MTG / Ravnica
176 - 200 of 306 results
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Island (294 D)
Ravnica
(L)
Collector #: 294
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Basic Land - Island
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- NM
- EX
- VG
- G
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Belltower Sphinx
Ravnica
(U)
Collector #: 038
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2/5 Creature - Sphinx
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Flying Whenever a source deals damage to Belltower Sphinx, that source’s controller mills that many cards. |
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- NM
- EX
- VG
- G
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Benevolent Ancestor
Ravnica
(C)
Collector #: 003
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0/4 Creature - Spirit
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Defender (This creature can't attack.) |
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- NM
- EX
- VG
- G
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Devouring Light
Ravnica
(U)
Collector #: 013
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Instant
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Convoke (Each creature you tap while casting this spell pays for Exile target attacking or blocking creature. |
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- NM
- EX
- VG
- G
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Drake Familiar
Ravnica
(C)
Collector #: 044
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2/1 Creature - Drake
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Flying When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand. |
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- NM
- EX
- VG
- G
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Goblin Spelunkers
Ravnica
(C)
Collector #: 128
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2/2 Creature - Goblin Warrior
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| Mountainwalk | |
- NM
- EX
- VG
- G
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Greater Forgeling
Ravnica
(U)
Collector #: 129
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3/4 Creature - Elemental
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- NM
- EX
- VG
- G
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Mark of Eviction
Ravnica
(U)
Collector #: 058
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Enchantment - Aura
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Enchant creature At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands. |
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- NM
- EX
- VG
- G
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Moldervine Cloak
Ravnica
(U)
Collector #: 173
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Enchantment - Aura
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Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) |
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- NM
- EX
- VG
- G
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Nightmare Void
Ravnica
(U)
Collector #: 100
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Sorcery
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Target player reveals their hand. You choose a card from it. That player discards that card. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) |
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- NM
- EX
- VG
- G
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Psychic Drain
Ravnica
(U)
Collector #: 220
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Sorcery
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| Target player mills X cards and you gain X life. | |
- NM
- EX
- VG
- G
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Sandsower
Ravnica
(U)
Collector #: 028
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1/3 Creature - Spirit
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| Tap three untapped creatures you control: Tap target creature. | |
- NM
- EX
- VG
- G
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Circu, Dimir Lobotomist
Ravnica
(R)
Collector #: 196
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2/3 Legendary Creature - Human Wizard
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Whenever you cast a blue spell, exile the top card of target player's library. Whenever you cast a black spell, exile the top card of target player's library. Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist. |
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- NM
- EX
- VG
- G
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Forest (303 A)
Ravnica
(L)
Collector #: 303
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Hammerfist Giant
Ravnica
(R)
Collector #: 130
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5/4 Creature - Giant Warrior
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- NM
- EX
- VG
- G
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Swamp (298 D)
Ravnica
(L)
Collector #: 298
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Dark Heart of the Wood
Ravnica
(U)
Collector #: 200
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Enchantment
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| Sacrifice a Forest: You gain 3 life. | |
- NM
- EX
- VG
- G
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Necromantic Thirst
Ravnica
(C)
Collector #: 097
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Enchantment - Aura
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Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Nightguard Patrol
Ravnica
(C)
Collector #: 026
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2/1 Creature - Human Soldier
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| First strike, vigilance | |
- NM
- EX
- VG
- G
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Wojek Embermage
Ravnica
(U)
Collector #: 152
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1/2 Creature - Human Wizard
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Radiance - |
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- NM
- EX
- VG
- G
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Wojek Siren
Ravnica
(C)
Collector #: 037
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Instant
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| Radiance - Target creature and each other creature that shares a color with it get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Zephyr Spirit
Ravnica
(C)
Collector #: 076
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0/6 Creature - Spirit
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| When Zephyr Spirit blocks, return it to its owner's hand. | |
- NM
- EX
- VG
- G
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Carrion Howler
Ravnica
(U)
Collector #: 079
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2/2 Creature - Zombie Wolf
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| Pay 1 life: Carrion Howler gets +2/-1 until end of turn. | |
- NM
- EX
- VG
- G
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Courier Hawk
Ravnica
(C)
Collector #: 012
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1/2 Creature - Bird
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| Flying, vigilance | |
- NM
- EX
- VG
- G
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Flame-Kin Zealot
Ravnica
(U)
Collector #: 206
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2/2 Creature - Elemental Berserker
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| When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. | |
- NM
- EX
- VG
- G
176 - 200 of 306 results