MTG / Tarkir Dragonstorm
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United Battlefront
Tarkir: Dragonstorm
(R)
Collector #: 0032
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Sorcery
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| Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Sunpearl Kirin
Tarkir: Dragonstorm
(U)
Collector #: 0029
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2/1 Creature - Kirin
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Flash Flying When this creature enters, return up to one other target nonland permanent you control to its owner's hand. If it was a token. draw a card. |
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- NM
- EX
- VG
- G
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Desperate Measures
Tarkir: Dragonstorm
(U)
Collector #: 0078
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Instant
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| Target creature gets +1/-1 until end of turn. When it dies under your control this turn, draw two cards. | |
- NM
- EX
- VG
- G
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The Sibsig Ceremony
Tarkir: Dragonstorm
(R)
Collector #: 0091
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Legendary Enchantment
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Creature spells you cast cost Whenever a creature you control enters, if you cast it, destroy that creature, then create a 2/2 black Zombie Druid creature token. |
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- NM
- EX
- VG
- G
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Revival of the Ancestors
Tarkir: Dragonstorm
(R)
Collector #: 0218
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Create three 1/1 white Spirit creature tokens. II - Distribute three +1/+1 counters among one, two, or three target creatures you control. III - Creatures you control gain trample and lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Undergrowth Leopard
Tarkir: Dragonstorm
(C)
Collector #: 0165
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2/2 Creature - Cat
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Vigilance |
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- NM
- EX
- VG
- G
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Wind-Scarred Crag
Tarkir: Dragonstorm
(C)
Collector #: 0271
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Felothar, Dawn of the Abzan
Tarkir: Dragonstorm
(R)
Collector #: 0184
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3/3 Legendary Creature - Human Warrior
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Trample Whenever Felothar enters or attacks, you may sacrifice a nonland permanent. When you do, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Soldier Token (0005)
Tarkir: Dragonstorm
(S)
Collector #: 0005
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2/2 Token Creature - Soldier
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- NM
- EX
- VG
- G
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Dragon Token (0011)
Tarkir: Dragonstorm
(S)
Collector #: 0011
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4/4 Token Creature - Dragon
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| Flying | |
- NM
- EX
- VG
- G
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Hardened Tactician
Tarkir: Dragonstorm
(U)
Collector #: 0191
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2/4 Creature - Human Warrior
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- NM
- EX
- VG
- G
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Rebellious Strike
Tarkir: Dragonstorm
(C)
Collector #: 0020
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Instant
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Target creature gets +3/+0 until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Starry-Eyed Skyrider
Tarkir: Dragonstorm
(U)
Collector #: 0025
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1/3 Creature - Human Scout
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Flying Whenever this creature attacks, another target creature you control gains flying until end of turn. Attacking tokens you control have flying. |
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- NM
- EX
- VG
- G
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Rally the Monastery
Tarkir: Dragonstorm
(U)
Collector #: 0019
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Instant
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This spell costs
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- NM
- EX
- VG
- G
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Ainok Wayfarer
Tarkir: Dragonstorm
(C)
Collector #: 0134
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1/1 Creature - Dog Scout
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| When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Lightfoot Technique
Tarkir: Dragonstorm
(C)
Collector #: 0014
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Instant
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| Put a +1/+1 counter on target creature. It gains flying and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
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Lotuslight Dancers
Tarkir: Dragonstorm
(R)
Collector #: 0204
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3/6 Creature - Zombie Bard
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Lifelink When this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle. |
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- NM
- EX
- VG
- G
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Treasure Token (0016)
Tarkir: Dragonstorm
(S)
Collector #: 0016
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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New Way Forward
Tarkir: Dragonstorm
(R)
Collector #: 0211
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Instant
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| The next time a source of your choice would deal damage to you this turn, prevent that damage. When damage is prevented this way, New Way Forward deals that much damage to that source's controller and you draw that many cards. | |
- NM
- EX
- VG
- G
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Coordinated Maneuver
Tarkir: Dragonstorm
(C)
Collector #: 0006
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Roamer's Routine
Tarkir: Dragonstorm
(C)
Collector #: 0154
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Sorcery
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Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Harmonize |
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- NM
- EX
- VG
- G
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Underfoot Underdogs
Tarkir: Dragonstorm
(C)
Collector #: 0129
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1/2 Creature - Goblin Warrior
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When this creature enters, create a 1/1 red Goblin creature token. |
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- NM
- EX
- VG
- G
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Zurgo's Vanguard
Tarkir: Dragonstorm
(U)
Collector #: 0133
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*/3 Creature - Dog Soldier
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Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) This creature's power is equal to the number of creatures you control. |
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- NM
- EX
- VG
- G
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Anafenza, Unyielding Lineage
Tarkir: Dragonstorm
(R)
Collector #: 0002
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2/2 Legendary Creature - Spirit Soldier
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Flash First strike Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.) |
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- NM
- EX
- VG
- G
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Roar of Endless Song
Tarkir: Dragonstorm
(R)
Collector #: 0220
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Create a 5/5 green Elephant creature token. III - Double the power and toughness of each creature you control until end of turn. |
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- NM
- EX
- VG
- G
126 - 150 of 307 results