MTG / Rivals Of Ixalan
76 - 100 of 212 results
Refine search:
|
Blood Sun
Rivals of Ixalan
(R)
Collector #: 092
|
Enchantment
|
|
When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities. |
|
- NM
- EX
- VG
- G
|
Warkite Marauder
Rivals of Ixalan
(R)
Collector #: 060
|
2/1 Creature - Human Pirate
|
|
Flying Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness of 0/1 until end of turn. |
|
- NM
- EX
- VG
- G
|
Profane Procession
Rivals of Ixalan
(R)
Collector #: 166
|
Legendary Enchantment
|
|
----Transform---- Tomb of the Dusk Rose Legendary Land (Transforms from Profane Procession.) |
|
- NM
- EX
- VG
- G
|
Silvergill Adept
Rivals of Ixalan
(U)
Collector #: 053
|
2/1 Creature - Merfolk Wizard
|
|
As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay When Silvergill Adept enters the battlefield, draw a card. |
|
- NM
- EX
- VG
- G
|
Elemental Token (002 B)
Rivals of Ixalan
(S)
Collector #: 002
|
1/1 Token Creature - Elemental
|
- NM
- EX
- VG
- G
|
Woodland Stream
Rivals of Ixalan
(U)
Collector #: 191
|
Land
|
|
Woodland Stream enters the battlefield tapped. |
|
- NM
- EX
- VG
- G
|
Path of Mettle
Rivals of Ixalan
(R)
Collector #: 165
|
Legendary Enchantment
|
|
When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. ----Transform---- Metzali, Tower of Triumph Legendary Land (Transforms from Path of Mettle.) |
|
- NM
- EX
- VG
- G
|
Radiant Destiny
Rivals of Ixalan
(R)
Collector #: 018
|
Enchantment
|
|
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As Radiant Destiny enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. |
|
- NM
- EX
- VG
- G
|
Colossal Dreadmaw
Rivals of Ixalan
(C)
Collector #: 125
|
6/6 Creature - Dinosaur
|
| Trample | |
- NM
- EX
- VG
- G
|
Merfolk Mistbinder
Rivals of Ixalan
(U)
Collector #: 164
|
2/2 Creature - Merfolk Shaman
|
| Other Merfolk you control get +1/+1. | |
- NM
- EX
- VG
- G
|
Snubhorn Sentry
Rivals of Ixalan
(C)
Collector #: 023
|
0/3 Creature - Dinosaur
|
|
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Snubhorn Sentry gets +3/+0 as long as you have the city's blessing. |
|
- NM
- EX
- VG
- G
|
Moment of Triumph
Rivals of Ixalan
(C)
Collector #: 015
|
Instant
|
| Target creature gets +2/+2 until end of turn. You gain 2 life. | |
- NM
- EX
- VG
- G
|
Cherished Hatchling
Rivals of Ixalan
(U)
Collector #: 124
|
2/1 Creature - Dinosaur
|
| When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature." | |
- NM
- EX
- VG
- G
|
Dire Fleet Daredevil
Rivals of Ixalan
(R)
Collector #: 099
|
2/1 Creature - Human Pirate
|
|
First strike When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast that card this turn, and you may spend mana as though it were mana of any type to cast that spell. If that card would be put into a graveyard this turn, exile it instead. |
|
- NM
- EX
- VG
- G
|
Induced Amnesia
Rivals of Ixalan
(R)
Collector #: 040
|
Enchantment
|
|
When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner’s hand. |
|
- NM
- EX
- VG
- G
|
Saproling Token
Rivals of Ixalan
(S)
Collector #: 003
|
1/1 Token Creature - Saproling
|
- NM
- EX
- VG
- G
|
Orazca Frillback
Rivals of Ixalan
(C)
Collector #: 140
|
4/2 Creature - Dinosaur
|
- NM
- EX
- VG
- G
|
Orazca Relic
Rivals of Ixalan
(C)
Collector #: 181
|
Artifact
|
|
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) |
|
- NM
- EX
- VG
- G
|
Champion of Dusk
Rivals of Ixalan
(R)
Collector #: 064
|
4/4 Creature - Vampire Knight
|
| When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. | |
- NM
- EX
- VG
- G
|
Deeproot Elite
Rivals of Ixalan
(R)
Collector #: 127
|
1/1 Creature - Merfolk Warrior
|
| Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. | |
- NM
- EX
- VG
- G
|
Forsaken Sanctuary
Rivals of Ixalan
(U)
Collector #: 187
|
Land
|
|
Forsaken Sanctuary enters the battlefield tapped. |
|
- NM
- EX
- VG
- G
|
Hornswoggle
Rivals of Ixalan
(U)
Collector #: 039
|
Instant
|
|
Counter target creature spell. You create a colorless Treasure artifact token with " |
|
- NM
- EX
- VG
- G
|
Secrets of the Golden City
Rivals of Ixalan
(C)
Collector #: 052
|
Sorcery
|
|
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead. |
|
- NM
- EX
- VG
- G
|
Aquatic Incursion
Rivals of Ixalan
(U)
Collector #: 032
|
Enchantment
|
|
When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) |
|
- NM
- EX
- VG
- G
|
Crested Herdcaller
Rivals of Ixalan
(U)
Collector #: 126
|
3/3 Creature - Dinosaur
|
|
Trample When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample. |
|
- NM
- EX
- VG
- G
76 - 100 of 212 results