 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0478
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Sorcery
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| Destroy all nonland permanents your opponents control. | |
- NM
- EX
- VG
- G
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Watchful Radstag (0335 - Pip-Boy)
Universes Beyond: Fallout Variants
(R)
Collector #: 0335
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2/2 Creature - Elk Mutant
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Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever Watchful Radstag evolves, create a token that's a copy of it. |
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- NM
- EX
- VG
- G
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Atomize (0338 - Pip-Boy)
Universes Beyond: Fallout Variants
(R)
Collector #: 0338
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Instant
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| Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | |
- NM
- EX
- VG
- G
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Rampaging Yao Guai (0401 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0401
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2/2 Creature - Bear Mutant
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Vigilance, trample Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with mana value X or less. |
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- NM
- EX
- VG
- G
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Strong Back (0402 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0402
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Enchantment - Aura
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Enchant creature Equip abilities you activate that target enchanted creature cost Aura spells you cast that target enchanted creature cost Enchanted creature gets +2/+2 for each Aura and Equipment attached to it. |
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- NM
- EX
- VG
- G
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Recon Craft Theta (0436 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0436
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4/4 Artifact - Vehicle
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Flying When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it. Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Crew 2 |
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- NM
- EX
- VG
- G
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Woodland Cemetery (0528 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0528
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Land
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Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. |
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- NM
- EX
- VG
- G
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Glacial Fortress (0497 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0497
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Land
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Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. |
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- NM
- EX
- VG
- G
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Hancock, Ghoulish Mayor (0382 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0382
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2/1 Legendary Creature - Zombie Mutant Advisor
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Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Spire of Industry (0511 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0511
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Land
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- NM
- EX
- VG
- G
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Bloodforged Battle-Axe (0481 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0481
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Artifact - Equipment
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Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. Equip |
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- NM
- EX
- VG
- G
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Feral Ghoul (0381 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0381
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2/2 Creature - Zombie Mutant
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Menace Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul. When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power. |
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- NM
- EX
- VG
- G
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Steel Overseer (0487 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0487
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1/1 Artifact Creature - Construct
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- NM
- EX
- VG
- G
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Champion's Helm (0482 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0482
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Artifact - Equipment
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Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. Equip |
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- NM
- EX
- VG
- G
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Agent Frank Horrigan (0405 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0405
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8/6 Legendary Creature - Mutant Warrior
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Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.) |
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- NM
- EX
- VG
- G
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Puresteel Paladin (0456 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0456
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2/2 Creature - Human Knight
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Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft - Equipment you control have equip |
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- NM
- EX
- VG
- G
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Wild Wasteland (0396 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0396
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Enchantment
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Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn. |
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- NM
- EX
- VG
- G
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Tato Farmer (0404 - Extended Art)
Universes Beyond: Fallout Variants
(R)
Collector #: 0404
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1/4 Creature - Zombie Mutant Peasant
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Landfall - Whenever a land enters the battlefield under your control, you may get two rad counters. |
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- NM
- EX
- VG
- G
51 - 75 of 202 results
