MTG / Secret Lair
1476 - 1500 of 4136 results
Refine search:
|
Fabricate (2090 - Non-Foil)
Secret Lair
(R)
Collector #: 2090
|
Sorcery
|
| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
|
Forest (258 - Foil)
Secret Lair
(R)
Collector #: 258
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Inalla, Archmage Ritualist (1639 - Non-Foil)
Secret Lair
(M)
Collector #: 1639
|
4/5 Legendary Creature - Human Wizard
|
|
Eminence - Whenever another nontoken Wizard enters the battlefield under your control, if Inalia, Archmage Ritualist is in the command zone or on the battlefield, you may pay Tap five untapped Wizards you control: Target player loses 7 life. |
|
- NM
- EX
- VG
- G
|
Plains (1945 - Foil)
Secret Lair
(R)
Collector #: 1945
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Wood Elves (2280 - Foil)
Secret Lair
(R)
Collector #: 2280
|
1/1 Creature - Elf Scout
|
| When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
|
Expedition Map (7053 - Non-Foil)
Secret Lair
(R)
Collector #: 7053
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Sunforger (2381 - The Grass-Cutting Sword - Non-Foil)
Secret Lair
(R)
Collector #: 2381
|
Artifact - Equipment
|
|
Equipped creature gets +4/+0. Equip |
|
- NM
- EX
- VG
- G
|
Druid of Purification (0877 - Foil)
Secret Lair
(R)
Collector #: 0877
|
2/3 Creature - Human Druid
|
| When Druid of Purification enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. | |
- NM
- EX
- VG
- G
|
Sefris of the Hidden Ways (2508 - Foil)
Secret Lair
(M)
Collector #: 2508
|
2/3 Legendary Creature - Human Wizard
|
|
Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Curse Undead - Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. |
|
- NM
- EX
- VG
- G
|
Crested Sunmare (1228 - Foil)
Secret Lair
(M)
Collector #: 1228
|
5/5 Creature - Horse
|
|
Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. |
|
- NM
- EX
- VG
- G
|
Nightscape Familiar (1546 - Foil)
Secret Lair
(R)
Collector #: 1546
|
1/1 Creature - Zombie
|
|
Blue spells and red spells you cast |
|
- NM
- EX
- VG
- G
|
Torbran, Thane of Red Fell (463 - Foil)
Secret Lair
(R)
Collector #: 463
|
2/4 Legendary Creature - Dwarf Noble
|
| If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. | |
- NM
- EX
- VG
- G
|
Triumph of the Hordes (2366 - Mutanimals United - Non-Foil)
Secret Lair
(R)
Collector #: 2366
|
Sorcery
|
| Until end of turn, creatures you control get +1/+1 and gain trample and infect. | |
- NM
- EX
- VG
- G
|
Tetsuko Umezawa, Fugitive (7055 - Atsu, Ghost of Yotei - Foil)
Secret Lair
(R)
Collector #: 7055
|
1/3 Legendary Creature - Human Rogue
|
| Creatures you control with power or toughness 1 or less can't be blocked. | |
- NM
- EX
- VG
- G
|
Fluttershy (1538 - Foil)
Secret Lair
(M)
Collector #: 1538
|
0/4 Legendary Creature - Pegasus
|
|
Defender, flying |
|
- NM
- EX
- VG
- G
|
Polyraptor (1391 - Indominus Rex - Foil)
Secret Lair
(M)
Collector #: 1391
|
5/5 Creature - Dinosaur
|
| Enrage - Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor. | |
- NM
- EX
- VG
- G
|
Ancient Greenwarden (2059 - Pastor da Selva - Non-Foil)
Secret Lair
(M)
Collector #: 2059
|
5/7 Creature - Elemental
|
|
Reach You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
|
- NM
- EX
- VG
- G
|
Tovolar, Dire Overlord (1612 - NOT A WOLF - Foil)
Secret Lair
(R)
Collector #: 1612
|
3/3 Legendary Creature - Human Werewolf
|
|
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound Back Tovolar, The Midnight Scourge Legendary Creature - Werewolf Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. Nightbound 4/4 |
|
- NM
- EX
- VG
- G
|
Vial Smasher the Fierce (1202 - Foil)
Secret Lair
(M)
Collector #: 1202
|
2/3 Legendary Creature - Goblin Berserker
|
|
Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's converted mana cost to that player or a planeswalker that player controls.. Partner (You can have two commanders if both have partner.) |
|
- NM
- EX
- VG
- G
|
Goblin Bombardment (2024 - Foil)
Secret Lair
(R)
Collector #: 2024
|
Enchantment
|
| Sacrifice a creature: This enchantment deals 1 damage to any target. | |
- NM
- EX
- VG
- G
|
Thespian's Stage (1607 - Foil)
Secret Lair
(R)
Collector #: 1607
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Snow-Covered Swamp (327 - Foil Etched)
Secret Lair
(R)
Collector #: 327
|
Basic Snow Land - Swamp
|
- NM
- EX
- VG
- G
|
Worst Fears (2398 - Foil)
Secret Lair
(M)
Collector #: 2398
|
Sorcery
|
| You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.) | |
- NM
- EX
- VG
- G
|
Grand Abolisher (1285 - Foil)
Secret Lair
(R)
Collector #: 1285
|
2/2 Creature - Human Cleric
|
| During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures or enchantments. | |
- NM
- EX
- VG
- G
|
Kediss, Emberclaw Familiar (2364 - Mondo Gecko, Esquire - Foil)
Secret Lair
(R)
Collector #: 2364
|
1/1 Legendary Creature - Elemental Lizard
|
|
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.) |
|
- NM
- EX
- VG
- G
1476 - 1500 of 4136 results