MTG / Promotional
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Structural Assault (Prerelease Foil)
Promotional
(R)
Collector #: 126
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Sorcery
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| Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn. | |
- NM
- EX
- VG
- G
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Sulfur Falls (Prerelease Foil)
Promotional
(R)
Collector #: 248
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Land
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Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. |
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- NM
- EX
- VG
- G
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Sulfurous Springs (Prerelease Foil)
Promotional
(R)
Collector #: 256
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Land
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- NM
- EX
- VG
- G
| Sultai Emissary (Ugin's Fate) |
1/1 Creature - Zombie Warrior
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| When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | |
- NM
- EX
- VG
- G
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Summon: Brynhildr (Prerelease Foil)
Promotional
(R)
Collector #: 0160
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2/1 Enchantment Creature - Saga Knight
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Chain - Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III - Gestalt Mode - When you next cast a creature spell this turn, it gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Suncleanser (Prerelease Foil)
Promotional
(R)
Collector #: 039
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1/4 Creature - Human Cleric
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When Suncleanser enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Sundering Stroke (Prerelease Foil)
Promotional
(R)
Collector #: 144
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Sorcery
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| Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players. | |
- NM
- EX
- VG
- G
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Sundown Pass (Prerelease Foil)
Promotional
(R)
Collector #: 266
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Land
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Sundown Pass enters the battlefield tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Sungold Sentinel (Prerelease Foil)
Promotional
(R)
Collector #: 037
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3/2 Creature - Human Soldier
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Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven - |
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- NM
- EX
- VG
- G
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Sunken Citadel (Prerelease Foil)
Promotional
(R)
Collector #: 0285
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Land - Cave
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Sunken Citadel enters the battlefield tapped. As it enters, choose a color. |
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- NM
- EX
- VG
- G
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Sunken Hollow (Prerelease Foil)
Promotional
(R)
Collector #: 002
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Land
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( Sunken Hollow enters the battlefield tapped unless your control two or more basic lands. |
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- NM
- EX
- VG
- G
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Supreme Phantom (Prerelease Foil)
Promotional
(R)
Collector #: 076
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1/3 Creature - Spirit
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Flying Other Spirits you control get +1/+1. |
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- NM
- EX
- VG
- G
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Surgehacker Mech (Prerelease Foil)
Promotional
(R)
Collector #: 260
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5/5 Artifact - Vehicle
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Menace When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. Crew 4 |
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- NM
- EX
- VG
- G
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Suspend (Prerelease Foil)
Promotional
(R)
Collector #: 068
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Instant
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| Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they play it without paying its mana cost. If it's a creature, it has haste.) | |
- NM
- EX
- VG
- G
| Suspension Field (FNM Foil) |
Enchantment
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| When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.) | |
- NM
- EX
- VG
- G
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Suspicious Stowaway (Prerelease Foil)
Promotional
(R)
Collector #: 080
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1/1 Creature - Human Rogue Werewolf
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Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Seafaring Werewolf Creature - Werewolf Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 2/1 |
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- NM
- EX
- VG
- G
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Svyelun of Sea and Sky (Prerelease Foil)
Promotional
(M)
Collector #: 069
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3/4 Legendary Creature - Merfolk God
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Svyelun of Sea of Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward |
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- NM
- EX
- VG
- G
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Swamp (2017 Gift Pack)
Promotional
(S)
Collector #: 003
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Basic Land - Swamp
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- NM
- EX
- VG
- G
| Swamp (Arena 2001 Foil) |
Basic Land - Swamp
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- NM
- EX
- VG
- G
| Swamp (Arena 2003) |
Basic Land - Swamp
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- NM
- EX
- VG
- G
| Swamp (Arena 2004) |
Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (MPS 2005 - Golgari)
Promotional
(L)
Collector #: 295
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (MPS 2006 Foil)
Promotional
(S)
Collector #: 003
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (MPS 2007 Foil)
Promotional
(S)
Collector #: 3
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Subtlety (Prerelease Foil)
Promotional
(M)
Collector #: 067
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3/3 Creature - Elemental Incarnation
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Flash Flying When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. It's owner puts it on the top or bottom of their library. Evoke - Exile a blue card from your hand. |
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- NM
- EX
- VG
- G
5726 - 5750 of 6031 results