MTG / Strixhaven School Of Mages
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Beaming Defiance
Strixhaven: School of Mages
(C)
Collector #: 009
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Instant
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| Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Practical Research
Strixhaven: School of Mages
(U)
Collector #: 212
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Instant
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| Draw four cards. Then discard two cards unless you discard an instant or sorcery card. | |
- NM
- EX
- VG
- G
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Elemental Masterpiece
Strixhaven: School of Mages
(C)
Collector #: 182
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Sorcery
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Create two 4/4 blue and red Elemental creature tokens. |
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- NM
- EX
- VG
- G
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Mountain (372)
Strixhaven: School of Mages
(L)
Collector #: 372
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Witherbloom Command
Strixhaven: School of Mages
(R)
Collector #: 248
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Sorcery
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Choose two -
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- NM
- EX
- VG
- G
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Biomathematician
Strixhaven: School of Mages
(C)
Collector #: 164
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2/2 Creature - Human Wizard
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| When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control. | |
- NM
- EX
- VG
- G
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Enthusiastic Study
Strixhaven: School of Mages
(C)
Collector #: 099
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Instant
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Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Devastating Mastery
Strixhaven: School of Mages
(R)
Collector #: 014
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Sorcery
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You may pay If the Destroy all nonland permanents. |
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- NM
- EX
- VG
- G
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Dramatic Finale
Strixhaven: School of Mages
(R)
Collector #: 180
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Enchantment
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Creature tokens you control get +1/+1. Whenever one or more nontoken creatures you control die, create a 3/1 white and black Inkling creature token with flying. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Fractal Token
Strixhaven: School of Mages
(S)
Collector #: 003
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0/0 Token Creature - Fractal
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- NM
- EX
- VG
- G
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Scurrid Colony
Strixhaven: School of Mages
(C)
Collector #: 142
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2/2 Creature - Squirrel
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Reach Scurrid Colony gets +2/+2 as long as you control eight or more lands. |
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- NM
- EX
- VG
- G
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Pop Quiz
Strixhaven: School of Mages
(C)
Collector #: 049
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Instant
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Draw a card. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Quandrix Pledgemage
Strixhaven: School of Mages
(C)
Collector #: 219
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2/2 Creature - Merfolk Druid
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| Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage. | |
- NM
- EX
- VG
- G
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Secret Rendezvous
Strixhaven: School of Mages
(U)
Collector #: 026
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Sorcery
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| You and target opponent each draw three cards. | |
- NM
- EX
- VG
- G
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Stonebound Mentor
Strixhaven: School of Mages
(C)
Collector #: 239
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3/3 Creature - Spirit Advisor
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| Whenever one or more cards leave your graveyard, scry 1. | |
- NM
- EX
- VG
- G
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Rip Apart
Strixhaven: School of Mages
(U)
Collector #: 225
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Vanishing Verse
Strixhaven: School of Mages
(R)
Collector #: 244
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Instant
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| Exile target monocolored permanent. | |
- NM
- EX
- VG
- G
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Hall Monitor
Strixhaven: School of Mages
(U)
Collector #: 105
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1/1 Creature - Lizard Shaman
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Haste |
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- NM
- EX
- VG
- G
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Quintorius, Field Historian
Strixhaven: School of Mages
(U)
Collector #: 220
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2/4 Legendary Creature - Elephant Cleric
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Spirits you control get +1/+0. Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token. |
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- NM
- EX
- VG
- G
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Witherbloom Pledgemage
Strixhaven: School of Mages
(C)
Collector #: 249
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5/5 Creature - Treefolk Warlock
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| Magecraft - Whenever you cast or copy an instant or sorcery spell, you gain 1 life. | |
- NM
- EX
- VG
- G
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Mage Hunter
Strixhaven: School of Mages
(U)
Collector #: 076
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3/4 Creature - Horror
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| Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life. | |
- NM
- EX
- VG
- G
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Quandrix Cultivator
Strixhaven: School of Mages
(U)
Collector #: 218
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3/4 Creature - Turtle Druid
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| When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Star Pupil
Strixhaven: School of Mages
(C)
Collector #: 030
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0/0 Creature - Human Wizard
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Star Pupil enters the battlefield with a +1/+1 counter on it. When Star Pupil dies, put its counter on target creature you control. |
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- NM
- EX
- VG
- G
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Study Break
Strixhaven: School of Mages
(C)
Collector #: 034
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Instant
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Tap up to two target creatures. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Clever Lumimancer
Strixhaven: School of Mages
(U)
Collector #: 010
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0/1 Creature - Human Wizard
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| Magecraft - Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn. | |
- NM
- EX
- VG
- G
126 - 150 of 303 results