MTG / Teenage Mutant Ninja Turtles
151 - 175 of 215 results
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Turtle Blimp
Teenage Mutant Ninja Turtles
(U)
Collector #: 0180
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3/4 Artifact - Vehicle
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Flying When this Vehicle enters, create a 2/2 red Mutant creature token. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Tenderize
Teenage Mutant Ninja Turtles
(C)
Collector #: 0133
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Instant
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| Target creature you control deals damage equal to its power to target creature an opponent controls. | |
- NM
- EX
- VG
- G
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Cowabunga!
Teenage Mutant Ninja Turtles
(C)
Collector #: 0113
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Sorcery
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| Look at the top four cards of your library. You may reveal a Mutant, Ninja, Turtle, or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Shredder, Unrelenting
Teenage Mutant Ninja Turtles
(U)
Collector #: 0074
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6/4 Legendary Creature - Human Ninja
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Sneak Deathtouch Whenever Shredder enters or attacks, another target creature you control gains deathtouch until end of turn. |
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- NM
- EX
- VG
- G
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Mechanized Ninja Cavalry
Teenage Mutant Ninja Turtles
(C)
Collector #: 0156
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1/1 Artifact Creature - Robot Ninja
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| When this creature enters, create a 1/1 colorless Robot artifact creature token. | |
- NM
- EX
- VG
- G
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Michelangelo, Game Master
Teenage Mutant Ninja Turtles
(C)
Collector #: 0118
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3/3 Legendary Creature - Mutant Ninja Turtle
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| Disappear - At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on Michelangelo. | |
- NM
- EX
- VG
- G
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Paramecia Coloniex
Teenage Mutant Ninja Turtles
(U)
Collector #: 0070
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2/2 Creature - Zombie Worm
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When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) When this creature dies, you may exile it. When you do, put target creature card from your graveyard on top of your library. |
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- NM
- EX
- VG
- G
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Shredder's Armor
Teenage Mutant Ninja Turtles
(U)
Collector #: 0075
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Artifact - Equipment
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Equipped creature gets +2/+1 When this Equipment enters, attach it to target creature you control. Equip - Sacrifice another nonland permanent. Activate only once each turn. |
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- NM
- EX
- VG
- G
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Donatello, Turtle Techie
Teenage Mutant Ninja Turtles
(C)
Collector #: 0037
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3/4 Legendary Creature - Mutant Ninja Turtle
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| When Donatello enters, if you control an artifact, draw a card. | |
- NM
- EX
- VG
- G
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Featherbrained Filcher
Teenage Mutant Ninja Turtles
(U)
Collector #: 0006
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0/2 Creature - Bird Mutant
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Flying When this creature leaves the battlefield, create a Food token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Raphael, Most Attitude
Teenage Mutant Ninja Turtles
(U)
Collector #: 0101
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4/3 Legendary Creature - Mutant Ninja Turtle
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Menace (This creature can't be blocked except by two or more creatures.) Alliance - Whenever another creature you control enters, you may exile the top card of your library. Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael. |
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- NM
- EX
- VG
- G
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Casey Jones, Jury-Rig Justiciar
Teenage Mutant Ninja Turtles
(U)
Collector #: 0087
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2/1 Legendary Creature - Human Berserker
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Haste When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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April O'Neil, Kunoichi Trainee
Teenage Mutant Ninja Turtles
(C)
Collector #: 0003
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2/2 Legendary Creature - Human Ninja
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When April O'Neil enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) April O'Neil can't be blocked by creatures with power 3 or greater. |
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- NM
- EX
- VG
- G
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Foot Elite
Teenage Mutant Ninja Turtles
(C)
Collector #: 0146
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2/4 Creature - Human Ninja
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| Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
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Koya, Death from Above
Teenage Mutant Ninja Turtles
(U)
Collector #: 0011
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2/1 Legendary Creature - Mutant Ninja Bird
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Flying When Koya enters, exile up to one other target creature. At the beginning of the next end step, you may pay |
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- NM
- EX
- VG
- G
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Metalhead
Teenage Mutant Ninja Turtles
(U)
Collector #: 0044
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4/4 Legendary Artifact Creature - Robot Turtle
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When Metalhead enters, return up to one other target artifact or creature to its owner's hand. |
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- NM
- EX
- VG
- G
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Punk Frogs
Teenage Mutant Ninja Turtles
(C)
Collector #: 0164
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4/5 Creature - Frog Mutant Rebel
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Ward |
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- NM
- EX
- VG
- G
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West Wind Avatar
Teenage Mutant Ninja Turtles
(U)
Collector #: 0137
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7/7 Creature - Cat Spirit Avatar
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Trample Whenever this creature enters or attacks, you may sacrifice a token or a land. If you do, gain 3 life. Disappear - At the beginning of your end step, if a permanent left the battlefield under your control this turn, draw a card. |
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- NM
- EX
- VG
- G
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Bespoke Bo
Teenage Mutant Ninja Turtles
(U)
Collector #: 0031
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Artifact - Equipment
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When this Equipment enters, return up to one other target nonland permanent to its owner's hand. Equipped creature gets +2/+1 and has vigilance. Equip |
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- NM
- EX
- VG
- G
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Everything Pizza
Teenage Mutant Ninja Turtles
(U)
Collector #: 0173
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Artifact - Food
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When this artifact enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Leonardo, Leader in Blue
Teenage Mutant Ninja Turtles
(U)
Collector #: 0016
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2/1 Legendary Creature - Mutant Ninja Turtle
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Sneak When Leonardo enters, if his sneak cost was paid, creatures you control get +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Wingnut, Bat on the Belfry
Teenage Mutant Ninja Turtles
(U)
Collector #: 0110
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1/2 Legendary Creature - Bat Mutant
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Alliance - Whenever another creature you control enters, Wingnut gains your choice of flying, menace, or haste until end of turn. Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Insect Warrior Token (0004)
Teenage Mutant Ninja Turtles
(S)
Collector #: 0004
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1/1 Token Creature - Insect Warrior
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| Flying | |
- NM
- EX
- VG
- G
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Manhole Missile
Teenage Mutant Ninja Turtles
(C)
Collector #: 0094
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Instant
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| Manhole Missile deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card. | |
- NM
- EX
- VG
- G
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Action News Crew
Teenage Mutant Ninja Turtles
(C)
Collector #: 0001
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2/2 Creature - Human Citizen
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Vigilance Channel - |
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- NM
- EX
- VG
- G
151 - 175 of 215 results