MTG / Teenage Mutant Ninja Turtles
51 - 75 of 215 results
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Weather Maker
Teenage Mutant Ninja Turtles
(R)
Collector #: 0182
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Artifact
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Landfall - Whenever a land you control enters, put a charge counter on this artifact. |
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- NM
- EX
- VG
- G
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Skateboard
Teenage Mutant Ninja Turtles
(U)
Collector #: 0178
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Artifact - Equipment
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When this Equipment enters, tap target permanent. Equipped creature gets +1/+0 and has haste. Equip |
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- NM
- EX
- VG
- G
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Madame Null, Power Broker
Teenage Mutant Ninja Turtles
(R)
Collector #: 0066
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1/3 Legendary Creature - Demon Advisor
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Deathtouch Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Dream Beavers
Teenage Mutant Ninja Turtles
(U)
Collector #: 0062
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1/1 Creature - Beaver Nightmare
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Flying When this creature enters, each opponent loses 1 life and you gain 1 life. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) |
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- NM
- EX
- VG
- G
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Armaggon, Future Shark
Teenage Mutant Ninja Turtles
(R)
Collector #: 0058
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9/6 Legendary Creature - Shark Horror Mutant
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Flash When Armaggon enters, destroy up to three target creatures. |
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- NM
- EX
- VG
- G
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Broadcast Takeover
Teenage Mutant Ninja Turtles
(M)
Collector #: 0086
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Sorcery
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| Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Frog Butler
Teenage Mutant Ninja Turtles
(C)
Collector #: 0114
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1/1 Creature - Frog Spirit
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Deathtouch |
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- NM
- EX
- VG
- G
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Ninja Token (0005)
Teenage Mutant Ninja Turtles
(S)
Collector #: 0005
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1/1 Token Creature - Ninja
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- NM
- EX
- VG
- G
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Leatherhead, Swamp Stalker
Teenage Mutant Ninja Turtles
(R)
Collector #: 0117
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5/4 Legendary Creature - Crocodile Mutant Rogue
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Trample Leatherhead enters with a hexproof counter on her. Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls. |
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- NM
- EX
- VG
- G
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Shark Shredder, Killer Clone
Teenage Mutant Ninja Turtles
(R)
Collector #: 0073
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4/4 Legendary Creature - Shark Octopus Ninja
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Sneak First strike Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player. |
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- NM
- EX
- VG
- G
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Groundchuck & Dirtbag
Teenage Mutant Ninja Turtles
(R)
Collector #: 0115
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8/8 Legendary Creature - Ox Mole Mutant
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Trample Whenever you tap a land for mana, add |
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- NM
- EX
- VG
- G
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Mutagen Token (0009)
Teenage Mutant Ninja Turtles
(S)
Collector #: 0009
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Token Artifact - Mutagen
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- NM
- EX
- VG
- G
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Turtles in Time
Teenage Mutant Ninja Turtles
(M)
Collector #: 0055
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Sorcery
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Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. Exile Turtles in Time. |
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- NM
- EX
- VG
- G
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Lessons from Life
Teenage Mutant Ninja Turtles
(U)
Collector #: 0155
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Sorcery
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| Draw three cards. You may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Donatello, Gadget Master
Teenage Mutant Ninja Turtles
(R)
Collector #: 0035
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3/2 Legendary Creature - Mutant Ninja Turtle
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Sneak Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control. |
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- NM
- EX
- VG
- G
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Robot Token (0010)
Teenage Mutant Ninja Turtles
(S)
Collector #: 0010
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1/1 Token Artifact Creature - Robot
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- NM
- EX
- VG
- G
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Mondo Gecko
Teenage Mutant Ninja Turtles
(M)
Collector #: 0046
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2/3 Legendary Creature - Lizard Mutant
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Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control. |
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- NM
- EX
- VG
- G
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Mikey & Don, Party Planners
Teenage Mutant Ninja Turtles
(R)
Collector #: 0157
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3/3 Legendary Creature - Mutant Ninja Turtle
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Ward You may look at the top card of your library any time. You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Northampton Farm
Teenage Mutant Ninja Turtles
(R)
Collector #: 0188
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Land
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- NM
- EX
- VG
- G
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Shredder's Technique
Teenage Mutant Ninja Turtles
(U)
Collector #: 0077
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Sorcery
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Sneak Destroy target creature or enchantment. If an enchantment was destroyed this way, you lose 2 life. |
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- NM
- EX
- VG
- G
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Bebop & Rocksteady
Teenage Mutant Ninja Turtles
(R)
Collector #: 0140
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7/5 Legendary Creature - Boar Rhino Mutant
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| Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card. | |
- NM
- EX
- VG
- G
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Raphael's Technique
Teenage Mutant Ninja Turtles
(R)
Collector #: 0105
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Instant
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Sneak Each player may discard their hand and draw seven cards. |
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- NM
- EX
- VG
- G
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Copy Token (0001)
Teenage Mutant Ninja Turtles
(S)
Collector #: 0001
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Token
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| This token can be used to represent a copy of something else. | |
- NM
- EX
- VG
- G
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Does Machines
Teenage Mutant Ninja Turtles
(R)
Collector #: 0034
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Enchantment - Class
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(Gain the next level as a sorcery to add its ability.) When this Class enters, mill two cards, draw two cards, then discard two cards. When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand. At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. |
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- NM
- EX
- VG
- G
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Swamp (0317)
Teenage Mutant Ninja Turtles
(L)
Collector #: 0317
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Basic Land - Swamp
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- NM
- EX
- VG
- G
51 - 75 of 215 results