MTG / Shadowmoor
151 - 175 of 313 results
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Kithkin Rabble
Shadowmoor
(U)
Collector #: 009
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*/* Creature - Kithkin
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Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control. |
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- NM
- EX
- VG
- G
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Power of Fire
Shadowmoor
(C)
Collector #: 101
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Enchantment - Aura
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Enchant creature Enchanted creature has " |
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- NM
- EX
- VG
- G
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Barrenton Medic
Shadowmoor
(C)
Collector #: 004
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0/4 Creature - Kithkin Cleric
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Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic. |
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- NM
- EX
- VG
- G
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Boggart Ram-Gang
Shadowmoor
(U)
Collector #: 203
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3/3 Creature - Goblin Warrior
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Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) |
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- NM
- EX
- VG
- G
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Chainbreaker
Shadowmoor
(C)
Collector #: 249
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3/3 Artifact Creature - Scarecrow
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Chainbreaker enters the battlefield with two -1/-1 counters on it. |
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- NM
- EX
- VG
- G
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Roughshod Mentor
Shadowmoor
(U)
Collector #: 128
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5/4 Creature - Giant Warrior
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| Green creatures you control have trample. | |
- NM
- EX
- VG
- G
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Tatterkite
Shadowmoor
(U)
Collector #: 264
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2/1 Artifact Creature - Scarecrow
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Flying Tatterkite can't have counters placed on it. |
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- NM
- EX
- VG
- G
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Isleback Spawn
Shadowmoor
(R)
Collector #: 040
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4/8 Creature - Kraken
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Shroud Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. |
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- NM
- EX
- VG
- G
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Oracle of Nectars
Shadowmoor
(R)
Collector #: 233
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2/2 Creature - Elf Cleric
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- NM
- EX
- VG
- G
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Swans of Bryn Argoll
Shadowmoor
(R)
Collector #: 151
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4/3 Creature - Bird Spirit
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Flying If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. |
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- NM
- EX
- VG
- G
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Runed Halo
Shadowmoor
(R)
Collector #: 021
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Enchantment
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As Runed Halo enters the battlefield, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) |
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- NM
- EX
- VG
- G
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Incremental Blight
Shadowmoor
(U)
Collector #: 070
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Sorcery
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| Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. | |
- NM
- EX
- VG
- G
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Scarscale Ritual
Shadowmoor
(C)
Collector #: 175
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Sorcery
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As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards. |
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- NM
- EX
- VG
- G
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Spell Syphon
Shadowmoor
(C)
Collector #: 052
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Apothecary Initiate
Shadowmoor
(C)
Collector #: 001
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1/1 Creature - Kithkin Cleric
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Whenever a player casts a white spell, you may pay |
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- NM
- EX
- VG
- G
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Cinderbones
Shadowmoor
(C)
Collector #: 059
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1/1 Creature - Elemental Skeleton
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Wither. (This deals damage to creatures in the form of -1/-1 counters.) |
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- NM
- EX
- VG
- G
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Puncture Bolt
Shadowmoor
(C)
Collector #: 102
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Instant
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| Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature. | |
- NM
- EX
- VG
- G
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Scuzzback Scrapper
Shadowmoor
(C)
Collector #: 217
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1/1 Creature - Goblin Warrior
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| Wither (This deals damage to creatures in the form of -1/-1 counters.) | |
- NM
- EX
- VG
- G
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Tower Above
Shadowmoor
(U)
Collector #: 131
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Sorcery
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( Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) |
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- NM
- EX
- VG
- G
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Ashenmoor Liege
Shadowmoor
(R)
Collector #: 181
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4/1 Creature - Elemental Knight
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Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. |
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- NM
- EX
- VG
- G
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Mountain (295 B)
Shadowmoor
(L)
Collector #: 295
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Aethertow
Shadowmoor
(C)
Collector #: 136
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Instant
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Put target attacking or blocking creature on top of its owner's library. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
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- NM
- EX
- VG
- G
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Disturbing Plot
Shadowmoor
(C)
Collector #: 064
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Sorcery
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Return target creature card from a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
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- NM
- EX
- VG
- G
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Howl of the Night Pack
Shadowmoor
(U)
Collector #: 119
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Sorcery
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| Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. | |
- NM
- EX
- VG
- G
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Inkfathom Witch
Shadowmoor
(U)
Collector #: 168
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1/1 Creature - Merfolk Wizard
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Fear |
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- NM
- EX
- VG
- G
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