MTG / Universes Beyond Assassins Creed
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Loyal Inventor
Universes Beyond: Assassin's Creed
(U)
Collector #: 0021
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2/3 Creature - Human Artificer
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Vigilance When Loyal Inventor enters the battlefield, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library. |
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- NM
- EX
- VG
- G
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Assassin Initiate
Universes Beyond: Assassin's Creed
(U)
Collector #: 0022
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1/1 Creature - Human Assassin
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- NM
- EX
- VG
- G
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Assassin Token
Universes Beyond: Assassin's Creed
(S)
Collector #: 0004
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1/1 Token Creature - Assassin
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| Menace | |
- NM
- EX
- VG
- G
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Desmond Miles
Universes Beyond: Assassin's Creed
(R)
Collector #: 0024
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1/3 Legendary Creature - Human Assassin
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Menace Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard. Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player. |
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- NM
- EX
- VG
- G
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Sigurd, Jarl of Ravensthorpe
Universes Beyond: Assassin's Creed
(R)
Collector #: 0066
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3/3 Legendary Creature - Human Warrior
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Vigilance, trample, lifelink Boast - Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature. |
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- NM
- EX
- VG
- G
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Viewpoint Synchronization
Universes Beyond: Assassin's Creed
(U)
Collector #: 0043
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Sorcery
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Freerunning Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Distract the Guards
Universes Beyond: Assassin's Creed
(U)
Collector #: 0003
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Sorcery
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Freerunning Create three 1/1 white Human Rogue creature tokens. |
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- NM
- EX
- VG
- G
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Fall of the First Civilization
Universes Beyond: Assassin's Creed
(U)
Collector #: 0004
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - You and target opponent each draw two cards. II - Exile target artifact an opponent controls. III - Each player chooses three nonland permanents they control. Destroy all other nonland permanents. |
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- NM
- EX
- VG
- G
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Escarpment Fortress (Starter Kit)
Universes Beyond: Assassin's Creed
(R)
Collector #: 0278
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3/5 Creature - Wall
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Defender Reach Other creatures you control get +1/+0. Whenever you attack with two or more creatures, draw a card. |
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- NM
- EX
- VG
- G
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Assassin's Trophy
Universes Beyond: Assassin's Creed
(R)
Collector #: 0095
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Instant
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| Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Hookblade Veteran (Starter Kit)
Universes Beyond: Assassin's Creed
(C)
Collector #: 0283
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1/2 Creature - Human Assassin
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| As long as it's your turn, Hookblade Veteran has flying. | |
- NM
- EX
- VG
- G
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Arbaaz Mir
Universes Beyond: Assassin's Creed
(U)
Collector #: 0046
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2/2 Legendary Creature - Human Assassin
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| Whenever Arbaaz Mir or another nontoken historic permanent enters the battlefield under your control, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. | |
- NM
- EX
- VG
- G
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Ballad of the Black Flag
Universes Beyond: Assassin's Creed
(U)
Collector #: 0013
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, II - Mill three cards. You may put a historic card from among them into your hand. IV - Historic spells you cast this turn cost |
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- NM
- EX
- VG
- G
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Haytham Kenway
Universes Beyond: Assassin's Creed
(R)
Collector #: 0057
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3/3 Legendary Creature - Human Knight
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Protection from Assassins Other Knights you control get +2/+2 and have protection from Assassins. When Haytham Kenway enters the battlefield, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield. |
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- NM
- EX
- VG
- G
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Poison-Blade Mentor (Starter Kit)
Universes Beyond: Assassin's Creed
(U)
Collector #: 0288
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2/1 Creature - Human Assassin
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Deathtouch Whenever Poison-Blade Mentor attacks, another target Assassin you control gains deathtouch until end of turn. |
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- NM
- EX
- VG
- G
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Hidden Blade
Universes Beyond: Assassin's Creed
(U)
Collector #: 0073
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Artifact - Equipment
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Flash When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip |
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- NM
- EX
- VG
- G
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Evie Frye
Universes Beyond: Assassin's Creed
(R)
Collector #: 0019
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2/1 Legendary Creature - Human Assassin
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Partner with Jacob Frye |
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- NM
- EX
- VG
- G
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Copy Token
Universes Beyond: Assassin's Creed
(S)
Collector #: 0001
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Token
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| This token can be used to represent a copy of something else. | |
- NM
- EX
- VG
- G
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Tranquilize (Starter Kit)
Universes Beyond: Assassin's Creed
(C)
Collector #: 0284
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Sorcery
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| Tap target creature an opponent controls and put three stun counters on it. | |
- NM
- EX
- VG
- G
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Ratonhnhake:ton
Universes Beyond: Assassin's Creed
(R)
Collector #: 0062
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3/3 Legendary Creature - Human Assassin
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As long as Ratonhnhake:ton hasn't dealt damage yet, it has hexproof and can't be blocked. Whenever Ratonhnhake:ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token. |
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- NM
- EX
- VG
- G
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Adrestia
Universes Beyond: Assassin's Creed
(U)
Collector #: 0068
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4/3 Legendary Artifact - Vehicle
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Islandwalk Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn. Crew 1 |
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- NM
- EX
- VG
- G
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The Animus
Universes Beyond: Assassin's Creed
(R)
Collector #: 0069
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Legendary Artifact
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At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it. |
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- NM
- EX
- VG
- G
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Bleeding Effect
Universes Beyond: Assassin's Creed
(U)
Collector #: 0051
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Enchantment
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| At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. | |
- NM
- EX
- VG
- G
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Towering Viewpoint
Universes Beyond: Assassin's Creed
(U)
Collector #: 0077
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0/4 Artifact Creature - Wall
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Defender, reach Leap of Faith - |
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- NM
- EX
- VG
- G
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Assassin Den (Starter Kit)
Universes Beyond: Assassin's Creed
(U)
Collector #: 0281
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2/4 Creature - Wall
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Defender |
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- NM
- EX
- VG
- G
76 - 100 of 148 results