MTG / Secret Lair
1901 - 1925 of 4136 results
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Eladamri's Vineyard (1692 - Foil)
Secret Lair
(R)
Collector #: 1692
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Enchantment
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At the beginning of each player's precombat main phase, add |
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- NM
- EX
- VG
- G
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Dragonlord Ojutai (1973 - Foil)
Secret Lair
(M)
Collector #: 1973
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5/4 Legendary Creature - Elder Dragon
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Flying Dragonlord Ojutai has hexproof as long as it’s untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Feed the Swarm (7001 - Primogenesis - Foil)
Secret Lair
(R)
Collector #: 7001
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Sorcery
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| Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. | |
- NM
- EX
- VG
- G
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Lightning Greaves (2099 - Power Sneakers - Non-Foil)
Secret Lair
(R)
Collector #: 2099
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Sphinx of the Second Sun (1720 - Non-Foil)
Secret Lair
(M)
Collector #: 1720
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6/6 Creature - Sphinx
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Flying At the beginning of your postcombat main phase, you get an additional beginning phase after this phase. |
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- NM
- EX
- VG
- G
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Retrofitter Foundry (0018 - Non-Foil)
Secret Lair
(R)
Collector #: 0018
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Artifact
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- NM
- EX
- VG
- G
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Llanowar Elves (0039 - Halo Foil)
Secret Lair
(R)
Collector #: 0039
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Ashiok, Dream Render (399 - Non-Foil)
Secret Lair
(R)
Collector #: 399
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Legendary Planeswalker - Ashiok
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Spells and abilities your opponents control can’t cause their controller to search their library. [-1]: Target player mills four cards. Then exile each opponent’s graveyard. |5| |
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- NM
- EX
- VG
- G
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Goblin Trashmaster (317 - Foil Etched)
Secret Lair
(R)
Collector #: 317
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3/3 Creature - Goblin Warrior
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Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact. |
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- NM
- EX
- VG
- G
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Rapid Hybridization (1126 - Foil)
Secret Lair
(R)
Collector #: 1126
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Instant
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| Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token. | |
- NM
- EX
- VG
- G
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Abrade (2179 - You're Gonna Need a Bigger Boat - Foil)
Secret Lair
(R)
Collector #: 2179
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Approach of the Second Sun (1035 - Non-Foil - Touchdown!)
Secret Lair
(R)
Collector #: 1035
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Sorcery
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| If this spell was cast from your hand and you’ve cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner’s library seventh from the top and you gain 7 life. | |
- NM
- EX
- VG
- G
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Escape to the Wilds (1916 - Foil)
Secret Lair
(R)
Collector #: 1916
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Sorcery
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Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. |
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- NM
- EX
- VG
- G
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Faerie Rogue Token (014 - B)
Secret Lair
(S)
Collector #: 014
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1/1 Token Creature - Faerie Rogue
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| Flying | |
- NM
- EX
- VG
- G
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Fleet Swallower (316 - Non-Foil)
Secret Lair
(R)
Collector #: 316
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6/6 Creature - Fish
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| Whenever Fleet Swallower attacks, target player mills half their library, rounded up. | |
- NM
- EX
- VG
- G
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Forge, Neverwinter Charlatan (1239 - Foil)
Secret Lair
(R)
Collector #: 1239
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2/4 Legendary Creature - Human Rogue
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Menace Ward - Sacrifice a creature. Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control. Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Mogis, God of Slaughter (9994 - Foil)
Secret Lair
(M)
Collector #: 9994
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7/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifices a creature. |
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- NM
- EX
- VG
- G
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Phyrexian Arena (2318 - Non-Foil)
Secret Lair
(R)
Collector #: 2318
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Enchantment
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| At the beginning of your upkeep, you draw a card and you lose 1 life. | |
- NM
- EX
- VG
- G
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Solemn Simulacrum (0791 - Non-Foil)
Secret Lair
(R)
Collector #: 0791
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Temple Garden (127 - Non-Foil)
Secret Lair
(R)
Collector #: 127
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Land - Forest Plains
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| As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Thespian's Stage (1607 - Non-Foil)
Secret Lair
(R)
Collector #: 1607
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Land
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- NM
- EX
- VG
- G
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Blood Artist (042 - Non-Foil)
Secret Lair
(R)
Collector #: 042
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0/1 Creature - Vampire
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| Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Grave Titan (2188 - Non-Foil)
Secret Lair
(M)
Collector #: 2188
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6/6 Creature - Giant
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Deathtouch Whenever this creature enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. |
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- NM
- EX
- VG
- G
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Gregor, Shrewd Magistrate
Secret Lair
(M)
Collector #: 0021
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1/3 Legendary Creature - Human Advisor
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Skulk (This creature can't be blocked by creatures with greater power.) Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power. |
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- NM
- EX
- VG
- G
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Blasphemous Act (1998 - Foil)
Secret Lair
(R)
Collector #: 1998
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Sorcery
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This spell costs Blasphemous Act deals 13 damage to each creature. |
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- NM
- EX
- VG
- G
1901 - 1925 of 4136 results