MTG / Teenage Mutant Ninja Turtles
51 - 75 of 215 results
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Leader's Talent
Teenage Mutant Ninja Turtles
(R)
Collector #: 0013
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Enchantment - Class
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(Gain the next level as a sorcery to add its ability.) Whenever you attack, put a +1/+1 counter on target attacking creature. Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life. Whenever you cast a spell, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Frog Butler
Teenage Mutant Ninja Turtles
(C)
Collector #: 0114
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1/1 Creature - Frog Spirit
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Deathtouch |
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- NM
- EX
- VG
- G
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Skateboard
Teenage Mutant Ninja Turtles
(U)
Collector #: 0178
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Artifact - Equipment
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When this Equipment enters, tap target permanent. Equipped creature gets +1/+0 and has haste. Equip |
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- NM
- EX
- VG
- G
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Madame Null, Power Broker
Teenage Mutant Ninja Turtles
(R)
Collector #: 0066
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1/3 Legendary Creature - Demon Advisor
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Deathtouch Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Leatherhead, Swamp Stalker
Teenage Mutant Ninja Turtles
(R)
Collector #: 0117
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5/4 Legendary Creature - Crocodile Mutant Rogue
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Trample Leatherhead enters with a hexproof counter on her. Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls. |
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- NM
- EX
- VG
- G
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Armaggon, Future Shark
Teenage Mutant Ninja Turtles
(R)
Collector #: 0058
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9/6 Legendary Creature - Shark Horror Mutant
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Flash When Armaggon enters, destroy up to three target creatures. |
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- NM
- EX
- VG
- G
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Donatello, Gadget Master
Teenage Mutant Ninja Turtles
(R)
Collector #: 0035
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3/2 Legendary Creature - Mutant Ninja Turtle
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Sneak Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control. |
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- NM
- EX
- VG
- G
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Robot Token (0010)
Teenage Mutant Ninja Turtles
(S)
Collector #: 0010
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1/1 Token Artifact Creature - Robot
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- NM
- EX
- VG
- G
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Groundchuck & Dirtbag
Teenage Mutant Ninja Turtles
(R)
Collector #: 0115
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8/8 Legendary Creature - Ox Mole Mutant
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Trample Whenever you tap a land for mana, add |
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- NM
- EX
- VG
- G
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Broadcast Takeover
Teenage Mutant Ninja Turtles
(M)
Collector #: 0086
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Sorcery
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| Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Swamp (0317)
Teenage Mutant Ninja Turtles
(L)
Collector #: 0317
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Transdimensional Bovine
Teenage Mutant Ninja Turtles
(R)
Collector #: 0134
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0/4 Creature - Ox Avatar
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Flying |
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- NM
- EX
- VG
- G
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Dream Beavers
Teenage Mutant Ninja Turtles
(U)
Collector #: 0062
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1/1 Creature - Beaver Nightmare
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Flying When this creature enters, each opponent loses 1 life and you gain 1 life. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) |
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- NM
- EX
- VG
- G
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Mutagen Token (0009)
Teenage Mutant Ninja Turtles
(S)
Collector #: 0009
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Token Artifact - Mutagen
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- NM
- EX
- VG
- G
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Shark Shredder, Killer Clone
Teenage Mutant Ninja Turtles
(R)
Collector #: 0073
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4/4 Legendary Creature - Shark Octopus Ninja
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Sneak First strike Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player. |
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- NM
- EX
- VG
- G
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Casey Jones, Vigilante
Teenage Mutant Ninja Turtles
(R)
Collector #: 0088
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4/3 Legendary Creature - Human Berserker
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| When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random. | |
- NM
- EX
- VG
- G
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Turtles in Time
Teenage Mutant Ninja Turtles
(M)
Collector #: 0055
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Sorcery
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Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. Exile Turtles in Time. |
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- NM
- EX
- VG
- G
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Bebop & Rocksteady
Teenage Mutant Ninja Turtles
(R)
Collector #: 0140
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7/5 Legendary Creature - Boar Rhino Mutant
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| Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card. | |
- NM
- EX
- VG
- G
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Mikey & Don, Party Planners
Teenage Mutant Ninja Turtles
(R)
Collector #: 0157
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3/3 Legendary Creature - Mutant Ninja Turtle
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Ward You may look at the top card of your library any time. You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Splinter, Hamato Yoshi
Teenage Mutant Ninja Turtles
(U)
Collector #: 0079
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1/3 Legendary Creature - Mutant Ninja Rat
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Sneak Menace (This creature can't be blocked except by two or more creatures.) Other Ninjas you control get +1/+1. |
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- NM
- EX
- VG
- G
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Northampton Farm
Teenage Mutant Ninja Turtles
(R)
Collector #: 0188
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Land
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- NM
- EX
- VG
- G
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Mona Lisa, Science Geek
Teenage Mutant Ninja Turtles
(U)
Collector #: 0123
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1/3 Legendary Creature - Lizard Mutant
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Reach |
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- NM
- EX
- VG
- G
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Agent Bishop, Man in Black
Teenage Mutant Ninja Turtles
(R)
Collector #: 0002
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1/2 Legendary Creature - Human Soldier
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| At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures. | |
- NM
- EX
- VG
- G
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Mondo Gecko
Teenage Mutant Ninja Turtles
(M)
Collector #: 0046
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2/3 Legendary Creature - Lizard Mutant
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Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control. |
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- NM
- EX
- VG
- G
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Lessons from Life
Teenage Mutant Ninja Turtles
(U)
Collector #: 0155
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Sorcery
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| Draw three cards. You may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
51 - 75 of 215 results