MTG / The Lost Caverns Of Ixalan
126 - 150 of 321 results
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Corpses of the Lost
The Lost Caverns of Ixalan
(R)
Collector #: 0098
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Enchantment
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Skeletons you control get +1/+0 and have haste. When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token. At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.) |
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- NM
- EX
- VG
- G
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Hidden Necropolis
The Lost Caverns of Ixalan
(C)
Collector #: 0275
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Land - Cave
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Hidden Necropolis enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Staunch Crewmate
The Lost Caverns of Ixalan
(U)
Collector #: 0079
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2/1 Creature - Human Pirate
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| When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Swamp (0398)
The Lost Caverns of Ixalan
(L)
Collector #: 0398
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Unstable Glyphbridge
The Lost Caverns of Ixalan
(R)
Collector #: 0041
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Artifact
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When Unstable Glyphbridge enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way. Craft with artifact Back Sandswirl Wanderglyph Artifact Creature - Golem Flying Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn. Each opponent who attacked you or a planeswalker you control this turn can't cast spells. 5/3 |
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- NM
- EX
- VG
- G
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Captivating Cave
The Lost Caverns of Ixalan
(C)
Collector #: 0268
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Land - Cave
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- NM
- EX
- VG
- G
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Hidden Courtyard
The Lost Caverns of Ixalan
(C)
Collector #: 0274
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Land - Cave
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Hidden Courtyard enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Golem Token
The Lost Caverns of Ixalan
(S)
Collector #: 0013
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4/4 Token Artifact Creature - Golem
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- NM
- EX
- VG
- G
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Abuelo, Ancestral Echo
The Lost Caverns of Ixalan
(R)
Collector #: 0219
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2/2 Legendary Creature - Spirit
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Flying, ward |
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- NM
- EX
- VG
- G
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Captain Storm, Cosmium Raider
The Lost Caverns of Ixalan
(U)
Collector #: 0227
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2/2 Legendary Creature - Human Pirate
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| Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control. | |
- NM
- EX
- VG
- G
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Glimpse the Core
The Lost Caverns of Ixalan
(U)
Collector #: 0186
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Seismic Monstrosaur
The Lost Caverns of Ixalan
(C)
Collector #: 0166
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6/5 Creature - Dinosaur
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Trample Mountaincycling |
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- NM
- EX
- VG
- G
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Island (0396)
The Lost Caverns of Ixalan
(L)
Collector #: 0396
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mountain (0400)
The Lost Caverns of Ixalan
(L)
Collector #: 0400
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Curator of Sun's Creation
The Lost Caverns of Ixalan
(U)
Collector #: 0141
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3/3 Creature - Human Artificer
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| Whenever you discover, discover again for the same value. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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Deepfathom Echo
The Lost Caverns of Ixalan
(R)
Collector #: 0228
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4/4 Creature - Merfolk Spirit
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| At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | |
- NM
- EX
- VG
- G
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Saheeli's Lattice
The Lost Caverns of Ixalan
(U)
Collector #: 0164
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Artifact
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When Saheeli's Lattice enters the battlefield, you may discard a card. If you do, draw two cards. Craft with one or more Dinosaurs Back Mastercraft Raptor Artifact Creature - Dinosaur Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it. */4 |
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- NM
- EX
- VG
- G
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Cenote Scout
The Lost Caverns of Ixalan
(U)
Collector #: 0178
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1/1 Creature - Merfolk Scout
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| When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | |
- NM
- EX
- VG
- G
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Soaring Sandwing
The Lost Caverns of Ixalan
(C)
Collector #: 0035
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3/5 Creature - Dinosaur
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Flying When Soaring Sandwing enters the battlefield, you gain 3 life. Plainscycling |
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- NM
- EX
- VG
- G
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Poetic Ingenuity
The Lost Caverns of Ixalan
(R)
Collector #: 0161
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Enchantment
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Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Miner's Guidewing
The Lost Caverns of Ixalan
(C)
Collector #: 0024
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1/1 Creature - Bird
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Flying, vigilance When Miner's Guidewing dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Triumphant Chomp
The Lost Caverns of Ixalan
(U)
Collector #: 0170
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Sorcery
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| Triumphant Chomp deals damage to target creature equal to 2 or the greatest power among Dinosaurs you control, whichever is greater. | |
- NM
- EX
- VG
- G
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Stalactite Stalker
The Lost Caverns of Ixalan
(R)
Collector #: 0122
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1/1 Creature - Goblin Rogue
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Menace At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Stalactite Stalker. (You descended if a permanent card was put into your graveyard from anywhere.) |
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- NM
- EX
- VG
- G
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Terror Tide
The Lost Caverns of Ixalan
(R)
Collector #: 0127
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Sorcery
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| Fathomless descent - All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard. | |
- NM
- EX
- VG
- G
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Sunshot Militia
The Lost Caverns of Ixalan
(C)
Collector #: 0168
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1/3 Creature - Human Soldier
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| Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery. | |
- NM
- EX
- VG
- G
126 - 150 of 321 results