MTG / Strixhaven School Of Mages
51 - 75 of 303 results
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Environmental Sciences
Strixhaven: School of Mages
(C)
Collector #: 001
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Sorcery - Lesson
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| Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life. | |
- NM
- EX
- VG
- G
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Mavinda, Students' Advocate
Strixhaven: School of Mages
(M)
Collector #: 021
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2/3 Legendary Creature - Bird Advisor
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Flying |
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- NM
- EX
- VG
- G
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Radiant Scrollwielder
Strixhaven: School of Mages
(R)
Collector #: 221
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2/4 Creature - Dwarf Cleric
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Instant and sorcery spells you control have lifelink. At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead. |
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- NM
- EX
- VG
- G
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Test of Talents
Strixhaven: School of Mages
(U)
Collector #: 059
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Instant
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| Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. | |
- NM
- EX
- VG
- G
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Charge Through
Strixhaven: School of Mages
(C)
Collector #: 124
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Instant
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Target creature gains trample until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Guiding Voice
Strixhaven: School of Mages
(C)
Collector #: 019
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Sorcery
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Put a +1/+1 counter on target creature. Learn (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Lorehold Command
Strixhaven: School of Mages
(R)
Collector #: 199
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Instant
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Choose two -
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- NM
- EX
- VG
- G
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Infuse with Vitality
Strixhaven: School of Mages
(C)
Collector #: 194
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Instant
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Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." You gain 2 life. |
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- NM
- EX
- VG
- G
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Spirit Token
Strixhaven: School of Mages
(S)
Collector #: 006
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3/2 Token Creature - Spirit
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- NM
- EX
- VG
- G
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Show of Confidence
Strixhaven: School of Mages
(U)
Collector #: 028
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Instant
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When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies. Put a +1/+1 counter on target creature. It gains vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Galazeth Prismari
Strixhaven: School of Mages
(M)
Collector #: 189
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3/4 Legendary Creature - Elder Dragon
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Flying When Galazeth Prismari enters the battlefield, create a Treasure token. Artifacts you control have " |
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- NM
- EX
- VG
- G
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Illuminate History
Strixhaven: School of Mages
(R)
Collector #: 108
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Sorcery - Lesson
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| Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token. | |
- NM
- EX
- VG
- G
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Shineshadow Snarl
Strixhaven: School of Mages
(R)
Collector #: 272
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Land
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As this land enters, you may reveal an Plains or Swamp card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Professor of Symbology
Strixhaven: School of Mages
(U)
Collector #: 024
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2/1 Creature - Kor Cleric
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| When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | |
- NM
- EX
- VG
- G
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Necroblossom Snarl
Strixhaven: School of Mages
(R)
Collector #: 269
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Land
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As this land enters, you may reveal a Swamp or Forest card from your hand. If you don’t, this land enters tapped. |
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- NM
- EX
- VG
- G
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Augmenter Pugilist
Strixhaven: School of Mages
(R)
Collector #: 147
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3/3 Creature - Troll Druid
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Trample As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. Back Echoing Equation Sorcery Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary if the chosen creature is legendary. |
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- NM
- EX
- VG
- G
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Plains (367)
Strixhaven: School of Mages
(L)
Collector #: 367
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Hunt for Specimens
Strixhaven: School of Mages
(C)
Collector #: 073
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Sorcery
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Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Shaile, Dean of Radiance
Strixhaven: School of Mages
(R)
Collector #: 158
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1/1 Legendary Creature - Bird Cleric
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Flying, vigilance Back Embrose, Dean of Shadow Legendary Creature - Human Warlock Whenever a creature you control with a +1/+1 counter on it dies, draw a card. 4/4 |
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- NM
- EX
- VG
- G
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Velomachus Lorehold
Strixhaven: School of Mages
(M)
Collector #: 245
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5/5 Legendary Creature - Elder Dragon
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Flying, vigilance, haste Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Magma Opus
Strixhaven: School of Mages
(M)
Collector #: 203
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Instant
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Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. |
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- NM
- EX
- VG
- G
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Furycalm Snarl
Strixhaven: School of Mages
(R)
Collector #: 266
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Land
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As this land enters, you may reveal an Mountain or Plains card from your hand. If you don't, this land tapped. |
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- NM
- EX
- VG
- G
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Plains (366)
Strixhaven: School of Mages
(L)
Collector #: 366
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Poet's Quill
Strixhaven: School of Mages
(R)
Collector #: 082
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Artifact - Equipment
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When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card and draw a card.) Equipped creature gets +1/+1 and has lifelink. Equip |
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- NM
- EX
- VG
- G
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Emergent Sequence
Strixhaven: School of Mages
(U)
Collector #: 129
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Sorcery
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| Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn. | |
- NM
- EX
- VG
- G
51 - 75 of 303 results