MTG / Return To Ravnica
101 - 125 of 286 results
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Faerie Impostor
Return to Ravnica
(U)
Collector #: 039
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2/1 Creature - Faerie Rogue
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Flying When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to it's owner's hand. |
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- NM
- EX
- VG
- G
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Frostburn Weird
Return to Ravnica
(C)
Collector #: 215
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1/4 Creature - Weird
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- NM
- EX
- VG
- G
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Rakdos Cackler
Return to Ravnica
(U)
Collector #: 220
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1/1 Creature - Devil
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| Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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Palisade Giant
Return to Ravnica
(R)
Collector #: 015
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2/7 Creature - Giant Soldier
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| All damge that would be dealt to you or another permanent you control is dealt to Palisade Giant instead. | |
- NM
- EX
- VG
- G
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Guild Feud
Return to Ravnica
(R)
Collector #: 097
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Enchantment
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| At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other. | |
- NM
- EX
- VG
- G
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Oak Street Innkeeper
Return to Ravnica
(U)
Collector #: 131
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1/2 Creature - Elf
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| As long as it's not your turn, tapped creatures you control have hexproof. | |
- NM
- EX
- VG
- G
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Izzet Keyrune
Return to Ravnica
(U)
Collector #: 230
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Artifact
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Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card. |
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- NM
- EX
- VG
- G
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Golgari Keyrune
Return to Ravnica
(U)
Collector #: 229
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Artifact
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- NM
- EX
- VG
- G
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Wild Beastmaster
Return to Ravnica
(R)
Collector #: 139
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1/1 Creature - Human Shaman
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| Whenever Wild Beastmaster attacks, each othercreature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power. | |
- NM
- EX
- VG
- G
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Rakdos Keyrune
Return to Ravnica
(U)
Collector #: 232
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Artifact
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- NM
- EX
- VG
- G
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Rhino Token
Return to Ravnica
(S)
Collector #: 009
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4/4 Creature - Rhino
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| Trample | |
- NM
- EX
- VG
- G
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Dreg Mangler
Return to Ravnica
(U)
Collector #: 158
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3/3 Creature - Plant Zombie
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Haste Scavenge |
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- NM
- EX
- VG
- G
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Blistercoil Weird
Return to Ravnica
(U)
Collector #: 211
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1/1 Creature - Weird
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| Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it. | |
- NM
- EX
- VG
- G
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Skull Rend
Return to Ravnica
(C)
Collector #: 195
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Sorcery
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| Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random. | |
- NM
- EX
- VG
- G
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Stab Wound
Return to Ravnica
(C)
Collector #: 078
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Enchantment - Aura
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Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. |
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- NM
- EX
- VG
- G
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Martial Law
Return to Ravnica
(R)
Collector #: 014
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Enchantment
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| At the beginning of you upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) | |
- NM
- EX
- VG
- G
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Volatile Rig
Return to Ravnica
(R)
Collector #: 236
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4/4 Artifact Creature - Construct
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Trample Volatile Rig attacks each turn if able. Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player. |
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- NM
- EX
- VG
- G
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Elemental Token
Return to Ravnica
(S)
Collector #: 012
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8/8 Creature - Elemental
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| Vigilance | |
- NM
- EX
- VG
- G
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Axebane Stag
Return to Ravnica
(C)
Collector #: 116
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6/7 Creature - Elk
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- NM
- EX
- VG
- G
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Korozda Guildmage
Return to Ravnica
(U)
Collector #: 176
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2/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Saproling Token
Return to Ravnica
(S)
Collector #: 010
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1/1 Creature - Saproling
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- NM
- EX
- VG
- G
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Grove of the Guardian
Return to Ravnica
(R)
Collector #: 240
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Land
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- NM
- EX
- VG
- G
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Wayfaring Temple
Return to Ravnica
(R)
Collector #: 209
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*/* Creature - Elemental
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Wayfaring Temple's power and toughness are each equal to the number of creatures you control. Whenever Wayfaring Temple deals combat damage to a player, populate. (Put a token onto the battlefield that's a copy of a creature token you control.) |
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- NM
- EX
- VG
- G
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Bird Token
Return to Ravnica
(S)
Collector #: 001
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1/1 Creature - Bird Wizard
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| Flying | |
- NM
- EX
- VG
- G
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Centaur Token
Return to Ravnica
(S)
Collector #: 007
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3/3 Creature - Centaur
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- NM
- EX
- VG
- G
101 - 125 of 286 results