MTG / Universes Beyond Doctor Who
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Last Night Together
Universes Beyond: Doctor Who
(R)
Collector #: 0140
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Sorcery
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| Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase. | |
- NM
- EX
- VG
- G
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Path to Exile
Universes Beyond: Doctor Who
(U)
Collector #: 0210
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Four Knocks
Universes Beyond: Doctor Who
(R)
Collector #: 0020
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Enchantment
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Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) At the beginning of your precombat main phase, draw a card. |
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- NM
- EX
- VG
- G
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Talisman of Unity
Universes Beyond: Doctor Who
(U)
Collector #: 0254
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Artifact
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- NM
- EX
- VG
- G
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As Foretold
Universes Beyond: Doctor Who
(R)
Collector #: 0214
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Enchantment
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At the beginning of your upkeep, put a time counter on As Foretold. Once each turn, you may pay |
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- NM
- EX
- VG
- G
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Temple of Malice
Universes Beyond: Doctor Who
(R)
Collector #: 0317
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Land
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Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. |
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- NM
- EX
- VG
- G
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The Flux
Universes Beyond: Doctor Who
(R)
Collector #: 0086
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I: The Flux deals 4 damage to target creature an opponent controls. II/III/IV/V: Exile the top card of your library. You may play that card this turn. VI: Add six |
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- NM
- EX
- VG
- G
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Wayfarer's Bauble
Universes Beyond: Doctor Who
(C)
Collector #: 0256
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Artifact
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- NM
- EX
- VG
- G
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Sunken Hollow
Universes Beyond: Doctor Who
(R)
Collector #: 0312
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Land - Island Swamp
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( Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Exotic Orchard
Universes Beyond: Doctor Who
(R)
Collector #: 0276
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Land
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- NM
- EX
- VG
- G
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Grasp of Fate
Universes Beyond: Doctor Who
(R)
Collector #: 0208
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Enchantment
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| When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. | |
- NM
- EX
- VG
- G
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Flatline
Universes Beyond: Doctor Who
(R)
Collector #: 0043
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Instant
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| Creatures your opponents control have base power and toughness 0/1 until end of turn. | |
- NM
- EX
- VG
- G
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Midnight Crusader Shuttle
Universes Beyond: Doctor Who
(U)
Collector #: 0179
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3/4 Artifact - Vehicle
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Midnight Entity - Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice - That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player. Crew 2 |
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- NM
- EX
- VG
- G
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Talisman of Progress
Universes Beyond: Doctor Who
(U)
Collector #: 0253
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Artifact
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- NM
- EX
- VG
- G
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Explore
Universes Beyond: Doctor Who
(C)
Collector #: 0231
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Sorcery
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You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Prairie Stream
Universes Beyond: Doctor Who
(R)
Collector #: 0295
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Land - Plains Island
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( Prairie Stream enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Island (0199)
Universes Beyond: Doctor Who
(L)
Collector #: 0199
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Basic Land - Island
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- NM
- EX
- VG
- G
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The Cyber-Controller
Universes Beyond: Doctor Who
(R)
Collector #: 0119
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3/3 Legendary Artifact Creature - Cyberman
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When The Cyber-Controller enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Other artifact creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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The Valeyard
Universes Beyond: Doctor Who
(R)
Collector #: 0165
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4/5 Legendary Creature - Time Lord Noble
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If an opponent would face a villainous choice, they face that choice an additional time. (They can make the same or different choices.) While voting, you may vote an additional time. |
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- NM
- EX
- VG
- G
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Heroes' Podium
Universes Beyond: Doctor Who
(R)
Collector #: 0242
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Legendary Artifact
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Each legendary creature you control gets +1/+1 for each other legendary creature you control. |
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- NM
- EX
- VG
- G
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Mountain (0203)
Universes Beyond: Doctor Who
(L)
Collector #: 0203
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Doomsday Confluence
Universes Beyond: Doctor Who
(R)
Collector #: 0067
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Sorcery
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Choose X. You may choose the same mode more than once.
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- NM
- EX
- VG
- G
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Myriad Landscape
Universes Beyond: Doctor Who
(U)
Collector #: 0290
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Land
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Myriad Landscape enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Talisman of Impulse
Universes Beyond: Doctor Who
(U)
Collector #: 0251
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Artifact
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- NM
- EX
- VG
- G
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Crumbling Necropolis
Universes Beyond: Doctor Who
(U)
Collector #: 0268
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Land
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Crumbling Necropolis enters the battlefield tapped. |
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- NM
- EX
- VG
- G
76 - 100 of 396 results