MTG / Secret Lair
2851 - 2875 of 4136 results
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Hullbreaker Horror (2336 - Confetti Foil)
Secret Lair
(R)
Collector #: 2336
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7/8 Creature - Kraken Horror
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Flash This spell can't be countered. Whenever you cast a spell, choose up to one -
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- NM
- EX
- VG
- G
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Pyretic Ritual (1064 - Non-Foil)
Secret Lair
(R)
Collector #: 1064
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Instant
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Add |
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- NM
- EX
- VG
- G
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Ashiok, Dream Render (399 - Foil)
Secret Lair
(R)
Collector #: 399
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Legendary Planeswalker - Ashiok
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Spells and abilities your opponents control can’t cause their controller to search their library. [-1]: Target player mills four cards. Then exile each opponent’s graveyard. |5| |
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- NM
- EX
- VG
- G
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Demonic Consultation (1127 - Non-Foil)
Secret Lair
(R)
Collector #: 1127
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Instant
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| Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way. | |
- NM
- EX
- VG
- G
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Stasis (1103 - Non-Foil)
Secret Lair
(R)
Collector #: 1103
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Enchantment
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Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay |
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- NM
- EX
- VG
- G
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The Scorpion God (0904 - Foil)
Secret Lair
(M)
Collector #: 0904
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6/5 Legendary Creature - God
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Whenever a creature with a -1/-1 counter on it dies, draw a card. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Alchemist's Refuge (358 - Non-Foil)
Secret Lair
(R)
Collector #: 358
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Land
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- NM
- EX
- VG
- G
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Angel of the Ruins (1378 - Foil)
Secret Lair
(R)
Collector #: 1378
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5/7 Artifact Creature - Angel
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Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling |
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- NM
- EX
- VG
- G
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Arcbound Ravager (2105 - Non-Foil)
Secret Lair
(R)
Collector #: 2105
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0/0 Artifact Creature - Beast
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Sacrifice an artifact: Put a +1/+1 counter on this creature. Modular 1 |
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- NM
- EX
- VG
- G
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Dark Depths (1680 - Castle of Aaargh - Foil)
Secret Lair
(M)
Collector #: 1680
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Legendary Snow Land
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Castle of Aaargh enters the battlefield with ten ice counters on it. When Castle of Aaargh has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. |
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- NM
- EX
- VG
- G
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Greater Good (1087 - Non-Foil)
Secret Lair
(R)
Collector #: 1087
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Lord of the Undead (1046 - Foil)
Secret Lair
(R)
Collector #: 1046
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2/2 Creature - Zombie
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Other Zombie creatures get +1/+1. |
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- NM
- EX
- VG
- G
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Magus of the Wheel (1166 - Foil)
Secret Lair
(R)
Collector #: 1166
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3/3 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Swamp (1649 - Foil)
Secret Lair
(R)
Collector #: 1649
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Talisman of Resilience (1059 - Non-Foil)
Secret Lair
(R)
Collector #: 1059
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Artifact
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- NM
- EX
- VG
- G
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Battlefield Forge (669 - Peeled)
Secret Lair
(R)
Collector #: 669
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Land
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- NM
- EX
- VG
- G
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Blade of Selves (1570 - Non-Foil)
Secret Lair
(R)
Collector #: 1570
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Artifact - Equipment
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Equipped creature has myriad. Equip |
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- NM
- EX
- VG
- G
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Fabricate (332 - Non-Foil)
Secret Lair
(R)
Collector #: 332
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Sorcery
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| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Gisela, Blade of Goldnight (218 - Foil)
Secret Lair
(M)
Collector #: 218
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5/5 Legendary Creature - Angel
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Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. |
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- NM
- EX
- VG
- G
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Island (1089 - Non-Foil)
Secret Lair
(R)
Collector #: 1089
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Basic Land - Island
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- NM
- EX
- VG
- G
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Lightning Bolt (675 - Hadoken - Foil)
Secret Lair
(R)
Collector #: 675
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Pack Rat (1448 - Rodents of Unusual Size - Non-Foil)
Secret Lair
(R)
Collector #: 1448
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*/* Creature - Rat
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Pack Rat's power and toughness are each equal to the number of Rats you control. |
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- NM
- EX
- VG
- G
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Abundant Growth (1135 - Non-Foil)
Secret Lair
(R)
Collector #: 1135
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Enchantment - Aura
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Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has “ |
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- NM
- EX
- VG
- G
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Red Mana Counter (7082 - Foil)
Secret Lair
(C)
Collector #: 7082
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- NM
- EX
- VG
- G
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Phyrexian Unlife (1213 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 1213
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Enchantment
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You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.) |
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- NM
- EX
- VG
- G
2851 - 2875 of 4136 results