MTG / Universes Beyond Doctor Who
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Dalek Intensive Care (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0577
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Plane - The Dalek Asylum
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When you planeswalk to Dalek Intensive Care and at the beginning of your upkeep, exile a non-Dalek creature you control. If you do, create a 3/3 black Dalek artifact creature token with menace. It gains haste until end of turn. Whenever chaos ensues, target Dalek you control deals damage equal to its power to target creature you don't control. |
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- NM
- EX
- VG
- G
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Gardens of Tranquil Repose (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0583
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Plane - Necros
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Suspended Animation - Whenever a creature dies, exile it. Its controller scries 1. Whenever chaos ensues, create X 3/3 black Dalek artifact creature tokens with menace, where X is one plus the number of cards exiled with Gardens of Tranquil Repose. |
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- NM
- EX
- VG
- G
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Kerblam! Warehouse (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0586
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Plane - Kandoka
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Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Whenever chaos ensues, until your next turn, noncreature artifacts you control gain " |
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- NM
- EX
- VG
- G
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The Doctor's Tomb (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0580
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Plane - Trenzalore
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If a creature would die, instead exile it and that creature's controller loses 2 life. Whenever chaos ensues, redistribute any number of player's life totals. (Each of those players gets one life total back.) |
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- NM
- EX
- VG
- G
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The Drum, Mining Facility (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0581
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Plane - Earth
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Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn. Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
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- NM
- EX
- VG
- G
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The Matrix of Time (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0589
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Plane - Gallifrey
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When you planeswalk to The Matrix of Time, each player exiles the top card of their library. During your turn, you may play lands and cast spells from among cards exiled with The Matrix of Time. Whenever you play a land or cast a spell from among cards exiled with The Matrix of Time, that card's owner loses 3 life and exiles the top card of their library. Whenever chaos ensues, create two Treasure tokens. |
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- NM
- EX
- VG
- G
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The Moonbase (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0591
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Plane - Moon
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Low Gravity - All creatures have " Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. |
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- NM
- EX
- VG
- G
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The Pyramid of Mars (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0597
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Plane - Mars
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When you planeswalk to The Pyramids of Mars and at the beginning of your upkeep, surveil 2. (Lok at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever chaos ensues, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Thriving Isle
Universes Beyond: Doctor Who
(C)
Collector #: 0327
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Land
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Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. |
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- NM
- EX
- VG
- G
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Two Streams Facility (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0603
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Plane - Apalapucia
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Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player chooses green anchor or red waterfall. Each player who last chose green anchor may play an additional land during each of their turns. Creatures controlled by players who last chose red waterfall get +2/+0 and have haste. Whenever chaos ensues, each player who last chose green anchor chooses red waterfall, and vice versa. |
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- NM
- EX
- VG
- G
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UNIT Headquarters (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0604
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Plane - Earth
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When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token. Whenever chaos ensues, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Jenny Flint
Universes Beyond: Doctor Who
(R)
Collector #: 0136
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2/2 Legendary Creature - Human Detective
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Partner with Madame Vastra First strike Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you sacrifice a Clue or Food, put a +1/+1 counter on another target creature you control. |
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- NM
- EX
- VG
- G
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Rassilon, the War President
Universes Beyond: Doctor Who
(R)
Collector #: 0150
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3/4 Legendary Creature - Time Lord Noble
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At the beginning of your upkeep, you lose 2 life and exile the top card of your library. You may play that card for as long as it remains exiled. Each noncreature spell you cast from exile has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) |
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- NM
- EX
- VG
- G
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Susan Foreman
Universes Beyond: Doctor Who
(R)
Collector #: 0110
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1/1 Legendary Creature - Time Lord
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If you would planeswalk, instead look at the top two cards of your planar deck, put one on the bottom of your planar deck and the other on top, then planeswalk. Doctor's companion (You can have two commanders if the others is the Doctor.) |
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- NM
- EX
- VG
- G
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The Caves of Androzani
Universes Beyond: Doctor Who
(R)
Collector #: 0015
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I: Put two stun counters on each of up to two target tapped creatures. II/III: For each non-Saga permanent, choose a counter on it. You may put an additional counter of that kind on that permanent. IV: Search your library for a Doctor card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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The Face of Boe
Universes Beyond: Doctor Who
(R)
Collector #: 0126
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0/4 Legendary Creature - Alien Advisor
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- NM
- EX
- VG
- G
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Alien Token // Dinosaur Token
Universes Beyond: Doctor Who
(S)
Collector #: 0002
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2/2 Token Creature - Alien
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Back Dinosaur Token Token Creature - Dinosaur Flying, haste 2/2 |
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- NM
- EX
- VG
- G
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Bad Wolf Bay (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0569
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Plane - Earth
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At the beginning of combat on your turn, exile up to one target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. When chaos ensues, cards can't enter the battlefield from exile this turn. Then planeswalk. |
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- NM
- EX
- VG
- G
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Beast Token // Fish Token
Universes Beyond: Doctor Who
(S)
Collector #: 0017
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3/3 Token Creature - Beast
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Back Fish Token Token Creature - Fish 1/1 |
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- NM
- EX
- VG
- G
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Besieged Viking Village (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0570
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Plane - Earth
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All creatures have "Boast - Whenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn. |
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- NM
- EX
- VG
- G
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Horse Token // Soldier Token
Universes Beyond: Doctor Who
(S)
Collector #: 0004
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2/2 Token Creature - Horse
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Doctors you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) Back Soldier Token Token Creature - Soldier 1/1 |
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- NM
- EX
- VG
- G
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Thijarian Witness
Universes Beyond: Doctor Who
(U)
Collector #: 0111
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0/4 Creature - Alien Cleric
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Flash Bear Witness - Whenever another creature dies, if it was attacking or blocking alone, exile it and investigate. (Create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Bill Potts
Universes Beyond: Doctor Who
(R)
Collector #: 0076
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2/4 Legendary Creature - Human
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Whenever you cast an instant or sorcery spell that targets only Bill Potts or activate an ability that targets only Bill Potts or activate an ability that targets only Bill Potts, copy that spell or ability. You may choose new targets for the copy. This ability triggers only once each turn. Doctor's companion (You can have two commanders if the other is the Doctor.) |
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- NM
- EX
- VG
- G
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Crack in Time
Universes Beyond: Doctor Who
(R)
Collector #: 0016
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Enchantment
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Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Crack in Time enters the battlefield and at the beginning of your precombat main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield. |
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- NM
- EX
- VG
- G
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Duggan, Private Detective
Universes Beyond: Doctor Who
(R)
Collector #: 0123
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*/* Legendary Creature - Human Detective
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Duggan's power and toughness are each equal to the number of cards in your hand. Whenever Duggan enters the battlefield or attacks, investigate. The Most Important Punch in History - |
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- NM
- EX
- VG
- G
351 - 375 of 396 results