MTG / Secret Lair
2376 - 2400 of 4136 results
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Sonic Screwdriver (0803 - Non-Foil)
Secret Lair
(R)
Collector #: 0803
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Artifact
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- NM
- EX
- VG
- G
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Veil of Summer (1024 - Foil)
Secret Lair
(R)
Collector #: 1024
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Instant
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| Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Black Market (1577 - Non-Foil)
Secret Lair
(R)
Collector #: 1577
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Enchantment
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Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add |
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- NM
- EX
- VG
- G
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Island (064 - Japanese - Foil)
Secret Lair
(R)
Collector #: 064
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Basic Land - Island
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- NM
- EX
- VG
- G
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Lord of the Undead (1046 - Non-Foil)
Secret Lair
(R)
Collector #: 1046
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2/2 Creature - Zombie
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Other Zombie creatures get +1/+1. |
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- NM
- EX
- VG
- G
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Necrogen Mists (1405 - Non-Foil)
Secret Lair
(R)
Collector #: 1405
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Enchantment
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| At the beginning of each player's upkeep, that player discards a card. | |
- NM
- EX
- VG
- G
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Squirrel Token (200 - Foil)
Secret Lair
(S)
Collector #: 200
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1/1 Token Creature - Squirrel
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- NM
- EX
- VG
- G
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Arcane Denial (2489 - Foil)
Secret Lair
(R)
Collector #: 2489
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Instant
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Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep. You draw a card at the beginning of the next turn’s upkeep. |
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- NM
- EX
- VG
- G
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Ellie, Vengeful Hunter (2203 - Foil)
Secret Lair
(M)
Collector #: 2203
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3/1 Legendary Creature - Human Survivor
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Pay 2 life, Sacrifice another creature: Ellie deals 2 damage to target player and gains indestructible until end of turn. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Lightning Bolt (2289 - Non-Foil)
Secret Lair
(R)
Collector #: 2289
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Plains (254 - Non-Foil)
Secret Lair
(R)
Collector #: 254
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Swamp (1947 - Non-Foil)
Secret Lair
(R)
Collector #: 1947
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Temporal Trespass (2190 - Non-Foil)
Secret Lair
(M)
Collector #: 2190
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Sorcery
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Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Take an extra turn after this one. Exile Temporal Trespass. |
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- NM
- EX
- VG
- G
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Deadly Dispute (2091 - Non-Foil)
Secret Lair
(R)
Collector #: 2091
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
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- NM
- EX
- VG
- G
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Plains (1939 - Foil)
Secret Lair
(R)
Collector #: 1939
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Walker Token // Treasure Token (152 // 153 - Foil)
Secret Lair
(S)
Collector #: 152
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2/2 Token Creature - Zombie
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- NM
- EX
- VG
- G
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Rainbow Dash (1540 - Non-Foil)
Secret Lair
(M)
Collector #: 1540
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2/2 Legendary Creature - Pegasus
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Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom - |
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- NM
- EX
- VG
- G
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Liliana of the Dark Realms (1107 - Foil)
Secret Lair
(M)
Collector #: 1107
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Legendary Planeswalker - Liliana
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[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [-3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [-6]: You get an emblem with "Swamps you control have ' |3| |
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- NM
- EX
- VG
- G
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Synapse Sliver (626 - Foil)
Secret Lair
(R)
Collector #: 626
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3/3 Creature - Sliver
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| Whenever a Sliver deals combat damage to a player, its controller may draw a card. | |
- NM
- EX
- VG
- G
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Toothy, Imaginary Friend (1049 - Foil)
Secret Lair
(R)
Collector #: 1049
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1/1 Legendary Creature - Illusion
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Partner with Pir, Imaginative Rascal Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Gilt-Leaf Palace (1322 - Foil)
Secret Lair
(R)
Collector #: 1322
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Land
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As this land enters, you may reveal an Elf card from your hand. If you don’t, this land enters tapped. |
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- NM
- EX
- VG
- G
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Protean Hulk (319 - Non-Foil)
Secret Lair
(R)
Collector #: 319
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6/6 Creature - Beast
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| When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Necrogen Mists (1405 - Foil)
Secret Lair
(R)
Collector #: 1405
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Enchantment
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| At the beginning of each player's upkeep, that player discards a card. | |
- NM
- EX
- VG
- G
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Galerider Sliver (619 - Foil)
Secret Lair
(R)
Collector #: 619
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1/1 Creature - Sliver
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| Sliver creatures you control have flying. | |
- NM
- EX
- VG
- G
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Admiral Beckett Brass (1561 - Edward, Jackdaw Captain - Non-Foil)
Secret Lair
(M)
Collector #: 1561
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3/3 Legendary Creature - Human Pirate
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Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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- NM
- EX
- VG
- G
2376 - 2400 of 4136 results