MTG / Strixhaven School Of Mages
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Fracture
Strixhaven: School of Mages
(U)
Collector #: 188
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Instant
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| Destroy target artifact, enchantment, or planeswalker. | |
- NM
- EX
- VG
- G
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Reconstruct History
Strixhaven: School of Mages
(U)
Collector #: 222
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Sorcery
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Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History. |
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- NM
- EX
- VG
- G
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Professor of Symbology
Strixhaven: School of Mages
(U)
Collector #: 024
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2/1 Creature - Kor Cleric
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| When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | |
- NM
- EX
- VG
- G
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Hunt for Specimens
Strixhaven: School of Mages
(C)
Collector #: 073
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Sorcery
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Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Shadrix Silverquill
Strixhaven: School of Mages
(M)
Collector #: 230
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2/5 Legendary Creature - Elder Dragon
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Flying, double strike At the beginning of combat on your turn, you may choose two. Each mode must target a different player.
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- NM
- EX
- VG
- G
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Pest Token
Strixhaven: School of Mages
(S)
Collector #: 005
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1/1 Token Creature - Pest
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| When this creature dies, you gain 1 life. | |
- NM
- EX
- VG
- G
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Archway Commons
Strixhaven: School of Mages
(C)
Collector #: 263
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Land
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Archway Commons enters the battlefield tapped. When Archway Commons enters the battlefield, sacrifice it unless you pay |
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- NM
- EX
- VG
- G
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Multiple Choice
Strixhaven: School of Mages
(R)
Collector #: 048
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Sorcery
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If X is 1, scry 1, then draw a card. If X is 2, you may choose a player. They return a creature they control to its owner's hand. If X is 3, create a 4/4 blue and red Elemental creature token. If X is 4 or more, do all of the above. |
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- NM
- EX
- VG
- G
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Emergent Sequence
Strixhaven: School of Mages
(U)
Collector #: 129
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Sorcery
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| Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn. | |
- NM
- EX
- VG
- G
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Strict Proctor
Strixhaven: School of Mages
(R)
Collector #: 033
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1/3 Creature - Spirit Cleric
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Flying Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays |
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- NM
- EX
- VG
- G
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Treasure Token
Strixhaven: School of Mages
(S)
Collector #: 007
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Elite Spellbinder
Strixhaven: School of Mages
(R)
Collector #: 017
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3/1 Creature - Human Cleric
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Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs |
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- NM
- EX
- VG
- G
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Divide by Zero
Strixhaven: School of Mages
(U)
Collector #: 041
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Instant
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Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Shineshadow Snarl
Strixhaven: School of Mages
(R)
Collector #: 272
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Land
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As this land enters, you may reveal an Plains or Swamp card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Fractal Summoning
Strixhaven: School of Mages
(C)
Collector #: 187
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Sorcery - Lesson
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| Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. | |
- NM
- EX
- VG
- G
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Harness Infinity
Strixhaven: School of Mages
(M)
Collector #: 191
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Instant
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Exchange your hand and graveyard. Exile Harness Infinity. |
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- NM
- EX
- VG
- G
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Go Blank
Strixhaven: School of Mages
(U)
Collector #: 072
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Sorcery
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| Target player discards two cards. Then exile that player's graveyard. | |
- NM
- EX
- VG
- G
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Blood Researcher
Strixhaven: School of Mages
(C)
Collector #: 166
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2/2 Creature - Vampire Druid
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Menace (This creature can't be blocked except by two or more creatures.) Whenever you gain life, put a +1/+1 on Blood Researcher. |
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- NM
- EX
- VG
- G
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Emblem (Rowan, Scholar of Sparks)
Strixhaven: School of Mages
(S)
Collector #: 009
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Emblem
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Whenever you cast an instant or sorcery spell, you may pay |
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- NM
- EX
- VG
- G
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Fervent Mastery
Strixhaven: School of Mages
(R)
Collector #: 101
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Sorcery
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You may pay If the Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random. |
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- NM
- EX
- VG
- G
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Lorehold Excavation
Strixhaven: School of Mages
(U)
Collector #: 200
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Enchantment
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At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.) |
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- NM
- EX
- VG
- G
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Velomachus Lorehold
Strixhaven: School of Mages
(M)
Collector #: 245
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5/5 Legendary Creature - Elder Dragon
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Flying, vigilance, haste Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Spell Satchel
Strixhaven: School of Mages
(U)
Collector #: 258
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Artifact
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Magecraft - Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel. |
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- NM
- EX
- VG
- G
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Plargg, Dean of Chaos
Strixhaven: School of Mages
(R)
Collector #: 155
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2/2 Legendary Creature - Orc Shaman
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Back Augusta, Dean of Order Legendary Creature - Human Cleric Other tapped creatures you control get +1/+0. Other untapped creatures you control get +0/+1. Whenever you attack, untap each creature you control, then tap any number of creatures you control. 1/3 |
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- NM
- EX
- VG
- G
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Verdant Mastery
Strixhaven: School of Mages
(R)
Collector #: 146
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Sorcery
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You may pay Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent’s control if the |
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- NM
- EX
- VG
- G
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