MTG / Strixhaven School Of Mages
101 - 125 of 303 results
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Go Blank
Strixhaven: School of Mages
(U)
Collector #: 072
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Sorcery
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| Target player discards two cards. Then exile that player's graveyard. | |
- NM
- EX
- VG
- G
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Bayou Groff
Strixhaven: School of Mages
(C)
Collector #: 121
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5/4 Creature - Plant Dog
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As an additional cost to cast this spell, sacrifice a creature or pay |
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- NM
- EX
- VG
- G
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Expanded Anatomy
Strixhaven: School of Mages
(C)
Collector #: 002
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Sorcery - Lesson
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| Put two +1/+1 counters on target creature. It gains vigilance until end of turn. | |
- NM
- EX
- VG
- G
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Inkling Token
Strixhaven: School of Mages
(S)
Collector #: 004
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2/1 Token Creature - Inkling
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| Flying | |
- NM
- EX
- VG
- G
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Plains (366)
Strixhaven: School of Mages
(L)
Collector #: 366
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Plargg, Dean of Chaos
Strixhaven: School of Mages
(R)
Collector #: 155
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2/2 Legendary Creature - Orc Shaman
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Back Augusta, Dean of Order Legendary Creature - Human Cleric Other tapped creatures you control get +1/+0. Other untapped creatures you control get +0/+1. Whenever you attack, untap each creature you control, then tap any number of creatures you control. 1/3 |
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- NM
- EX
- VG
- G
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Tempted by the Oriq
Strixhaven: School of Mages
(R)
Collector #: 058
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Sorcery
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| For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less. | |
- NM
- EX
- VG
- G
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Verdant Mastery
Strixhaven: School of Mages
(R)
Collector #: 146
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Sorcery
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You may pay Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent’s control if the |
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- NM
- EX
- VG
- G
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Necrotic Fumes
Strixhaven: School of Mages
(U)
Collector #: 078
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Sorcery - Lesson
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As an additional cost to cast this spell, exile a creature you control. Exile target creature or planeswalker. |
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- NM
- EX
- VG
- G
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Crushing Disappointment
Strixhaven: School of Mages
(C)
Collector #: 068
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Instant
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| Each player loses 2 life. You draw two cards. | |
- NM
- EX
- VG
- G
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Professor of Zoomancy
Strixhaven: School of Mages
(C)
Collector #: 140
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4/3 Creature - Bear Druid
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| When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." | |
- NM
- EX
- VG
- G
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Basic Conjuration
Strixhaven: School of Mages
(R)
Collector #: 120
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Sorcery - Lesson
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| Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life. | |
- NM
- EX
- VG
- G
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Scurrid Colony
Strixhaven: School of Mages
(C)
Collector #: 142
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2/2 Creature - Squirrel
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Reach Scurrid Colony gets +2/+2 as long as you control eight or more lands. |
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- NM
- EX
- VG
- G
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Team Pennant
Strixhaven: School of Mages
(U)
Collector #: 260
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Artifact - Equipment
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Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token Equip |
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- NM
- EX
- VG
- G
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Letter of Acceptance
Strixhaven: School of Mages
(C)
Collector #: 256
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Artifact
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- NM
- EX
- VG
- G
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Strixhaven Stadium
Strixhaven: School of Mages
(R)
Collector #: 259
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Artifact
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Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game. |
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- NM
- EX
- VG
- G
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Tanazir Quandrix
Strixhaven: School of Mages
(M)
Collector #: 240
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4/4 Legendary Creature - Elder Dragon
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Flying, trample When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. |
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- NM
- EX
- VG
- G
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Creative Outburst
Strixhaven: School of Mages
(U)
Collector #: 171
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Instant
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Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Ingenious Mastery
Strixhaven: School of Mages
(R)
Collector #: 044
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Sorcery
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You may pay If the |
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- NM
- EX
- VG
- G
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Swamp (370)
Strixhaven: School of Mages
(L)
Collector #: 370
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Vineglimmer Snarl
Strixhaven: School of Mages
(R)
Collector #: 274
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Land
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As this land enters, you may reveal an Forest or Island card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Mercurial Transformation
Strixhaven: School of Mages
(U)
Collector #: 047
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Sorcery - Lesson
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| Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4. | |
- NM
- EX
- VG
- G
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Study Break
Strixhaven: School of Mages
(C)
Collector #: 034
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Instant
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Tap up to two target creatures. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Beaming Defiance
Strixhaven: School of Mages
(C)
Collector #: 009
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Instant
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| Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Enthusiastic Study
Strixhaven: School of Mages
(C)
Collector #: 099
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Instant
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Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
101 - 125 of 303 results