MTG / Tarkir Dragonstorm
101 - 125 of 307 results
Refine search:
|
Sinkhole Surveyor
Tarkir: Dragonstorm
(R)
Collector #: 0093
|
1/3 Creature - Bird Scout
|
|
Flying Whenever this creature attacks, you lose 1 life and this creature endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.) |
|
- NM
- EX
- VG
- G
|
Dragon Token (0011)
Tarkir: Dragonstorm
(S)
Collector #: 0011
|
4/4 Token Creature - Dragon
|
| Flying | |
- NM
- EX
- VG
- G
|
Snakeskin Veil
Tarkir: Dragonstorm
(C)
Collector #: 0159
|
Instant
|
| Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. | |
- NM
- EX
- VG
- G
|
Swamp (0282)
Tarkir: Dragonstorm
(L)
Collector #: 0282
|
Basic Land - Swamp
|
- NM
- EX
- VG
- G
|
Kheru Goldkeeper
Tarkir: Dragonstorm
(U)
Collector #: 0199
|
3/3 Creature - Dragon
|
|
Flying Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with " Renew - |
|
- NM
- EX
- VG
- G
|
Barrensteppe Siege
Tarkir: Dragonstorm
(R)
Collector #: 0171
|
Enchantment
|
As this enchantment enters, choose Abzan or Mardu.
|
|
- NM
- EX
- VG
- G
|
Shock Brigade
Tarkir: Dragonstorm
(C)
Collector #: 0120
|
1/3 Creature - Goblin Soldier
|
|
Menace (This creature can't be blocked except by two or more creatures.) Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) |
|
- NM
- EX
- VG
- G
|
Perennation
Tarkir: Dragonstorm
(M)
Collector #: 0212
|
Sorcery
|
| Return target permanent card from your graveyard to the battlefield with a hexproof counter and an indestructible counter on it. | |
- NM
- EX
- VG
- G
|
Mardu Devotee
Tarkir: Dragonstorm
(C)
Collector #: 0016
|
1/2 Creature - Human Scout
|
|
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) |
|
- NM
- EX
- VG
- G
|
Host of the Hereafter
Tarkir: Dragonstorm
(U)
Collector #: 0193
|
2/2 Creature - Zombie Warlock
|
|
This creature enters with two +1/+1 counters on it. When this creature or another creature you control dies, if it had counters on it, put its counters on up to one target creature you control. |
|
- NM
- EX
- VG
- G
|
Wind-Scarred Crag
Tarkir: Dragonstorm
(C)
Collector #: 0271
|
Land
|
|
This land enters tapped. When this land enters, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Bloodfell Caves
Tarkir: Dragonstorm
(C)
Collector #: 0250
|
Land
|
|
This land enters tapped. When this land enters, you gain 1 life. |
|
- NM
- EX
- VG
- G
|
Kotis, the Fangkeeper
Tarkir: Dragonstorm
(R)
Collector #: 0202
|
2/1 Legendary Creature - Zombie Warrior
|
|
Indestructible Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs. |
|
- NM
- EX
- VG
- G
|
Sarkhan, Dragon Ascendant
Tarkir: Dragonstorm
(R)
Collector #: 0118
|
2/2 Legendary Creature - Human Druid
|
|
When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sakhan becomes a Dragon in addition to its other types and gains flying. |
|
- NM
- EX
- VG
- G
|
Focus the Mind
Tarkir: Dragonstorm
(C)
Collector #: 0045
|
Instant
|
|
This spell costs Draw three cards, then discard a card. |
|
- NM
- EX
- VG
- G
|
Stormshriek Feral
Tarkir: Dragonstorm
(C)
Collector #: 0124
|
3/3 Creature - Dragon
|
|
Flying, haste Flush Out Sorcery - Omen Discard a card. If you do, draw two cards. (Then shuffle this card into its owner's library.) |
|
- NM
- EX
- VG
- G
|
Veteran Ice Climber
Tarkir: Dragonstorm
(U)
Collector #: 0064
|
1/3 Creature - Human Scout
|
|
Vigilance This creature can't be blocked. Whenever this creature attacks, up to one target player mills cards equal to this creature's power. (They put that many cards from the top of their library into their graveyard.) |
|
- NM
- EX
- VG
- G
|
Rakshasa's Bargain
Tarkir: Dragonstorm
(U)
Collector #: 0214
|
Instant
|
| Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. | |
- NM
- EX
- VG
- G
|
Teval, Arbiter of Virtue
Tarkir: Dragonstorm
(M)
Collector #: 0230
|
6/6 Legendary Creature - Spirit Dragon
|
|
Flying, lifelink Spells you cast have delve. (Each card your exile from your graveyard while casting those spells pays for Whenever you cast a spell, you lose life equal to its mana value. |
|
- NM
- EX
- VG
- G
|
United Battlefront
Tarkir: Dragonstorm
(R)
Collector #: 0032
|
Sorcery
|
| Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
|
Plains (0278)
Tarkir: Dragonstorm
(L)
Collector #: 0278
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Yathan Tombguard
Tarkir: Dragonstorm
(U)
Collector #: 0100
|
2/3 Creature - Human Warrior
|
|
Menace (This creature can't be blocked except by two or more creatures.) Whenever a creature you control with a counter on it deals combat damage to a player, you draw a card and you lose 1 life. |
|
- NM
- EX
- VG
- G
|
Alesha's Legacy
Tarkir: Dragonstorm
(C)
Collector #: 0072
|
Instant
|
| Target creature you control gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
|
Dispelling Exhale
Tarkir: Dragonstorm
(C)
Collector #: 0041
|
Instant
|
|
As an additional cost to cast this spell, you may behold a Dragon. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) Counter target spell unless its controller pays |
|
- NM
- EX
- VG
- G
|
Nightblade Brigade
Tarkir: Dragonstorm
(C)
Collector #: 0085
|
1/3 Creature - Goblin Soldier
|
|
Deathtouch Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
|
- NM
- EX
- VG
- G
101 - 125 of 307 results