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Dueling Coach
Strixhaven: School of Mages
(U)
Collector #: 015
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2/2 Creature - Human Monk
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When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature. , : Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. |
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Maelstrom Muse
Strixhaven: School of Mages
(U)
Collector #: 202
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2/4 Creature - Djinn Wizard
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Flying Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs less to cast, where X is Maelstrom Muse's power as this ability resolves. |
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Mage Hunters' Onslaught
Strixhaven: School of Mages
(C)
Collector #: 077
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Sorcery
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Destroy target creature or planeswalker. Whenever a creature blocks this turn, its controller loses 1 life. |
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Moldering Karok
Strixhaven: School of Mages
(C)
Collector #: 206
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3/3 Creature - Zombie Crocodile
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Trample, lifelink | |
Shadewing Laureate
Strixhaven: School of Mages
(U)
Collector #: 229
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2/2 Creature - Human Warlock
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Flying Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control. |
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Snow Day
Strixhaven: School of Mages
(U)
Collector #: 053
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Instant
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Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Draw two cards, then discard a card. |
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Treasure Token
Strixhaven: School of Mages
(S)
Collector #: 007
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Token Artifact - Treasure
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, Sacrifice this artifact: Add one mana of any color. | |
Basic Conjuration
Strixhaven: School of Mages
(R)
Collector #: 120
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Sorcery - Lesson
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Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life. | |
Elemental Expressionist
Strixhaven: School of Mages
(R)
Collector #: 181
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4/4 Creature - Orc Wizard
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Magecraft - Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." | |
Retriever Phoenix
Strixhaven: School of Mages
(R)
Collector #: 113
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2/2 Creature - Phoenix
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Flying, haste When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. |
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Teachings of the Archaics
Strixhaven: School of Mages
(R)
Collector #: 057
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Sorcery - Lesson
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If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. | |
Elemental Summoning
Strixhaven: School of Mages
(C)
Collector #: 183
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Sorcery - Lesson
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Create a 4/4 blue and red Elemental creature token. | |
Field Trip
Strixhaven: School of Mages
(C)
Collector #: 131
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Sorcery
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Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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Flunk
Strixhaven: School of Mages
(U)
Collector #: 071
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Instant
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Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand. | |
Fractal Summoning
Strixhaven: School of Mages
(C)
Collector #: 187
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Sorcery - Lesson
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Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. | |
Karok Wrangler
Strixhaven: School of Mages
(U)
Collector #: 135
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3/3 Creature - Elf Druid
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Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control. | |
Leech Fanatic
Strixhaven: School of Mages
(C)
Collector #: 075
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2/2 Creature - Human Warlock
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As long as it's your turn, Leech Fanatic has lifelink. | |
Master Symmetrist
Strixhaven: School of Mages
(U)
Collector #: 138
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4/4 Creature - Rhino Druid
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Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. |
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Prismari Apprentice
Strixhaven: School of Mages
(U)
Collector #: 213
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2/2 Creature - Human Shaman
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Magecraft - Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice. | |
Emblem (Rowan, Scholar of Sparks)
Strixhaven: School of Mages
(S)
Collector #: 009
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Emblem
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Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy. | |
Dragonsguard Elite
Strixhaven: School of Mages
(R)
Collector #: 127
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2/2 Creature - Human Druid
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Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. : Double the number of +1/+1 counters on Dragonsguard Elite. |
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Ageless Guardian
Strixhaven: School of Mages
(C)
Collector #: 008
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1/4 Creature - Spirit Soldier
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Blood Age General
Strixhaven: School of Mages
(C)
Collector #: 093
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2/2 Creature - Spirit Warrior
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: Attacking Spirits get +1/+0 until end of turn. | |
Curate
Strixhaven: School of Mages
(C)
Collector #: 040
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Instant
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Surveil 2. Draw a card. |
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Defend the Campus
Strixhaven: School of Mages
(C)
Collector #: 012
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Instant
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Choose one -
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