MTG / Shadowmoor
151 - 175 of 313 results
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Swamp (291 B)
Shadowmoor
(L)
Collector #: 291
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Goblin Warrior Token
Shadowmoor
(S)
Collector #: 011
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1/1 Creature - Goblin Warrior
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- NM
- EX
- VG
- G
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Runed Halo
Shadowmoor
(R)
Collector #: 021
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Enchantment
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As Runed Halo enters the battlefield, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) |
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- NM
- EX
- VG
- G
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Midnight Banshee
Shadowmoor
(R)
Collector #: 072
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5/5 Creature - Spirit
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Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. |
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- NM
- EX
- VG
- G
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Howl of the Night Pack
Shadowmoor
(U)
Collector #: 119
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Sorcery
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| Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. | |
- NM
- EX
- VG
- G
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Kithkin Rabble
Shadowmoor
(U)
Collector #: 009
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*/* Creature - Kithkin
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Vigilance Kithkin Rabble's power and toughness are each equal to the number of white permanents you control. |
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- NM
- EX
- VG
- G
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Thornwatch Scarecrow
Shadowmoor
(C)
Collector #: 265
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4/4 Artifact Creature - Scarecrow
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Thornwatch Scarecrow has wither as long as you control a green creature.(It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature. |
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- NM
- EX
- VG
- G
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Fossil Find
Shadowmoor
(U)
Collector #: 206
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Sorcery
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| Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose. | |
- NM
- EX
- VG
- G
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Horde of Boggarts
Shadowmoor
(U)
Collector #: 094
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*/* Creature - Goblin
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Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. Horde of Boggarts can't be blocked except by two or more creatures. |
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- NM
- EX
- VG
- G
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Intimidator Initiate
Shadowmoor
(C)
Collector #: 096
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1/1 Creature - Goblin Shaman
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Whenever a player casts a red spell, you may pay |
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- NM
- EX
- VG
- G
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Scuzzback Marauders
Shadowmoor
(C)
Collector #: 216
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5/2 Creature - Goblin Warrior
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Trample Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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- NM
- EX
- VG
- G
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Tower Above
Shadowmoor
(U)
Collector #: 131
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Sorcery
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( Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.) |
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- NM
- EX
- VG
- G
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Zealous Guardian
Shadowmoor
(C)
Collector #: 157
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1/1 Creature - Kithkin Soldier
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| Flash | |
- NM
- EX
- VG
- G
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Isleback Spawn
Shadowmoor
(R)
Collector #: 040
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4/8 Creature - Kraken
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Shroud Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. |
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- NM
- EX
- VG
- G
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Spectral Procession
Shadowmoor
(U)
Collector #: 023
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Sorcery
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( Put three 1/1 white Spirit creature tokens with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Disturbing Plot
Shadowmoor
(C)
Collector #: 064
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Sorcery
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Return target creature card from a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
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- NM
- EX
- VG
- G
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Roughshod Mentor
Shadowmoor
(U)
Collector #: 128
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5/4 Creature - Giant Warrior
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| Green creatures you control have trample. | |
- NM
- EX
- VG
- G
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Scarscale Ritual
Shadowmoor
(C)
Collector #: 175
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Sorcery
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As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control. Draw two cards. |
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- NM
- EX
- VG
- G
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Scuzzback Scrapper
Shadowmoor
(C)
Collector #: 217
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1/1 Creature - Goblin Warrior
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| Wither (This deals damage to creatures in the form of -1/-1 counters.) | |
- NM
- EX
- VG
- G
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Tatterkite
Shadowmoor
(U)
Collector #: 264
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2/1 Artifact Creature - Scarecrow
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Flying Tatterkite can't have counters placed on it. |
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- NM
- EX
- VG
- G
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Torrent of Souls
Shadowmoor
(U)
Collector #: 199
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Sorcery
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Return up to one target creature card from your graveyard to the battlefield |
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- NM
- EX
- VG
- G
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Cinderbones
Shadowmoor
(C)
Collector #: 059
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1/1 Creature - Elemental Skeleton
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Wither. (This deals damage to creatures in the form of -1/-1 counters.) |
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- NM
- EX
- VG
- G
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Oona's Gatewarden
Shadowmoor
(C)
Collector #: 173
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2/1 Creature - Faerie Soldier
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Flying, defender Wither (This deals damage to creatures in the form of -1/-1 counters.) |
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- NM
- EX
- VG
- G
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Puncture Bolt
Shadowmoor
(C)
Collector #: 102
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Instant
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| Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature. | |
- NM
- EX
- VG
- G
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Ashenmoor Liege
Shadowmoor
(R)
Collector #: 181
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4/1 Creature - Elemental Knight
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Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. |
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- NM
- EX
- VG
- G
151 - 175 of 313 results