MTG / Starter Commander Decks
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Crucible of Fire
Starter Commander Decks
(R)
Collector #: 129
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Enchantment
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| Dragon creatures you control get +3/+3 | |
- NM
- EX
- VG
- G
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Holdout Settlement
Starter Commander Decks
(C)
Collector #: 305
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Land
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- NM
- EX
- VG
- G
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Atarka, World Render (Foil Etched)
Starter Commander Decks
(M)
Collector #: 001
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6/4 Legendary Creature - Dragon
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Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn. |
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- NM
- EX
- VG
- G
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Cultivate
Starter Commander Decks
(U)
Collector #: 177
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Sangromancer
Starter Commander Decks
(R)
Collector #: 103
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3/3 Creature - Vampire Shaman
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Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life. |
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- NM
- EX
- VG
- G
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Zombie Apocalypse
Starter Commander Decks
(R)
Collector #: 121
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Sorcery
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| Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. | |
- NM
- EX
- VG
- G
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Azorius Signet
Starter Commander Decks
(U)
Collector #: 259
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Artifact
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- NM
- EX
- VG
- G
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Myriad Landscape
Starter Commander Decks
(U)
Collector #: 311
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Land
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Myriad Landscape enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Grimoire of the Dead
Starter Commander Decks
(M)
Collector #: 265
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Legendary Artifact - Book
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- NM
- EX
- VG
- G
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Fiery Confluence
Starter Commander Decks
(R)
Collector #: 141
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Sorcery
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Choose three. You may choose the same mode more than once.
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- NM
- EX
- VG
- G
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Liliana, Untouched by Death
Starter Commander Decks
(M)
Collector #: 084
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Legendary Planeswalker - Liliana
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[+1]: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life. [-2]: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. [-3]: You may cast Zombie cards from your graveyard this turn. |4| |
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- NM
- EX
- VG
- G
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Blossoming Defense
Starter Commander Decks
(U)
Collector #: 173
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Instant
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| Target creature you control gets +2/+2 and gains hexproof until end of turn. | |
- NM
- EX
- VG
- G
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Temple of Malice
Starter Commander Decks
(R)
Collector #: 326
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Land
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Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. |
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- NM
- EX
- VG
- G
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Cinder Glade
Starter Commander Decks
(R)
Collector #: 295
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Land - Mountain Forest
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( Cinder Glade enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Heraldic Banner
Starter Commander Decks
(U)
Collector #: 267
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Artifact
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As Heraldic Banner enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+0. |
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- NM
- EX
- VG
- G
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Syphon Mind
Starter Commander Decks
(C)
Collector #: 111
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Sorcery
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| Each other player discards a card. You draw a card for each card discarded this way. | |
- NM
- EX
- VG
- G
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Kaervek the Merciless
Starter Commander Decks
(R)
Collector #: 233
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5/4 Legendary Creature - Human Shaman
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| Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target. | |
- NM
- EX
- VG
- G
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Elemental Bond
Starter Commander Decks
(U)
Collector #: 180
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Enchantment
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| Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card. | |
- NM
- EX
- VG
- G
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Sunken Hollow
Starter Commander Decks
(R)
Collector #: 322
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Land - Island Swamp
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( Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Wild Ricochet
Starter Commander Decks
(R)
Collector #: 169
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Instant
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| You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. | |
- NM
- EX
- VG
- G
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Haven of the Spirit Dragon
Starter Commander Decks
(R)
Collector #: 304
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Land
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- NM
- EX
- VG
- G
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Garruk's Uprising
Starter Commander Decks
(U)
Collector #: 185
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Enchantment
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When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. |
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- NM
- EX
- VG
- G
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Jaspera Sentinel
Starter Commander Decks
(C)
Collector #: 194
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1/2 Creature - Elf Rogue
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Reach |
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- NM
- EX
- VG
- G
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Savage Ventmaw
Starter Commander Decks
(U)
Collector #: 240
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4/4 Creature - Dragon
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Flying Whenever Savage Ventmaw attacks, add |
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- NM
- EX
- VG
- G
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Hunter's Insight
Starter Commander Decks
(U)
Collector #: 191
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Instant
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| Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. | |
- NM
- EX
- VG
- G
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